class SomeClass(tk.Frame):
def __init__(self, root):
tk.Frame.__init__(self, root, bg="#ffffff")
self.label_image = tk.Label(self, bg ="#ffffff")
self.label_image.pack(anchor=tk.CENTER, fill=tk.X, padx=20, pady=10)
self.label_image.bind('<Configure>', self._resize_image)
def _resize_image(self, event):
print("resize_image")
f_w, f_h = self.winfo_width(), self.winfo_height() - 50
i_w, i_h = self.img_copy.size
width = 1
height = 1
if f_w/f_h > i_w/i_h:
height = f_h
width = int(i_w * f_h/i_h)
else:
width = f_w
height = int(i_h * f_w/i_w)
self.image = self.img_copy.resize((width, height), PIL.Image.ANTIALIAS)
loading_image = ImageTk.PhotoImage(self.image)
self.label_image.configure(image=loading_image)
self.label_image.image = loading_image
MacOSX。拉伸屏幕时,代码可以正常工作,但是如果在全屏上创建应用程序并打开图片,它将按比例缓慢增加。在Ubuntu上,图片仍然很小,根本没有增加。
在终端上将看到: resize_image resize_image resize_image resize_image resize_image ...