我正在开发类似手风琴的组件,该组件基于在stackoverflow
上发布的另一个组件,但进行了一些修改。
我想在这里发生的事情是,当我打开一个panel
时,它会打开,而我想关闭其他可能打开的panel
。
如果当我单击panel
而没有打开其他panel
时,唯一发生的是被单击的panel
打开。
我有我使用过的代码,
main.qml
:
import QtQuick 2.7
import QtQuick.Dialogs 1.2
import QtQuick.Layouts 1.3
import QtQuick.Controls 2.3
import QtQuick.Window 2.3
ApplicationWindow {
visible: true
width: 640
height: 500
title: qsTr("Tabbars")
Item{
id:item
anchors.fill:parent
ScrollView{
anchors.fill:parent
Column {
width:item.width
PanelItem {
id:panel1
title: "Panel 1"
width:parent.width
content: Item {
property string title: "teste"
height: configContent.implicitHeight
width: configContent.implicitWidth
ColumnLayout{
id:configContent
anchors.topMargin: 10
anchors.bottomMargin: 10
anchors.fill:parent
TextField {
id: companyNameText1
placeholderText: qsTr("Company name")
Layout.fillWidth: true
selectByMouse: true
}
ComboBox {
id: languagesComboBox1
textRole: "text"
objectName: "language"
Layout.fillWidth: true
model: ListModel {
ListElement {text: QT_TR_NOOP("English"); oid: 0}
ListElement {text: QT_TR_NOOP("Portuguese"); oid: 1}
ListElement {text: QT_TR_NOOP("Spanish"); oid: 2}
ListElement {text: QT_TR_NOOP("Italian"); oid: 3}
ListElement {text: QT_TR_NOOP("French"); oid: 4}
ListElement {text: QT_TR_NOOP("Portuguese(Brasil)"); oid: 5}
}
}
ComboBox {
id: devSndrModeComboBox1
textRole: "text"
objectName: "test_dev_sndr_mode"
Layout.fillWidth: true
model: ListModel {
Component.onCompleted: {
append({ text: QT_TR_NOOP("None"), oid: 0 })
append({ text: QT_TR_NOOP("Subpanel"), oid: 1 })
append({ text: QT_TR_NOOP("All"), oid: 2 })
}
}
}
}
}
}
PanelItem {
id:panel2
title: "Panel 2"
width:parent.width
content: Item {
property string title: "teste"
height: configContent2.implicitHeight
width: configContent2.implicitWidth
ColumnLayout{
id:configContent2
anchors.fill:parent
ComboBox {
id: sndrModeComboBox1
textRole: "text"
Layout.fillWidth: true
model: ListModel {
Component.onCompleted: {
append({ text: QT_TR_NOOP("Preset"), oid: 0 })
append({ text: QT_TR_NOOP("Programmed"), oid: 1 })
}
}
}
}
}
Component.onCompleted: {
//resetOtherAccordions.connect(panel1.resetHeight)
console.log("panel 2 height "+panel2.height)
}
}
PanelItem {
id:panel3
title: "Panel 3"
width:parent.width
content: Item {
property string title: "teste"
height: configContent3.implicitHeight
width: configContent3.implicitWidth
ColumnLayout{
id:configContent3
anchors.fill:parent
ComboBox {
id: sndrModeComboBox2
textRole: "text"
Layout.fillWidth: true
model: ListModel {
Component.onCompleted: {
append({ text: QT_TR_NOOP("Preset"), oid: 0 })
append({ text: QT_TR_NOOP("Programmed"), oid: 1 })
}
}
}
}
}
Component.onCompleted: {
console.log("panel 3 height "+panel2.height)
}
}
}
}
}
}
PanelItem.qml
import QtQuick 2.7
import QtQuick.Layouts 1.2
Item {
id: root
property Component content
property string title: "panel"
property bool isSelected: false
clip: true
height: container.height + bar.height
Rectangle{
id: bar
anchors {
top: parent.top
left: parent.left
right: parent.right
}
height: 30
color: root.isSelected ? "#81BEF7" : "#CEECF5"
Text {
anchors.fill: parent
anchors.margins: 10
horizontalAlignment: Text.AlignLeft
verticalAlignment: Text.AlignVCenter
text: root.title
}
Text {
anchors{
right: parent.right
top: parent.top
bottom: parent.bottom
margins: 10
}
horizontalAlignment: Text.AlignRight
verticalAlignment: Text.AlignVCenter
text: "^"
rotation: root.isSelected ? "180" : 0
}
MouseArea {
anchors.fill: parent
cursorShape: Qt.PointingHandCursor
onClicked: function(){
isSelected = !isSelected
}
}
}
Rectangle{
id: container
anchors.top: bar.bottom
anchors.left: parent.left
anchors.right: parent.right
height: loader.item && isSelected ? loader.item.height : 0
Loader {
id: loader
visible: isSelected
sourceComponent: content
anchors.top: container.top
}
Behavior on height {
PropertyAnimation { duration: 1000 }
}
}
}
我知道可以使用signals
和slots
,但是我有点困惑如何在此处实现它们。
有谁知道最好的方法吗?