我正在做一个本机和流星js项目。 我的问题是,从withTracker()函数接收的道具仅在 componentDidUpdate(prevProps)中接收,而在构造函数或componentWillMount中却没有。 另一个问题是当我将道具直接从父母传递给孩子时。它迟到了,因为我的组件没有更新 iconGroups 道具来自withTracker()方法 和我在此 showGroupIcons()中使用的 openSection 道具 直接从父级传递到此组件。 我想打开通过父母传递给它的Accordian部分。但是问题出在 componentDidUpdate(prevProps)中,由于要重新渲染哪个组件,我正在更改状态。 openSection变量的默认值为零。当道具敬畏时,它会更改我需要的值,但Accordian不会更新。
下面是我的代码
import React, { Component } from 'react';
import Meteor, { withTracker } from 'react-native-meteor';
import {
View, Image, ScrollView, TouchableOpacity,
} from 'react-native';
import PopupDialog from 'react-native-popup-dialog';
import {Text, Icon, Input, Item, List,} from 'native-base';
import Accordion from 'react-native-collapsible/Accordion';
import { Col, Row, Grid } from 'react-native-easy-grid';
import styles from './styles';
import CONFIG from '../../config/constant';
import {MO} from "../../index";
const staticUrl = '../../assets/img/icons/';
class IconPickerComponent extends Component {
constructor(props) {
super(props);
this.state = {
dataSource: [],
itemName: 'apple1',
activeSections: 0,
showAccordian: true,
accordianData: []
};
}
componentDidUpdate(prevProps) {
if(prevProps.iconGroups !== this.props.iconGroups) {
let images = this.props.iconGroups.map(icon => icon.images);
let flatten = [].concat.apply([], images).map(img => { return {name: img, icon: CONFIG.ICON_URL+img+'.png'} })
this.setState({ filteredItems: flatten, dataSource: flatten, accordianData: this.props.iconGroups });
}
}
componentDidMount() {
this.props.onRef(this);
}
componentWillUnmount() {
this.props.onRef(null);
}
method() {
// this.setState(...this.state,{
// searchText: ''
// })
this.iconPicker.show(); // show icon picker
}
onSearchChange(text) {
this.setState({
showAccordian: !(text.length > 0)
});
const searchText = text.toLowerCase();
const filteredItems = this.state.dataSource.filter((item) => {
const itemText = item.name.toLowerCase();
return itemText.indexOf(searchText) !== -1;
});
this.setState({ filteredItems });
}
onIconSelect(item) {
this.setState({
itemName: item,
});
this.iconPicker.dismiss();
if (this.props.onIconChanged) {
this.props.onIconChanged(item);
}
}
_renderSectionTitle = section => {
return (
<View style={styles.content}>
<Text></Text>
</View>
);
};
_renderHeader = section => {
return (
<View style={styles.accordHeader}>
<Text style={{color: 'white'}}>{this.state.showAccordian} - {section.group}</Text>
<Text>
<Icon style={styles.downArrow} name="ios-arrow-down" />
</Text>
</View>
);
};
_renderContent = section => {
return (
<View style={styles.accordContent}>
{
section.images.map((img, key) => (
<TouchableOpacity onPress={() => this.onIconSelect(img)} key={key}>
<View style={styles.iconsGrid}>
<Image style={styles.image} source={{uri: CONFIG.ICON_URL+ img + '.png'}}/>
</View>
</TouchableOpacity>
))
}
</View>
);
};
_updateSections = activeSections => {
this.setState({ activeSections });
};
hasGroupIcons() {
return this.props.iconGroups.length > 0;
};
showGroupIcons() {
if(this.state.showAccordian){
let openSection;
if(!!this.props.openSection) {
let groupIndex = this.state.accordianData.findIndex(icon => icon.group === this.props.openSection);
if(groupIndex !== -1) {
openSection = groupIndex;
} else {
openSection = 0;
}
} else {
openSection = 0;
}
return(<Accordion
sections={this.state.accordianData}
activeSections={this.state.activeSections}
renderSectionTitle={this._renderSectionTitle}
renderHeader={this._renderHeader}
renderContent={this._renderContent}
onChange={this._updateSections}
initiallyActiveSection={openSection} />);
} else {
return(<View style={{flexWrap: 'wrap', flexDirection: 'row'}}>
{
this.state.filteredItems.map((item, key) => (
<TouchableOpacity onPress={() => this.onIconSelect(item.name)} key={key}>
<View style={styles.iconsGrid}>
<Image style={styles.image} source={{uri: item.icon}}/>
</View>
</TouchableOpacity>
))
}
</View>)
}
};
render() {
return (
<PopupDialog
overlayOpacity={0.8}
overlayBackgroundColor="#414141"
dialogStyle={styles.dialogBox}
containerStyle={styles.dialogContainer}
ref={(popupDialog) => { this.iconPicker = popupDialog; }}
>
<ScrollView>
<View style={styles.dialogInner}>
<Item searchBar rounded style={styles.searchbar}>
<Icon style={styles.searchIcon} name="search" />
<Input onChangeText={this.onSearchChange.bind(this)} style={styles.inputSearch} placeholder="Search" />
</Item>
{
this.hasGroupIcons() && this.showGroupIcons()
}
</View>
</ScrollView>
</PopupDialog>
);
}
}
export default withTracker(params => {
MO.subscribe('ipSubsId3', 'IconGroups');
return {
iconGroups: MO.collection('IconGroups', 'ipSubsId3').find({}),
};
})(IconPickerComponent);
我是新来的反应者。我假设道具更改组件时会重新渲染。
答案 0 :(得分:1)
使用这种生命周期方法
static getDerivedStateFromProps(prevProps, prevState) {
if(prevProps.iconGroups !== this.props.iconGroups) {
let images = this.props.iconGroups.map(icon => icon.images);
let flatten = [].concat.apply([], images).map(img => { return {name: img, icon: CONFIG.ICON_URL+img+'.png'} })
this.setState({ filteredItems: flatten, dataSource: flatten, accordianData: this.props.iconGroups });
}
}
getDerivedStateFromProps
在初始安装和后续更新上都在调用render方法之前被调用。它应该返回一个对象以更新状态,或者返回null则不更新任何内容。
答案 1 :(得分:0)
我已解决此问题。其实我的概念是不对的。我认为道具是首先在构造函数和componentWillMount中获得的。但是我在render()中获得了所有道具,并且一切正常,我现在不必使用任何生命周期方法来使用道具