我刚开始使用Python处理JSON。我有一个程序,在其中生成具有多个属性的10个字符(对象)。我使用Python JSON库将这些内容写入文件:
def saveCharsToFile(gameChars):
# Using a WITH operator for easy readability. creating and opening a file
# in write mode
with open("characterFile.json", "w") as write_file:
# using the json.dump function to take the objects in the gameChars
# list and serialise it into JSON
json.dump([x.__dict__ for x in gameChars], write_file)
# Tells the User that the file has been written
print("File 'characterFile.json' has been written to...")
以下是生成字符的类之一的示例:
# A subclass for creating a Wizard character, inherits the Character class
# and adds the power, sAttackPwr, and speed properties
class wizard(character):
def __init__(self, CharPower, CharSAttackPwr, CharSpeed):
# Getting the properties from the inheritted character Base Class
character.__init__(self, "W", 100)
self.power = CharPower
self.sAttackPwr = CharSAttackPwr
self.speed = CharSpeed
# Base Class for creating an RPG character
class character:
# __init__ method, creates the name, type, health properties
def __init__(self, charType, charHealth):
self.name = rndName()
self.type = charType
self.health = charHealth
以下是使用saveCharsToFile保存的文件的内容:
[{"name": "ing low fu ", "type": "B", "health": 100, "power": 60, "sAttackPwr": 10, "speed": 60}, {"name": "en ar da ", "type": "W", "health": 100, "power": 50, "sAttackPwr": 70, "speed": 30}, {"name": "ar fu fu ", "type": "B", "health": 100, "power": 70, "sAttackPwr": 20, "speed": 50}, {"name": "da low en ", "type": "W", "health": 100, "power": 50, "sAttackPwr": 70, "speed": 30}, {"name": "da fu cha ", "type": "D", "health": 100, "power": 90, "sAttackPwr": 40, "speed": 50}, {"name": "da ing el ", "type": "W", "health": 100, "power": 50, "sAttackPwr": 70, "speed": 30}, {"name": "cha kar low ", "type": "D", "health": 100, "power": 90, "sAttackPwr": 40, "speed": 50}, {"name": "ar da el ", "type": "D", "health": 100, "power": 90, "sAttackPwr": 40, "speed": 50}, {"name": "da da ant ", "type": "B", "health": 100, "power": 60, "sAttackPwr": 10, "speed": 60}, {"name": "el ing kar ", "type": "B", "health": 100, "power": 70, "sAttackPwr": 20, "speed": 50}]
我希望能够以列表的形式将其读回程序,最好将它们实例化为具有该列表中字符属性值的对象。
这是我将文件读回程序的当前方式:
def openCharsToFile(gameChars):
with open("characterFile.json") as read_file:
y = json.load(read_file)
for x in y:
gameChars.insert[x, y]
for z in gameChars:
print(z.getStats())
但是当我运行该程序时,出现以下错误:
Traceback (most recent call last):
File "rpgProblemSolving.py", line 342, in <module>
main()
File "rpgProblemSolving.py", line 338, in main
openCharsToFile(gameChars)
File "rpgProblemSolving.py", line 305, in openCharsToFile
gameChars.insert[x, y]
TypeError: 'builtin_function_or_method' object is not subscriptable
如果有人有什么建议,将不胜感激
答案 0 :(得分:1)
我相信您只是想将字符添加到现有字符中,所以请使用append。您的错误是您拥有[x, y]
而不是(x, y)
,但是即使我们解决了这一问题,因为insert的第一个参数(x
)是列表({{1} })插入gameChars
的位置,这是没有意义的,因为y
是您的角色,x
是您的字典。
由于y
仅包含字典形式的字符,因此打印字符print(z.getStats())
的部分也不起作用,当然没有gameChars
这样的方法。
getStats()