因此,我写了test project来探讨react,react-router和react-redux。
在一切正常之后,我再次将目光放在Settings.jsx
上,我想知道如何才能使它变得不那么冗长和容易出错:
import React, { Component } from "react";
import { connect } from "react-redux";
class Settings extends Component {
state = { name: this.props.settings.name };
render() {
return (
<div>
<h1>Settings</h1>
<p>This is Settings page</p>
My name is{" "}
<input
value={this.state.name}
onChange={e => this.setState({ name: e.target.value })}/>
<button onClick={e => this.props.changeName(this.state.name)}>
Change
</button>
</div>
);
}
}
const mapState = state => ({ settings: state.settings });
const mapDispatch = dispatch => {
return {
changeName(name) {
dispatch({ type: "setName", name });
}
};
};
export default connect(
mapState,
mapDispatch
)(Settings);
我的第一个想法是将其转换为functional component,但据说他们没有状态,我需要该状态才能本地处理输入。
答案 0 :(得分:2)
对于@babel/plugin-proposal-decorators
,connect
可以用作装饰器:
import React, { Component } from "react";
import { connect } from "react-redux";
const mapState = state => ({ settings: state.settings });
const mapDispatch = dispatch => {
return {
changeName(name) {
dispatch({ type: "setName", name });
}
};
};
@connect(mapState, mapDispatch)
export default class Settings extends Component {
state = { name: this.props.settings.name };
render() {
return (
<div>
<h1>Settings</h1>
<p>This is Settings page</p>
My name is{" "}
<input
value={this.state.name}
onChange={e => this.setState({ name: e.target.value })}/>
<button onClick={e => this.props.changeName(this.state.name)}>
Change
</button>
</div>
);
}
}
虽小,但恕我直言,很简单
此外,您可以在mapDispatch
中使用简洁的语法:
const mapDispatch = dispatch => ({
changeName(name) {
dispatch({ type: "setName", name });
}
});
答案 1 :(得分:0)
如果要在商店中添加输入文字,可以执行以下操作:
Settings.js
import React from "react";
import { changeName, typingName } from '../actions/settingsActions'
import { connect } from "react-redux";
const Settings = () => {
const { changeName, typingName, typedName, submittedName } = this.props
return (
<div>
<h1>Settings</h1>
<p>This is Settings page</p>
My name is{" "}
<input
value={typedName}
onChange={e => typingName(e.target.value)}/>
<button onClick={changeName(submittedName)}>
Change
</button>
</div>
);
}
const mapState = state => ({
typedName: state.typedName,
submittedName: state.submittedName
});
const mapDispatchToProps = dispatch => ({
typingName: x => dispatch(typingName(x)),
changeName: x => dispatch(changeName(x))
})
export default connect(
mapState,
mapDispatch
)(Settings);
settingsActions.js
export const typingName = payload => ({
type: 'TYPING_NAME',
payload
});
export const changeName = payload => ({
type: 'CHANGE_NAME',
payload
});
settingsReducer.js
export const typingName = (state = [], action) => {
switch (action.type) {
case 'TYPING_NAME':
return [...state, action.payload];
default:
return state;
}
};
export const changeName = (state = '', action) => {
switch (action.type) {
case 'CHANGING_NAME':
return action.payload;
default:
return state;
}
};
您也许可以实现这样的目标。但是我认为最好是验证组件内部的键入状态,然后像您一样将最终结果发送到商店,以避免太冗长。 当然,您也应该创建一个常量文件,但是我想您已经知道了。