我最初是使用don mccurdy的animation-mixer在.fbx模型上播放动画的。我要实现的目标是,只要当前播放的动画结束,就会触发一个事件,该事件将使“再次播放”按钮可见。当我单击此按钮时,动画将再次开始播放。
但是事件按钮在动画开始播放后立即可见,而不是在事件“动画结束”触发时可见。
代码:
<html>
<head>
<meta charset="utf-8">
<script src="https://aframe.io/releases/0.8.0/aframe.min.js"></script>
<script src="https://rawgit.com/donmccurdy/aframe-extras/master/dist/aframe-extras.loaders.min.js"></script>
<script src="inflate.min.js"></script>
</head>
<body>
<a-scene>
<a-sky color="#6EBAA7"></a-sky>
<a-entity id="animationPlayer" scale="0.012 0.012 0.012" fbx-model="src: kick.fbx" animation-mixer="clip: *;loop: repeat; repetitions: 2;"></a-entity>
<a-entity position="0 1.5 3.5"><a-camera></a-camera></a-entity>
<a-box id="play_again" position="0 3 -1" height=0.5 depth=0.09 visible="false" color="red"></a-box>
<a-text value="Play again" position="-0.53 3 -0.95"></a-text>
</a-scene>
<script>
document.querySelector("#animationPlayer").addEventListener('animation-finished',function(){
document.querySelector("#play_again").setAttribute('visible', 'true')
});
</script>
</body>
</html>
预期结果: 仅当动画播放完毕时,该按钮才可见。
实际结果: 当动画仍在播放时,该按钮已经可见。
那么,我在语法上缺少什么吗?还是有逻辑上的问题?
答案 0 :(得分:0)
我从问题中假设以下内容 单击该按钮时,该按钮可见,并且该模型具有动画效果,并且该按钮是隐藏的。动画完成后,返回按钮并重置动画。
let button = document.querySelector("#play_again");
let player = document.querySelector("#animationPlayer");
button.addEventListener('click',function(){
//hide the button
button.setAttribute('visible','false');
//add the event listener to handle post animation before starting animations
(use once to help with cleanup)
player.addEventListener('animation-finished',function() {
button.setAttribute('visible','true');
player.removeAttribute('animation-mixer');
},{once:true});
//start the animation by appending the animation-mixer
player.addAttribute('animation-mixer',{clip: "*",loop: "repeat", repetitions: 2});
});
从开始的html中删除animation = -mixer
<a-entity id="animationPlayer" scale="0.012 0.012 0.012" fbx-model="src: kick.fbx"></a-entity>