为什么不启动Mono上的服务器就连接NamedPipeClientStream?

时间:2018-11-27 11:07:13

标签: mono named-pipes .net-framework-version namedpipeserverstream

我正在尝试使用NamedPipe。我创建了两个基于控制台的应用程序。一种是用于客户端,另一种是用于服务器。

客户代码:

class Program
{
    static void Main(string[] args)
    {            
        long total = 0;
        Stopwatch stopWatch = new Stopwatch();
        Stopwatch stopWatch2 = new Stopwatch();
        stopWatch2.Start();
        for (int i = 0; i < 10000; i++)
        {
            stopWatch.Restart();
            var client = new Client()
            {
                Name = "Client" + i,
                ClientStream = new NamedPipeClientStream("testPipe"),
            };               
            client.ClientStream.Connect();
            if (client.ClientStream.IsConnected)
            {
                client.Multiply(2);

                var x = stopWatch.ElapsedMilliseconds;

                Console.WriteLine(i + ": Time : " + x);
                client.ClientStream.Dispose();
                client.ClientStream.Close();
                total += x;
            }
        }
        Console.WriteLine("Total: " + stopWatch2.ElapsedMilliseconds);
        Console.WriteLine("Average: " + total / 10000);
        Console.ReadLine();
    }
}

服务器代码:

public class PipeServer
{
    public static void Main(string[] args)
    {
        Console.WriteLine("Waiting for client to connect:");
        NamedPipeServerStream pipeServer = new NamedPipeServerStream("testPipe", PipeDirection.InOut, 4);

        while (!pipeServer.IsConnected)
        {
            pipeServer.WaitForConnection();
            Console.WriteLine("Client Connected");
            try
            {
                if (pipeServer.IsConnected)
                {
                    var data = pipeServer.ReadByte();
                    pipeServer.WriteByte((byte)(data * 2));
                }
            }
            catch (Exception ex)
            {

            }
            finally
            {
                pipeServer.Disconnect();
                Console.WriteLine("Client Disconnected");
            }
        }
    }
}

客户端模型:

public class Client
{
    public string Name { get; set; }

    public NamedPipeClientStream ClientStream { get; set; }   

    public int Multiply(int x)
    {
        ClientStream.WriteByte(2);
        var data = ClientStream.ReadByte();
        return data;
    }
}

因此,当我在Mono上运行此应用程序时,它会连接而不会启动服务器。但是,这些相同的代码在Windows .Net Framework 4.7上也可以完美地工作。 有谁知道为什么在Mono上会发生这种情况?

0 个答案:

没有答案