我正在尝试创建一个由observableArray
个对象组成的Board
对象,以填充视图。
每次刷新定时页面后,我目前可以将新的Board
对象添加到数组中。但是,与其清除阵列然后从foreach循环中添加新的板,不如将其添加到现有板中导致重复。
$(document).ready(function() {
refreshPage();
});
function refreshPage() {
getGames();
setTimeout(refreshPage, 10000);
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
this.HomeTeamImage = ko.observable(data.HomeTeamImage);
this.HomeTeamName = ko.observable(data.HomeTeamName);
this.HomeBeerPrice = ko.observable(data.HomeBeerPrice);
this.HomeTeamArrow = ko.observable(data.HomeTeamArrow);
this.HomeBeer = ko.observable(data.HomeBeer);
this.HomeBeerAdjustedPrice = ko.observable(data.HomeBeerAdjustedPrice);
this.AwayTeamArrow = ko.observable(data.AwayTeamArrow);
this.AwayBeerPrice = ko.observable(data.AwayBeerPrice);
this.AwayTeamName = ko.observable(data.AwayTeamName);
this.AwayBeerAdjustedPrice = ko.observable(data.AwayBeerAdjustedPrice);
this.AwayBeer = ko.observable(data.AwayBeer);
this.awayTeamImage = ko.observable(data.AwayTeamImage);
this.FullScore = ko.computed(function() {
return data.HomeTeamScore + " | " + data.AwayTeamScore;
}, this);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
}
getGames = function() {
var _vm = new vm();
$.ajax({
type: "GET",
dataType: "json",
url: "/Dashboard/PopulateMonitor/",
error: errorFunc,
success: function(data) {
_vm.gameCollection = [];
$.each(data, function() {
_vm.gameCollection.push(new Board(this));
});
}
});
function errorFunc() {
alert("Error, could not load gameboards");
}
ko.applyBindings(_vm);
}
问题出现在在线上或附近的getGames()
函数内
_vm.gameCollection = [];
感谢您提供的任何帮助。不太熟悉Knockout.js
答案 0 :(得分:0)
每次调用getGames
时,您都在创建一个新的'_vm':
getGames = function () {
var _vm = new vm();
将var _vm = new vm();
移至
$(document).ready(function () {
var _vm = new vm(); // <-- HERE
refreshPage();
});
有些行也必须移动,请参见代码段:
$(document).ready(function() {
_vm = new vm();
refreshPage();
});
function refreshPage() {
getGames();
setTimeout(refreshPage, 10000);
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
this.HomeTeamImage = ko.observable(data.HomeTeamImage);
this.HomeTeamName = ko.observable(data.HomeTeamName);
this.HomeBeerPrice = ko.observable(data.HomeBeerPrice);
this.HomeTeamArrow = ko.observable(data.HomeTeamArrow);
this.HomeBeer = ko.observable(data.HomeBeer);
this.HomeBeerAdjustedPrice = ko.observable(data.HomeBeerAdjustedPrice);
this.AwayTeamArrow = ko.observable(data.AwayTeamArrow);
this.AwayBeerPrice = ko.observable(data.AwayBeerPrice);
this.AwayTeamName = ko.observable(data.AwayTeamName);
this.AwayBeerAdjustedPrice = ko.observable(data.AwayBeerAdjustedPrice);
this.AwayBeer = ko.observable(data.AwayBeer);
this.awayTeamImage = ko.observable(data.AwayTeamImage);
this.FullScore = ko.computed(function() {
return data.HomeTeamScore + " | " + data.AwayTeamScore;
}, this);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
ko.applyBindings(this);
}
getGames = function() {
$.ajax({
type: "GET",
dataType: "json",
// placeholder:
url: 'data:application/json;utf8,[]',
//url: "/Dashboard/PopulateMonitor/",
error: errorFunc,
success: function(data) {
_vm.gameCollection.removeAll();
$.each(data, function() {
_vm.gameCollection.push(new Board(this));
});
}
});
function errorFunc() {
alert("Error, could not load gameboards");
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
答案 1 :(得分:0)
事物的结合:
您不应多次致电applyBindings
。因此,将其移至setTimeout
之外。
_vm.gameCollection = []
不起作用。要清除observableArray
,请使用removeAll
。您还可以将其设置为一个空数组,如下所示:_vm.gameCollection([])
setInterval
。 这是您的代码的最低版本。单击Run code snippet
进行测试。我创建了一个counter
变量,它每秒用新的gameCollection
更新data
。
let counter = 0;
function refreshPage() {
getGames();
console.log("Page refreshed");
};
function Board(data) {
this.gameChannel = ko.observable(data.GameChannel);
}
function vm() {
var self = this;
self.gameCollection = ko.observableArray([]);
}
getGames = function() {
let data = [
{
GameChannel: `GameChannel ${++counter}`
},
{
GameChannel: `GameChannel ${++counter}`
}];
_vm.gameCollection.removeAll(); // <- Change here
data.forEach(function(item) {
_vm.gameCollection.push(new Board(item));
});
}
var _vm = new vm();
ko.applyBindings(_vm); // this needs to be only called once per page (or element)
setInterval(refreshPage, 1000);
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.4.2/knockout-min.js"></script>
<!-- ko foreach: gameCollection -->
<span data-bind="text: gameChannel"></span><br>
<!-- /ko -->