我正在尝试根据this Gradle on Commandline维基文章对Android进行打包,但是由于出现错误,我没有成功:
[错误] [system.err] javacTask:源版本1.8需要目标版本1.8
我试图用--debug
参数运行gradle命令,如下所示:
gradlew android:assembleDebug --debug
在日志中,我可以看到以下行:
01:51:53.707 [INFO] [org.gradle.api.internal.changedetection.changes.RebuildIncrementalTaskInputs]所有输入文件都被视为增量任务':android:compileDebugJavaWithJavac'的过时。
01:51:53.707 [INFO] [org.gradle.api.Task]使用源级别1.8和目标级别1.7进行编译。
...
01:51:53.731 [DEBUG] [org.gradle.api.internal.tasks.compile.NormalizingJavaCompiler]编译器参数:-source 1.8 -target 1.7 -d ...
他怎么得到这个 1.7 ?我试图将core/build.gradle
和android/build.gradle
中的源/目标版本更改为1.7(并在此更改后正式修复了所有问题),但不幸的是没有效果
有人遇到这个问题吗?如何处理呢?
我正在使用JDK jdk1.8.0_73
我在local.properties
文件中定义了SDK路径,但是我也将ANDROID_HOME
系统变量(此处为Windows)设置为相同的SDK位置
我正在使用默认的build.gradle
文件,因此对于我拥有的core/build.gradle
apply plugin: "java"
targetCompatibility = 1.8
sourceCompatibility = 1.8
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
sourceSets.main.java.srcDirs = [ "src/" ]
eclipse.project {
name = appName + "-core"
}
以及android/build.gradle
:
android {
buildToolsVersion "28.0.1"
compileSdkVersion 28
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
}
packagingOptions {
exclude 'META-INF/robovm/ios/robovm.xml'
}
defaultConfig {
applicationId "com.mantkowicz.light.game"
minSdkVersion 9
targetSdkVersion 28
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
}
}
// called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK.
task copyAndroidNatives() {
file("libs/armeabi/").mkdirs();
file("libs/armeabi-v7a/").mkdirs();
file("libs/arm64-v8a/").mkdirs();
file("libs/x86_64/").mkdirs();
file("libs/x86/").mkdirs();
configurations.natives.files.each { jar ->
def outputDir = null
if (jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
if (jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
if (jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
if (jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
if (jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
if (outputDir != null) {
copy {
from zipTree(jar)
into outputDir
include "*.so"
}
}
}
}
task run(type: Exec) {
def path
def localProperties = project.file("../local.properties")
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
def sdkDir = properties.getProperty('sdk.dir')
if (sdkDir) {
path = sdkDir
} else {
path = "$System.env.ANDROID_HOME"
}
} else {
path = "$System.env.ANDROID_HOME"
}
def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n', 'com.mantkowicz.light.game/com.mantkowicz.light.game.AndroidLauncher'
}
// sets up the Android Eclipse project, using the old Ant based build.
eclipse {
// need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
// ignores any nodes added in classpath.file.withXml
sourceSets {
main {
java.srcDirs "src", 'gen'
}
}
jdt {
sourceCompatibility = 1.6
targetCompatibility = 1.6
}
classpath {
plusConfigurations += [project.configurations.compile]
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
}
project {
name = appName + "-android"
natures 'com.android.ide.eclipse.adt.AndroidNature'
buildCommands.clear();
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
buildCommand "org.eclipse.jdt.core.javabuilder"
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
}
}
// sets up the Android Idea project, using the old Ant based build.
idea {
module {
sourceDirs += file("src");
scopes = [COMPILE: [plus: [project.configurations.compile]]]
iml {
withXml {
def node = it.asNode()
def builder = NodeBuilder.newInstance();
builder.current = node;
builder.component(name: "FacetManager") {
facet(type: "android", name: "Android") {
configuration {
option(name: "UPDATE_PROPERTY_FILES", value: "true")
}
}
}
}
}
}
}
dependencies {
}