我编写了以下代码以了解新的运算符
#include <iostream>
using namespace std;
class Dog {
public:
Dog() {
cout << "Dog constructed\n";
}
//overriding the new operator of the class and explicitely doing what it internally does
void* operator new(size_t n) {
cout << "operator new overriden in Dog class called size_t n = " << n << " Sizeof(Dog) = "<< sizeof(Dog) << endl;
//Allocating the memory by calling the global operator new
void* storage = ::operator new (n);
// you can now create the Dog object at the allcated memory at the allocated memory
::new (storage) Dog(); //---------> Option 1 to construct the Dog object --> This says create the Dog at the address storage by calling the constructor Dog()
return storage;
}
int m_Age = 5;
int m_Color = 1;
};
void* operator new(std::size_t size)
{
void* storage = malloc(size);
std::cout << "Global operator new called - Asked for: " << size
<< ", at: " << storage << std::endl;
return storage;
}
int main(int argc, char** argv)
{
cout << "calling new Dog" << endl;
Dog* ptr = new Dog;
int x;
cin >> x;
return 0;
}
运行此命令时,输出如下所示
================================================ =
叫新狗
在狗类中被称为size_t n = 8 Sizeof(Dog)= 8的操作员新覆盖
新调用的全局运算符-要求:8,位于:0xf15c20
狗狗
狗狗
========================================
任何知道为什么Dog对象Dog的构造函数被调用两次的想法吗?
谢谢
答案 0 :(得分:8)
这是因为您在重载运算符new内部使用了new放置构造了Dog
对象,同时为正在构造的Dog object
分配了存储空间:
::new (storage) Dog();
new运算符永远不要构造对象,它应该仅分配内存,编译器将发出代码以使用分配的内存构造对象。
答案 1 :(得分:4)
这是因为您要在一个函数中构造Dog
,而该函数只应该为Dog
分配空间。然后,编译器在那个之上构造第二个Dog
。
观察到返回类型为void*
,即指向未知的指针。如果您打算构造一个Dog
,则返回值为Dog*