我正在尝试实现 MTAudioProcessingTap ,效果很好。问题是我完成使用Tap的操作后,我重新实例化了我的课程并创建了一个新的Tap。
我应该如何释放水龙头 1-我在创建水龙头时将其保留为属性,希望可以访问并稍后释放 2-在类的 deinit()方法中,我将混音设置为nil,然后尝试进行self.tap?.release()
问题是..有时它可以工作并调用FINALIZE回调,而一切都很好,有时却不起作用,只是在 tapProcess 回调行中崩溃:
let selfMediaInput = Unmanaged<VideoMediaInput>.fromOpaque(MTAudioProcessingTapGetStorage(tap)).takeUnretainedValue()
完整代码如下:https://gist.github.com/omarojo/03d08165a1a7962cb30c17ec01f809a3
import Foundation
import UIKit
import AVFoundation;
import MediaToolbox
protocol VideoMediaInputDelegate: class {
func videoFrameRefresh(sampleBuffer: CMSampleBuffer) //could be audio or video
}
class VideoMediaInput: NSObject {
private let queue = DispatchQueue(label: "com.GenerateMetal.VideoMediaInput")
var videoURL: URL!
weak var delegate: VideoMediaInputDelegate?
private var playerItemObserver: NSKeyValueObservation?
var displayLink: CADisplayLink!
var player = AVPlayer()
var playerItem: AVPlayerItem!
let videoOutput = AVPlayerItemVideoOutput(pixelBufferAttributes: [String(kCVPixelBufferPixelFormatTypeKey): NSNumber(value: kCVPixelFormatType_32BGRA)])
var audioProcessingFormat: AudioStreamBasicDescription?//UnsafePointer<AudioStreamBasicDescription>?
var tap: Unmanaged<MTAudioProcessingTap>?
override init(){
}
convenience init(url: URL){
self.init()
self.videoURL = url
self.playerItem = AVPlayerItem(url: url)
playerItemObserver = playerItem.observe(\.status) { [weak self] item, _ in
guard item.status == .readyToPlay else { return }
self?.playerItemObserver = nil
self?.player.play()
}
setupProcessingTap()
player.replaceCurrentItem(with: playerItem)
player.currentItem!.add(videoOutput)
NotificationCenter.default.removeObserver(self)
NotificationCenter.default.addObserver(forName: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: nil, queue: nil) {[weak self] notification in
if let weakSelf = self {
/*
Setting actionAtItemEnd to None prevents the movie from getting paused at item end. A very simplistic, and not gapless, looped playback.
*/
weakSelf.player.actionAtItemEnd = .none
weakSelf.player.seek(to: CMTime.zero)
weakSelf.player.play()
}
}
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationDidBecomeActive(_:)),
name: UIApplication.didBecomeActiveNotification,
object: nil)
}
func stopAllProcesses(){
self.queue.sync {
self.player.pause()
self.player.isMuted = true
self.player.currentItem?.audioMix = nil
self.playerItem.audioMix = nil
self.playerItem = nil
self.tap?.release()
}
}
deinit{
print(">> VideoInput deinited !!!! ")
if let link = self.displayLink {
link.invalidate()
}
NotificationCenter.default.removeObserver(self)
stopAllProcesses()
}
public func playVideo(){
if (player.currentItem != nil) {
print("Starting playback!")
player.play()
}
}
public func pauseVideo(){
if (player.currentItem != nil) {
print("Pausing playback!")
player.pause()
}
}
@objc func applicationDidBecomeActive(_ notification: NSNotification) {
playVideo()
}
//MARK: GET AUDIO BUFFERS
func setupProcessingTap(){
var callbacks = MTAudioProcessingTapCallbacks(
version: kMTAudioProcessingTapCallbacksVersion_0,
clientInfo: UnsafeMutableRawPointer(Unmanaged.passUnretained(self).toOpaque()),
init: tapInit,
finalize: tapFinalize,
prepare: tapPrepare,
unprepare: tapUnprepare,
process: tapProcess)
var tap: Unmanaged<MTAudioProcessingTap>?
let err = MTAudioProcessingTapCreate(kCFAllocatorDefault, &callbacks, kMTAudioProcessingTapCreationFlag_PostEffects, &tap)
self.tap = tap
print("err: \(err)\n")
if err == noErr {
}
print("tracks? \(playerItem.asset.tracks)\n")
let audioTrack = playerItem.asset.tracks(withMediaType: AVMediaType.audio).first!
let inputParams = AVMutableAudioMixInputParameters(track: audioTrack)
inputParams.audioTapProcessor = tap?.takeRetainedValue()//tap?.takeUnretainedValue()
// tap?.release()
// print("inputParms: \(inputParams), \(inputParams.audioTapProcessor)\n")
let audioMix = AVMutableAudioMix()
audioMix.inputParameters = [inputParams]
playerItem.audioMix = audioMix
}
//MARK: TAP CALLBACKS
let tapInit: MTAudioProcessingTapInitCallback = {
(tap, clientInfo, tapStorageOut) in
tapStorageOut.pointee = clientInfo
print("init \(tap, clientInfo, tapStorageOut)\n")
}
let tapFinalize: MTAudioProcessingTapFinalizeCallback = {
(tap) in
print("finalize \(tap)\n")
}
let tapPrepare: MTAudioProcessingTapPrepareCallback = {
(tap, itemCount, basicDescription) in
print("prepare: \(tap, itemCount, basicDescription)\n")
let selfMediaInput = Unmanaged<VideoMediaInput>.fromOpaque(MTAudioProcessingTapGetStorage(tap)).takeUnretainedValue()
selfMediaInput.audioProcessingFormat = AudioStreamBasicDescription(mSampleRate: basicDescription.pointee.mSampleRate,
mFormatID: basicDescription.pointee.mFormatID, mFormatFlags: basicDescription.pointee.mFormatFlags, mBytesPerPacket: basicDescription.pointee.mBytesPerPacket, mFramesPerPacket: basicDescription.pointee.mFramesPerPacket, mBytesPerFrame: basicDescription.pointee.mBytesPerFrame, mChannelsPerFrame: basicDescription.pointee.mChannelsPerFrame, mBitsPerChannel: basicDescription.pointee.mBitsPerChannel, mReserved: basicDescription.pointee.mReserved)
}
let tapUnprepare: MTAudioProcessingTapUnprepareCallback = {
(tap) in
print("unprepare \(tap)\n")
}
let tapProcess: MTAudioProcessingTapProcessCallback = {
(tap, numberFrames, flags, bufferListInOut, numberFramesOut, flagsOut) in
print("callback \(bufferListInOut)\n")
let selfMediaInput = Unmanaged<VideoMediaInput>.fromOpaque(MTAudioProcessingTapGetStorage(tap)).takeUnretainedValue()
let status = MTAudioProcessingTapGetSourceAudio(tap, numberFrames, bufferListInOut, flagsOut, nil, numberFramesOut)
//print("get audio: \(status)\n")
if status != noErr {
print("Error TAPGetSourceAudio :\(String(describing: status.description))")
return
}
selfMediaInput.processAudioData(audioData: bufferListInOut, framesNumber: UInt32(numberFrames))
}
func processAudioData(audioData: UnsafeMutablePointer<AudioBufferList>, framesNumber: UInt32) {
var sbuf: CMSampleBuffer?
var status : OSStatus?
var format: CMFormatDescription?
//FORMAT
// var audioFormat = self.audioProcessingFormat//self.audioProcessingFormat?.pointee
guard var audioFormat = self.audioProcessingFormat else {
return
}
status = CMAudioFormatDescriptionCreate(allocator: kCFAllocatorDefault, asbd: &audioFormat, layoutSize: 0, layout: nil, magicCookieSize: 0, magicCookie: nil, extensions: nil, formatDescriptionOut: &format)
if status != noErr {
print("Error CMAudioFormatDescriptionCreater :\(String(describing: status?.description))")
return
}
print(">> Audio Buffer mSampleRate:\(Int32(audioFormat.mSampleRate))")
var timing = CMSampleTimingInfo(duration: CMTimeMake(value: 1, timescale: Int32(audioFormat.mSampleRate)), presentationTimeStamp: self.player.currentTime(), decodeTimeStamp: CMTime.invalid)
status = CMSampleBufferCreate(allocator: kCFAllocatorDefault,
dataBuffer: nil,
dataReady: Bool(truncating: 0),
makeDataReadyCallback: nil,
refcon: nil,
formatDescription: format,
sampleCount: CMItemCount(framesNumber),
sampleTimingEntryCount: 1,
sampleTimingArray: &timing,
sampleSizeEntryCount: 0, sampleSizeArray: nil,
sampleBufferOut: &sbuf);
if status != noErr {
print("Error CMSampleBufferCreate :\(String(describing: status?.description))")
return
}
status = CMSampleBufferSetDataBufferFromAudioBufferList(sbuf!,
blockBufferAllocator: kCFAllocatorDefault ,
blockBufferMemoryAllocator: kCFAllocatorDefault,
flags: 0,
bufferList: audioData)
if status != noErr {
print("Error cCMSampleBufferSetDataBufferFromAudioBufferList :\(String(describing: status?.description))")
return
}
let currentSampleTime = CMSampleBufferGetOutputPresentationTimeStamp(sbuf!);
print(" audio buffer at time: \(currentSampleTime)")
self.delegate?.videoFrameRefresh(sampleBuffer: sbuf!)
}
}
我如何使用课程
self.inputVideoMedia = nil
self.inputVideoMedia = VideoMediaInput(url: videoURL)
self.inputVideoMedia!.delegate = self
我第二次这样做..它崩溃了(但不总是如此)。它不会崩溃的时间我可以在控制台中看到FINALIZE打印。
答案 0 :(得分:1)
如果VideoMediaInput
在抽头被重新分配之前 (这可能发生,因为似乎无法同步停止抽头),则抽头回调可能会阻塞引用到您已取消分配的课程。
您可以通过将弱引用传递给您的类来解决此问题。您可以这样做:
首先删除您的tap
实例变量以及对其的任何引用-不需要它。然后进行以下更改:
class VideoMediaInput: NSObject {
class TapCookie {
weak var input: VideoMediaInput?
deinit {
print("TapCookie deinit")
}
}
...
func setupProcessingTap(){
let cookie = TapCookie()
cookie.input = self
var callbacks = MTAudioProcessingTapCallbacks(
version: kMTAudioProcessingTapCallbacksVersion_0,
clientInfo: UnsafeMutableRawPointer(Unmanaged.passRetained(cookie).toOpaque()),
init: tapInit,
finalize: tapFinalize,
prepare: tapPrepare,
unprepare: tapUnprepare,
process: tapProcess)
...
let tapFinalize: MTAudioProcessingTapFinalizeCallback = {
(tap) in
print("finalize \(tap)\n")
// release cookie
Unmanaged<TapCookie>.fromOpaque(MTAudioProcessingTapGetStorage(tap)).release()
}
let tapPrepare: MTAudioProcessingTapPrepareCallback = {
(tap, itemCount, basicDescription) in
print("prepare: \(tap, itemCount, basicDescription)\n")
let cookie = Unmanaged<TapCookie>.fromOpaque(MTAudioProcessingTapGetStorage(tap)).takeUnretainedValue()
let selfMediaInput = cookie.input!
...
let tapProcess: MTAudioProcessingTapProcessCallback = {
(tap, numberFrames, flags, bufferListInOut, numberFramesOut, flagsOut) in
print("callback \(bufferListInOut)\n")
let cookie = Unmanaged<TapCookie>.fromOpaque(MTAudioProcessingTapGetStorage(tap)).takeUnretainedValue()
guard let selfMediaInput = cookie.input else {
print("Tap callback: VideoMediaInput was deallocated!")
return
}
...
我不确定cookie类是否是必需的,它仅用于包装weak
引用。先进的Swift专家可能会知道如何通过所有青少年突变忍者原始指针消除弱点,但我不知道。
答案 1 :(得分:1)
音频上下文在其自己的实时线程中运行。因此,音频进程不会与停止或取消函数调用同步停止,而是在实时线程耗尽之后的某个未知时间之后(以某些内部音频缓冲区中一些音频样本的持续时间为顺序)停止。 / p>
因此,在停止任何实时音频流之后的一段时间(未知,但少于几秒钟)之前,不应释放(或重新分配)音频缓冲区,对象和回调。
据报道,在Swift中,取决于实时线程之间的释放对象消息或实例变量状态(包括弱引用),当前在Swift中是不安全的(有关音频,请参阅WWDC 2018会话)。因此,我建议使用信号量(在实时上下文之外,例如音频)或posix内存屏障(在对C函数的桥接调用中)。 (...直到Swift的将来某个版本都可以找到实时并发机制。)(...尤其是在可以对内存写入进行重新排序的iOS设备上。)