CollectionView刷新时,CollectionView单元格的计时器混乱

时间:2019-01-01 22:45:18

标签: ios swift timer uicollectionview uicollectionviewcell

我有一个collectionView,每个单元格中都包含计时器。当应用程序启动时,所有计时器都可以正常工作,但是,当我刷新集合视图时,所有计时器都会混合在一起,并且到处都是。我很确定这与以前的计时器没有关闭有关。

集合视图的代码:

    func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
    let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "contestsCell", for: indexPath) as! ContestsCollectionViewCell
    cell.nameLabel.text = listingArray[indexPath.row].name


    let arr = [listingArray[indexPath.row].expiryDate, cell.expiryDateLabel] as [AnyObject]

    timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(updateCounting), userInfo: arr, repeats: true)

    return cell
}

计时器功能代码:

@objc func updateCounting(timer:Timer){
    // here we set the current date

    var dateArray: [AnyObject] = timer.userInfo as! [AnyObject]

    let itemDate = dateArray[0] as! String
    var dateList = itemDate.components(separatedBy: "-")

    let dateLabel = dateArray[1] as! UILabel

    let date = NSDate()
    let calendar = Calendar.current

    let components = calendar.dateComponents([.hour, .minute, .month, .year, .day, .second], from: date as Date)

    let currentDate = calendar.date(from: components)

    let userCalendar = Calendar.current

    // here we set the due date. When the timer is supposed to finish
    let competitionDate = NSDateComponents()
    competitionDate.year = Int(dateList[0])!
    competitionDate.month = Int(dateList[1])!
    competitionDate.day = Int(dateList[2])!
    competitionDate.hour = 00
    competitionDate.minute = 00
    competitionDate.second = 00
    let competitionDay = userCalendar.date(from: competitionDate as DateComponents)!

    //here we change the seconds to hours,minutes and days
    let CompetitionDayDifference = calendar.dateComponents([.day, .hour, .minute, .second], from: currentDate!, to: competitionDay)


    //finally, here we set the variable to our remaining time
    let daysLeft = CompetitionDayDifference.day
    let hoursLeft = CompetitionDayDifference.hour
    let minutesLeft = CompetitionDayDifference.minute
    let secondsLeft = CompetitionDayDifference.second

    if competitionDay > currentDate as! Date {
        //Set countdown label text
        dateLabel.text = "\(daysLeft ?? 0): \(hoursLeft ?? 0): \(minutesLeft ?? 0): \(secondsLeft ?? 0)"
    }

}

用于刷新collectionView的代码

@objc func loadData() {

    retrieveContests()
    listingArray.removeAll()
    self.refresher.endRefreshing()
}

1 个答案:

答案 0 :(得分:0)

我认为您的问题与您出队的事实有关。由于其背后的原理是iOS会重用现有的单元对象,这可能会导致一些问题。

例如在该方法中,您使用countdown1和一个计时器创建cell1,并使用cell2和countdown2(+ timer)创建一个。重新加载collectionView后,cell1和cell2将被重用,但是现在cell1将具有不同的索引路径,并因此用于countdown2,并且还创建了一个新计时器。

这可能会导致问题,您的计时器在过程中变得混乱,据我在您的代码中看到的那样,您也永远不会停止任何计时器,因此您的假设是正确的。每次重新加载集合视图时,您都会创建更多计时器。

我建议的解决方法是:在每个包含用于计算倒数的日期对象的单元格上创建一个属性。然后,只需使用一个计时器即可通知所有单元自行更新其内容。也许您可以为此使用NotificationCenter。 这种(或类似的方法)应该可以为您提供帮助,并避免维护所有这些计时器的整个问题。