我试图从API提取一些数据并将其保存到房间数据库中,但是我有一个专栏,并且正在更改其值“ isFavourite”。
我在一些答案中看到使用upsert函数,并且尝试使用它,但每次仍覆盖数据。
@Dao
public abstract class ChannelDao {
@Insert(onConflict = OnConflictStrategy.IGNORE)
abstract long addChannelData(Channel channel);
@Query("UPDATE channel_table SET name= :name, url= :url , icon= :icon , streamer= :streamer , package_id= :package_id WHERE number= :number")
abstract void updateChannelData(String number, String name, String url, String icon, String streamer, String package_id);
@Transaction
void insOrUpdate(Channel channel) {
long id = addChannelData(channel);
if (id == -1) {
updateChannelData(channel.getNumber(), channel.getName(), channel.getUrl(), channel.getIcon(), channel.getStreamer(), channel.getPackage_id());
}
}
@Entity(tableName = "channel_table", foreignKeys = @ForeignKey(entity = ChannelsPackage.class, parentColumns = "id", childColumns = "package_id", onDelete = CASCADE))
public class Channel {
@NonNull
@PrimaryKey
@SerializedName("number")
@Expose
private String number;
@SerializedName("name")
@Expose
private String name;
@SerializedName("url")
@Expose
private String url;
@SerializedName("icon")
@Expose
private String icon;
@SerializedName("streamer")
@Expose
private String streamer;
private boolean favorite;
private boolean locked;
private String package_id;
public Channel(@NonNull String number, String name, String url, String icon, String streamer, boolean favorite, boolean locked, String package_id) {
this.number = number;
this.name = name;
this.url = url;
this.icon = icon;
this.streamer = streamer;
this.favorite = favorite;
this.locked = locked;
this.package_id = package_id;
}
@NonNull
public String getNumber() {
return number;
}
public void setNumber(@NonNull String number) {
this.number = number;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getUrl() {
return url;
}
public void setUrl(String url) {
this.url = url;
}
public String getIcon() {
return icon;
}
public void setIcon(String icon) {
this.icon = icon;
}
public String getStreamer() {
return streamer;
}
public void setStreamer(String streamer) {
this.streamer = streamer;
}
public boolean isFavorite() {
return favorite;
}
public void setFavorite(boolean favorite) {
this.favorite = favorite;
}
public boolean isLocked() {
return locked;
}
public void setLocked(boolean locked) {
this.locked = locked;
}
public String getPackage_id() {
return package_id;
}
public void setPackage_id(String package_id) {
this.package_id = package_id;
}
}
答案 0 :(得分:0)
更改为onConflictStrategy.ABORT
。这样它将中止交易。
答案 1 :(得分:0)
搜索并搜索4天后,发现了问题, 我有2个表channel_table和package_table
它们之间的关系太多了,我每次在通道之前添加软件包,并且它们是“ onDelete = CASCADE” 这就是为什么我每次尝试更新时都会删除所有频道的原因。
对于要制作upsert方法的信息,将如下所示:
@Insert(onConflict = OnConflictStrategy.REPLACE)
abstract void addChannelData(Channel channel);
@Query("UPDATE channel_table SET name= :name, url= :url , icon= :icon , streamer= :streamer , package_id= :package_id WHERE number= :number")
abstract void updateChannelData(String number, String name, String url, String icon, String streamer, String package_id);
@Transaction
@Query("SELECT COUNT(*) from channel_table WHERE number = :number")
abstract int isChannelExist(String number);
@Transaction
void insOrUpdate(List<Channel> channels) {
for (Channel channel : channels) {
if (isChannelExist(channel.getNumber()) > 0) {
updateChannelData(channel.getNumber(), channel.getName(), channel.getUrl(), channel.getIcon(), channel.getStreamer(), channel.getPackage_id());
} else {
addChannelData(channel);
}
}
}