不使用Sun.audio在Java中播放音频

时间:2018-12-16 15:43:27

标签: java audio

所以我正在使用Java Eclipse开发游戏,但是在尝试添加声音时遇到了一个问题。在这里,有关添加声音的大多数问题都使用sun.audio。*;。但是当我导入它时,它说它不可用。我为什么不能使用sun.audio有理由吗?有没有其他方法可以将背景音乐添加到我的游戏中?

问题只与声音有关,但我为整个课程添加了代码,以便您可以看到我正在使用的所有内容。

import java.awt.Color;

import java.awt.TextArea;

import java.awt.TextField;

import java.awt.event.ActionEvent;

import java.awt.event.ActionListener;

import javax.swing.BorderFactory;

import javax.swing.ImageIcon;

import javax.swing.JButton;

import javax.swing.JFrame;

import javax.swing.JLabel;

import javax.swing.JPanel;

import java.io.*;

import sun.audio.*; // error

@SuppressWarnings("serial")
public class MainScreen extends JFrame implements ActionListener{

    JFrame startFrame = new JFrame();
    JLabel startLabel = new JLabel();
    static JLabel infoLabel = new JLabel();
    JPanel startPanel = new JPanel();
    TextArea textArea = new TextArea();
    TextField textField = new TextField();
    static JButton playGameButton = new JButton("PLAY");


    PacManGUIMenubar menubar = new PacManGUIMenubar();


    public MainScreen() {
        startPanelSetup();
        music();

    }


    private static void music() {
        //this is the method with the music 



    }


    private void startPanelSetup() {

        startPanel.setBounds(1, 1, 598, 798);
        startPanel.setBackground(Color.yellow);
        startPanel.setBorder(BorderFactory.createLineBorder(Color.orange));

        playGameButton.setBounds(225,450,100,50);
        playGameButton.setLayout(null);
        playGameButton.setVisible(false);
        playGameButton.addActionListener(this);
        startFrame.add(playGameButton);

        infoLabel.setLayout(null);
        infoLabel.setBounds(50,50,300,50);
        infoLabel.setBackground(Color.YELLOW);
        infoLabel.setText("Select a level from file to play");
        infoLabel.setBorder(javax.swing.BorderFactory.createEmptyBorder());
        startFrame.add(infoLabel);

        startLabel.setIcon(new ImageIcon(new ImageIcon("images/PacMan.jpg").getImage().getScaledInstance(596, 250, 0)));
        startLabel.setBounds(2,100,600,300);
        startLabel.setVisible(true);
        startFrame.add(startLabel);

        startFrame.setSize(600, 800);
        startFrame.setLayout(null);
        startFrame.add(startPanel);
        startFrame.setVisible(true);
        startFrame.setResizable(false);
        startFrame.setJMenuBar(menubar);

    }




    public void actionPerformed(ActionEvent e) {

        if (e.getSource() == playGameButton){
            startFrame.dispose();
            new PacManGUI();
        }


    }
}

谢谢

0 个答案:

没有答案