答案 0 :(得分:0)
可以使用The dot language中指定的罗盘点或使用headport
或tailport
属性来定义边缘的头尾位置:
digraph G{
node [shape = "box"]
a:w -> b:w
b -> a [headport=e, tailport=e]
}
答案 1 :(得分:0)
第一部分基本上与@marapet已经给出的答案相同:
digraph G
{
node[ shape = "box" ];
a:w -> b:w;
a:e -> b:e[ dir = back ];
}
它产生一个带有圆形边缘的图形:
如果可以,那么就应该接受marapet的回答。
如果您坚持帖子中提供的形状,则需要执行一些更复杂的过程:
digraph G
{
// we create the two nodes to be displayed
node[ shape = "box" ];
a b;
//we also create four empty nodes for routing the edges
node[ shape = point, height = 0 ];
x1 x2 x3 x4;
// we make sure that the nodes are arranged on the right levels
{ rank = same; x1 a x2 }
{ rank = same; x3 b x4 }
// we draw the edges one by one as the heads are varying
x1 -> a[ dir = none ];
a -> x2[ dir = back ];
x1 -> x3[ dir = none ];
x2 -> x4[ dir = none ];
b -> x4[ dir = none ];
x3 -> b;
}
这给你