我正在创建一个简单的音频编辑工具来修剪和删除音频。 我实现了修剪功能,并且工作正常。但是我搜索并尝试实现删除功能,这是我的代码:
func deleteExportAsset(_ asset: AVAsset, fileName: String, completeAudioTime: CGFloat) -> URL {
print("\(#function)")
let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
let trimmedSoundFileURL = documentsDirectory.appendingPathComponent(fileName)
print("saving to \(trimmedSoundFileURL.absoluteString)")
if FileManager.default.fileExists(atPath: trimmedSoundFileURL.absoluteString) {
print("sound exists, removing \(trimmedSoundFileURL.absoluteString)")
do {
if try trimmedSoundFileURL.checkResourceIsReachable() {
print("is reachable")
}
try FileManager.default.removeItem(atPath: trimmedSoundFileURL.absoluteString)
} catch {
print("could not remove \(trimmedSoundFileURL)")
print(error.localizedDescription)
}
}
print("creating export session for \(asset)")
if let exporter = AVAssetExportSession(asset: asset, presetName: AVAssetExportPresetAppleM4A) {
exporter.outputFileType = AVFileType.m4a
exporter.outputURL = trimmedSoundFileURL
let timeRange1 = CMTimeRangeFromTimeToTime(CMTime(seconds: 0, preferredTimescale: 100), CMTime(seconds: endTimeOfRange1, preferredTimescale: 100))
let timeRange2 = CMTimeRangeFromTimeToTime(CMTime(seconds: startTimeOfRange2)), preferredTimescale: 100), CMTime(seconds: Double(completeAudioTime), preferredTimescale: 100))
exporter.timeRange = CMTimeRangeGetUnion(timeRange1, timeRange2)
// do it
exporter.exportAsynchronously(completionHandler: {
print("export complete \(exporter.status)")
switch exporter.status {
case AVAssetExportSessionStatus.failed:
if let e = exporter.error {
print("export failed \(e)")
}
case AVAssetExportSessionStatus.cancelled:
print("export cancelled \(String(describing: exporter.error))")
default:
print("export complete")
}
})
} else {
print("cannot create AVAssetExportSession for asset \(asset)")
}
return trimmedSoundFileURL
}
我在这里正在创建2个范围。从0-> time1的Range1和从time2-> endOfAudio的Range2。 (我想从时间1->时间2中删除)
然后我在2个范围之间创建并集。 但是,音频没有任何反应。它的保存与使用此功能之前的保存完全相同。
答案 0 :(得分:2)
CMTimeRangeGetUnion
返回另一个CMTimeRange
,它只是一个(开始)时间和一个持续时间。因此,没有什么可以容纳完成您期望的两个时间范围。扩展而言,AVASsetExportSession没有可以导出时间范围列表的API。
但是有一种方法可以实现它。这个想法是创建资产的可编辑副本,删除时间范围,然后导出可编辑副本。 AVMutableComposition
这样做:
// assuming 'asset', 'endTimeOfRange1' and 'startTimeOfRange2' from the question:
// create empty mutable composition
let composition: AVMutableComposition = AVMutableComposition()
// copy all of original asset into the mutable composition, effectively creating an editable copy
try composition.insertTimeRange( CMTimeRangeMake( kCMTimeZero, asset.duration), of: asset, at: kCMTimeZero)
// now edit as required, e.g. delete a time range
let startTime = CMTime(seconds: endTimeOfRange1, preferredTimescale: 100)
let endTime = CMTime(seconds: startTimeOfRange2, preferredTimescale: 100)
composition.removeTimeRange( CMTimeRangeFromTimeToTime( startTime, endTime))
// since AVMutableComposition is an AVAsset subclass, it can be exported with AVAssetExportSession (or played with an AVPlayer(Item))
if let exporter = AVAssetExportSession(asset: composition, presetName: AVAssetExportPresetAppleM4A)
{
// configure session and exportAsynchronously as above.
// You don't have to set the timeRange of the exportSession
}
请注意,从资产复制到合成仅会修改某些内存结构,该结构定义了哪些样本在时间轴上到达何处,但实际上并没有移动任何媒体样本。直到导出才完成。结果,编辑(相对)很快,并且您必须至少保留源文件,直到导出完成。