好的,所以我试图制作一个程序,该程序绘制一堆随机在屏幕上移动的矩形。我有一个Dot类,其中每个点都包含其x和y值,在我的绘画类中,我随机更改x和y值,然后重新绘制()。我现在所拥有的除了空白JFrame之外不会加载任何其他东西。我怀疑我把每个点画错了。以下是我的代码:
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Random;
import javax.swing.AbstractAction;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class Movement extends JFrame {
public ArrayList<Dot> dots = new ArrayList<Dot>();
Random rn = new Random();
DrawPanel drawPanel = new DrawPanel();
public Movement() {
for(int i = 0; i < 100; i ++) {
Dot dot = new Dot(5, 5);
dots.add(dot);
}
ActionListener listener = new AbstractAction() {
public void actionPerformed(ActionEvent e) {
for(int i = 0; i < dots.size();i++) {
dots.get(i).setX(dots.get(i).getX() + rn.nextInt(20)-10);
dots.get(i).setY(dots.get(i).getY() + rn.nextInt(20)-10);
}
drawPanel.repaint();
}
};
Timer timer = new Timer(100, listener);
timer.start();
add(drawPanel);
pack();
setDefaultCloseOperation(EXIT_ON_CLOSE);
setLocationRelativeTo(null);
setVisible(true);
setBounds(100, 100, 500, 500);
}
private class DrawPanel extends JPanel {
protected void paintComponent(Graphics g) {
for(int i = 0; i < dots.size(); i ++) {
g.fillRect(dots.get(i).getX(), dots.get(i).getY(), 5, 5);;
super.paintComponent(g);
}
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
new Movement();
}
});
}
}
点类:
public class Dot {
private int x, y;
public Dot(int x, int y) {
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
}
感谢您的帮助。
答案 0 :(得分:2)
如果您在绘制自己的组件后调用super.paintComponent(g);
,则您已经擦除了自己的绘制。因此,
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D)g;
for(int i = 0; i < dots.size(); i ++) {
g2d.fillRect(dots.get(i).x, dots.get(i).y, 5, 5);
}
}
也是
// don't repeat type in constructor
// use built in point instead of custom class
public ArrayList<Point> dots = new ArrayList<>();
和
ActionListener listener = new AbstractAction() {
public void actionPerformed(ActionEvent e) {
for(int i = 0; i < dots.size();i++) {
dots.get(i).x = dots.get(i).x + rn.nextInt(20)-10;
dots.get(i).y = dots.get(i).y + rn.nextInt(20)-10;
}
drawPanel.repaint();
}
};
它可能没有什么区别,但是
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
Movement mf = new Movement();
}
});
答案 1 :(得分:0)
在绘制点后,您似乎正在呼叫FROM python:3.6-slim
RUN apt-get update && apt-get install -y vim
RUN pip install --install-option="--prefix=/temp" deepdiff
CMD cp -pr /temp /volumes/shared/dependencies
。不仅如此,您似乎在循环内调用它,在绘制完点后每次绘制点时都调用它。
因此,您继续画一个点,让super.paintComponent
画一个透明的面板,然后画另一个点,然后再次撤消它,再画另一个,撤消...,依此类推。
致电super.paintComponent
一次,并在进行自定义绘画之前进行呼叫。