反应本机Bulid失败

时间:2018-11-22 05:17:57

标签: javascript android react-native

enter image description here

当我尝试使用Android创建构建时,在React Native中出现上述错误,这是我的Package文件https://github.com/davekedar/qp10nov/blob/master/package.json

和我的app / build.gradle如下

buildscript {
    repositories {
        maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal 
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.12.1, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'
apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion rootProject.ext.compileSdkVersion
    buildToolsVersion rootProject.ext.buildToolsVersion

    defaultConfig {
        applicationId "com.qualpros"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-onesignal')
    compile project(':tipsi-stripe')
    compile project(':react-native-paypal')
    compile project(':react-native-linear-gradient')
    compile project(':react-native-orientation')
    compile project(':react-native-keep-awake')
    compile project(':react-native-video')
    compile project(':react-native-fs')
    compile project(':react-native-image-resizer')
    compile project(':react-native-image-picker')
    compile project(':react-native-vector-icons')
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation "com.braintreepayments.api:braintree:2.17.0"
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

以上错误可能是由于我安装了软件包所致,请尝试解决此错误,我将很感激

1 个答案:

答案 0 :(得分:1)

鉴于您在我发现了几个问题的问题的评论中共享了您的存储库。

  1. 首先,您使用的是Tips-Strip的旧版本,请在package.json中对其进行升级

更改

  

“ tipsi-stripe”:“ ^ 5.6.0”,

  

“ tipsi-stripe”:“ ^ 6.0.1”,

然后运行

  

npm安装

  

纱线安装

如果使用纱线

  1. 在您的app / build.gradle中

您需要删除

  

编译项目(':react-native-onesignal')

不需要,因为您正在使用onesignal gradle插件。

  1. (可选)您的braintree版本可以更新

来自

  

实现“ com.braintreepayments.api:braintree:2.17.0”

  

实现“ com.braintreepayments.api:braintree:2.18.1”

  1. 您需要将插件存储库添加到gradle.build中,因为您使用的是opensignal gradle插件

    ...
    
    repositories {
         jcenter()
         google()
         maven { url 'https://plugins.gradle.org/m2/' } // Gradle Plugin Portal
     }
    
    ...
    
  2. 您需要将onesignal gradle插件添加到您的类路径中,还需要删除版本2.2的依赖项。

    ...
    dependencies {
         classpath 'com.android.tools.build:gradle:3.1.4'
    
         classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:0.12.1'
         // NOTE: Do not place your application dependencies here; they belong
         // in the individual module build.gradle files
     }
    ...
    
  3. 将此添加到您的android / build.gradle的末尾

ext {     buildToolsVersion =“ 27.0.3”     firebaseVersion =“ 16.0.4”     googlePlayServicesVersion =“ 16.0.4” }

  1. 在您的android / build.gradle的所有项目部分中添加此

    allprojects {
     repositories {
         // Add jitpack repository (added by tipsi-stripe)
         maven { url "https://jitpack.io" }
         mavenLocal()
         jcenter()
         maven { url "https://maven.fabric.io/public" }
         google()
         maven {
             // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
             url "$rootDir/../node_modules/react-native/android"
         }
          configurations.all {
                 // #PlayServicesGate — March, 20 2018
                 resolutionStrategy {
                 force 'com.google.firebase:firebase-core:16.0.4'
                 force 'com.google.firebase:firebase-analytics:16.0.5'
                 force 'com.google.firebase:firebase-iid:+'
                 force 'com.google.firebase:firebase-messaging:17.3.4'
                 force 'com.google.android.gms:play-services-base:16.0.1'
                 force 'com.google.android.gms:play-services-maps:16.0.0'
                 force 'com.google.android.gms:play-services-wallet:16.0.1'
                 force 'com.google.android.gms:play-services-vision:16.2.0'
    
                 // #FBSDKGate — August, 31 2018
                 force 'com.facebook.android:facebook-android-sdk:4.34.0'
             }
         }}
     }
    
  2. 您的AndroidManifest.xml中的

删除以下内容

-      <activity
-        android:name=".MainActivity"
-        android:label="OneSignal Example"
-        android:launchMode="singleTop"> <!-- Add this attribute to your main activity -->
-      </activity>

并修改以下内容

<activity
         android:name=".MainActivity"
         android:label="@string/app_name"
         android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
+       android:windowSoftInputMode="adjustResize"
+       android:launchMode="singleTop">

还删除以下内容:

-      android:allowBackup="false"

您的应用应立即编译。

  

./ gradlew clean

     

./ gradlew assembleDebug