我正在开发libgdx游戏。当我尝试在手机上运行它时,它会编译并成功安装,但随后在“运行”控制台上显示
W/linker:libgdx-freetype.so: unused DT entry: type 0x6ffffffe arg 0x7eb8
libgdx-freetype.so: unused DT entry: type 0x6fffffff arg 0x1
W/art: Suspending all threads took: 12.573ms
I/art: Background sticky concurrent mark sweep GC freed 161(8KB) AllocSpace objects, 0(0B) LOS objects, 9% free, 873KB/966KB, paused 19.470ms total 34.942ms
I/art: Background sticky concurrent mark sweep GC freed 35(10KB) AllocSpace objects, 0(0B) LOS objects, 0% free, 4MB/4MB, paused 5.981ms total 2.334s
I/art: Background partial concurrent mark sweep GC freed 55(10KB) AllocSpace objects, 2(3MB) LOS objects, 34% free, 959KB/1471KB, paused 221.252ms total 526.184ms
I/art: Background sticky concurrent mark sweep GC freed 27(1952B) AllocSpace objects, 0(0B) LOS objects, 0% free, 5MB/5MB, paused 100.341ms total 104.980ms
I/art: Background sticky concurrent mark sweep GC freed 27(1984B) AllocSpace objects, 0(0B) LOS objects, 0% free, 4MB/4MB, paused 1.403ms total 168.212ms
Application terminated.
不显示任何特定错误
该应用程序关闭后甚至没有弹出“不幸的是您的应用程序已停止”对话框
它会在加载任何屏幕之前关闭