是否可以使用C#更改工具提示修饰符的“文本”属性?
我想更改这些标签:
我正在使用“ WaterfallRenderableSeries3D ”。
我的代码:
<s3D:SciChart3DSurface x:Name="SciChartView1"
Height="850" Width="1400"
Margin="50,100,50,0" HorizontalAlignment="Left" VerticalAlignment="Top">
<s3D:SciChart3DSurface.RenderableSeries>
<s3D:WaterfallRenderableSeries3D x:Name="WaterfallSeriesView1" Style="{StaticResource WaterfallSeriesStyle}"/>
</s3D:SciChart3DSurface.RenderableSeries>
<s3D:SciChart3DSurface.XAxis>
<s3D:NumericAxis3D/>
</s3D:SciChart3DSurface.XAxis>
<s3D:SciChart3DSurface.YAxis>
<s3D:NumericAxis3D/>
</s3D:SciChart3DSurface.YAxis>
<s3D:SciChart3DSurface.ZAxis>
<s3D:NumericAxis3D/>
</s3D:SciChart3DSurface.ZAxis>
<s3D:SciChart3DSurface.ChartModifier>
<s3D:ModifierGroup3D>
<s3D:TooltipModifier3D CrosshairMode="Lines" IsEnabled="True"
SourceMode="AllSeries" ShowTooltipOn="MouseOver">
</s3D:TooltipModifier3D>
</s3D:ModifierGroup3D>
</s3D:SciChart3DSurface.ChartModifier>
</s3D:SciChart3DSurface>
答案 0 :(得分:1)
可以通过在XAML中应用模板来更改SciChart WPF 3D中工具提示上的标签。
看看SciChart WPF 3D Chart Documentation on Tooltips。
工具提示项模板的样式
可以通过TooltipModifier3D.TooltipTemplate附加属性,以与RolloverModifier完全相同的方式设置工具提示项模板的样式。这为绑定到SeriesInfo实例的某些UI定义了一个DataTemplate。有关SeriesInfo类型的完整说明,请参见RolloverModifier
<!-- where xmlns:s3D="http://schemas.abtsoftware.co.uk/scichart3D" --> <s3D:SciChart3DSurface> <s3D:SciChart3DSurface.Resources> <s3D:Vector3ComponentConverter x:Key="Vector3ComponentConverter" /> <DataTemplate x:Key="XyzSeriesTooltipTemplate" DataType="cd:BaseXyzSeriesInfo3D"> <StackPanel Orientation="Vertical"> <TextBlock> <Run FontWeight="Bold" Text="{Binding SeriesName, FallbackValue='Xyz 3D Point', TargetNullValue='Xyz 3D Point'}" /> </TextBlock> <Border Height="1" Margin="3" HorizontalAlignment="Stretch" Background="DimGray" BorderThickness="0" /> <TextBlock> <Run FontWeight="Bold" Text="X: " /> <Run Text="{Binding HitVertex, Converter={StaticResource Vector3ComponentConverter}, ConverterParameter='X'}" /> </TextBlock> <TextBlock> <Run FontWeight="Bold" Text="Y: " /> <Run Text="{Binding HitVertex, Converter={StaticResource Vector3ComponentConverter}, ConverterParameter='Y'}" /> </TextBlock> <TextBlock> <Run FontWeight="Bold" Text="Z: " /> <Run Text="{Binding HitVertex, Converter={StaticResource Vector3ComponentConverter}, ConverterParameter='Z'}" /> </TextBlock> </StackPanel> </DataTemplate> </s3D:SciChart3DSurface.Resources> <s3D:SciChart3DSurface.RenderableSeries> <s3D:XyScatterRenderableSeries3D s3D:TooltipModifier3D.IncludeSeries="False" s3D:TooltipModifier3D.TooltipTemplate="{StaticResource XyzTooltipTemplate}"//> </s3D:SciChart3DSurface.RenderableSeries> </s3D:SciChartSurface>
如果要在c#代码中应用这些更改,还可以考虑使用following technique或this technique应用模板。