Java输入JTextfield

时间:2018-12-03 11:57:55

标签: java swing

我有问题。用户输入(inputUser)必须与随机数进行比较。有点像赌博程序。 但是我不知道如何比较输入的用户字符串和随机数。然后将其比较,输出将显示在对话框中。 用户的输入带有字符串,随机数带有整数。我已经尝试将int转换为字符串。但由于某种原因,它不起作用。

package gamble;
import java.awt.Color;
import java.awt.Font;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JOptionPane;
import java.util.Random;
import java.util.Scanner;

public class Gamble extends JFrame {

public JLabel inputUser;
public JPanel panel;

Font myFont = new Font("Serif", Font.BOLD, 25);
Font rulesFont = new Font("Serif", Font.BOLD, 15);

 public static void main(String[] args) {
   Gamble GUI = new Gamble();
   GUI.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
   GUI.setSize(600, 600);
   GUI.setResizable(false);
   GUI.setVisible(true);
   GUI.setLocationRelativeTo(null);
}    

public Gamble(){
    super("NUMERO");

   JPanel panel = new JPanel();
   panel.setLayout(null);
   add(panel); 

   //nieuwe label
   JLabel label = new JLabel("Raad het getal");
   label.setLayout(null);
   label.setBounds(250,10, 300, 30);
   label.setFont(myFont);
   panel.add(label);

   //nieuwe label
   JLabel rules = new JLabel("Gok een nummer tot en met 5"); 
   rules.setBounds(225,40,300,30);
   rules.setFont(rulesFont);
   panel.add(rules);

   //nieuw textfield
   JTextField inputUser = new JTextField(100);
   inputUser.setBounds(275,100,100,30);
   inputUser.setFont(rulesFont);
   inputUser.setBackground(Color.LIGHT_GRAY );
   panel.add(inputUser);

   thehandler handler = new thehandler();
   inputUser.addActionListener(handler);
}

private class thehandler implements ActionListener {

    public void actionPerformed(ActionEvent event){

        Random rand = new Random(); //random number 
        int n = rand.nextInt(5) + 1; //random number wordt gemaakt

        int j = Integer.parseInt(inputUser.getText());

        if (event.getSource()== inputUser){ 
            if(n == j){
            JOptionPane.showMessageDialog(null, "test");
            }
        }
        else {
            JOptionPane.showMessageDialog(null, "dfd"); 
        }  
    }  
}

}

1 个答案:

答案 0 :(得分:1)

inputUser的声明存在一些问题,只需将其全局声明更改为JTextField并删除其本地声明即可。

代码应如下所示:

class Gamble extends JFrame {

public JTextField inputUser;
public JPanel panel;

Font myFont = new Font("Serif", Font.BOLD, 25);
Font rulesFont = new Font("Serif", Font.BOLD, 15);

public static void main(String[] args) {
    Gamble GUI = new Gamble();
    GUI.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    GUI.setSize(600, 600);
    GUI.setResizable(false);
    GUI.setVisible(true);
    GUI.setLocationRelativeTo(null);
}

public Gamble(){
    super("NUMERO");

    JPanel panel = new JPanel();
    panel.setLayout(null);
    add(panel);

    //nieuwe label
    JLabel label = new JLabel("Raad het getal");
    label.setLayout(null);
    label.setBounds(250,10, 300, 30);
    label.setFont(myFont);
    panel.add(label);

    //nieuwe label
    JLabel rules = new JLabel("Gok een nummer tot en met 5");
    rules.setBounds(225,40,300,30);
    rules.setFont(rulesFont);
    panel.add(rules);

    //nieuw textfield
    inputUser = new JTextField(100);
    inputUser.setBounds(275,100,100,30);
    inputUser.setFont(rulesFont);
    inputUser.setBackground(Color.LIGHT_GRAY );
    panel.add(inputUser);

    thehandler handler = new thehandler();
    inputUser.addActionListener(handler);
}

private class thehandler implements ActionListener {

    public void actionPerformed(ActionEvent event){

        Random rand = new Random(); //random number
        int n = rand.nextInt(5) + 1; //random number wordt gemaakt

        int j = Integer.parseInt(inputUser.getText());

        if (event.getSource()== inputUser){
            if(n == j){
                JOptionPane.showMessageDialog(null, "Yep, you're right");
            }
            else {
                JOptionPane.showMessageDialog(null, "Nope nope nope, the number is " + n);
            }
        }
    }
}
}