如何解决/修复React Native编译错误:AAPT:在包“ android”中找不到属性“ appComponentFactory”的资源标识符?

时间:2018-11-14 23:14:25

标签: react-native react-native-android aapt

11月9日上午,我们能够成功编译我们的iOS和Android应用程序。我们使用以下命令进行编译:{{1​​}}

从那时到现在(11月14日)之间,我们添加了两次输入错误修复,并且在编译时,iOS应用程序可以正常编译,而Android应用程序将无法编译。

恢复到Android应用最后生成的提交并尝试重新编译也将失败。

我们的用户代码没有任何变化……那为什么Android应用程序不能编译?

我尝试使用谷歌搜索寻找答案,找不到任何解决方案。我尝试了以下命令清除缓存,甚至尝试重新启动笔记本电脑。

cd android; ./gradlew assembleRelease

下面是错误输出和build.gradle文件(如果有帮助的话)。

我很乐意在评论中添加建议的任何疑难解答。

编译错误时输出

rm -rf $TMPDIR/react-* && rm -rf $TMPDIR/haste-map-react-native-packager-* && rm -rf $TMPDIR/metro-bundler-cache-* && watchman watch-del-all && rm -rf ios/build && rm -rf node_modules/ && yarn cache clean && yarn install && yarn start --reset-cache

myApp / android / build.gradle

.
.
snip
.
.
:app:generateReleaseResValues UP-TO-DATE
:app:processReleaseGoogleServices
Parsing json file: /Users/beau/Development/kip/kip-mobile-app/android/app/google-services.json
:app:generateReleaseResources
:app:mergeReleaseResources
:app:bundleReleaseJsAndAssets
Scanning folders for symlinks in /Users/beau/Development/kip/kip-mobile-app/node_modules (15ms)
Scanning folders for symlinks in /Users/beau/Development/kip/kip-mobile-app/node_modules (15ms)
Loading dependency graph, done.
warning: the transform cache was reset.
bundle: Writing bundle output to: /Users/beau/Development/kip/kip-mobile-app/android/app/build/intermediates/assets/release/index.android.bundle
bundle: Done writing bundle output
bundle: Copying 21 asset files
bundle: Done copying assets
:app:processReleaseManifest UP-TO-DATE
:app:processReleaseResources
/Users/beau/Development/kip/kip-mobile-app/android/app/build/intermediates/manifests/full/release/AndroidManifest.xml:47: AAPT: No resource identifier found for attribute 'appComponentFactory' in package 'android'

/Users/beau/Development/kip/kip-mobile-app/android/app/build/intermediates/manifests/full/release/AndroidManifest.xml:47: error: No resource identifier found for attribute 'appComponentFactory' in package 'android'


:app:processReleaseResources FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':app:processReleaseResources'.
> com.android.ide.common.process.ProcessException: Failed to execute aapt

myApp / android / app / build.gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

// Remove override once fixed: https://developers.facebook.com/support/bugs/260814197942050/
def versionOverrides = [
    "com.facebook.android:facebook-android-sdk": "4.37.0",
]

buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.3'

        // Firebase SDK
        classpath 'com.google.gms:google-services:4.0.1'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        maven { url "https://jitpack.io" }
        maven { url "https://maven.google.com" }
        mavenLocal()
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
    }
    configurations.all {
        resolutionStrategy.eachDependency { DependencyResolveDetails details ->
            def overrideVersion = versionOverrides[details.requested.group + ":" + details.requested.name]

            if (overrideVersion != null && details.requested.version != overrideVersion) {
                details.useVersion overrideVersion
            }
        }
    }
}

ext {
    compileSdkVersion = 26
    buildToolsVersion = "26.0.1"
    minSdkVersion = 16
    targetSdkVersion = 26
    supportLibVersion = "26.1.0"

    // googlePlayServicesVersion = "<Your play services version>" // default: "+"
    // firebaseVersion = "<Your Firebase version>" // default: "+"
}

更新!找到了修复程序( hack?)…但不确定100%为什么起作用。

我一直在跟踪随机线索,并发现了OneSignal Gradle Plugin(该代码会自动修复并通知您必要的更改,以使OneSignal SDK与您的应用兼容)。

遵循setup steps之后,我尝试使用以下命令再次进行编译:

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 26
    buildToolsVersion "26.0.1"

    defaultConfig {
        applicationId "com.hellokip.app"
        minSdkVersion 16
        targetSdkVersion 26
        versionName "2.1.4" // human readable / app store / semver
        versionCode 2010411 // code based version - (major, minor, bug, build as "(0)0 00 00 00")
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
        multiDexEnabled true
    }
    signingConfigs {
        release {
            if (project.hasProperty('KIP_RELEASE_STORE_FILE')) {
                storeFile file(KIP_RELEASE_STORE_FILE)
                storePassword KIP_RELEASE_STORE_PASSWORD
                keyAlias KIP_RELEASE_KEY_ALIAS
                keyPassword KIP_RELEASE_KEY_PASSWORD
            }
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.release
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:26.0.1"
    compile "com.facebook.react:react-native:+"  // From node_modules

    // react-native-push-notifications
    compile project(':react-native-push-notification')
    compile 'com.google.firebase:firebase-core:16.0.0'

    compile project(':react-native-fbsdk')
    compile project(':react-native-branch')
    compile project(':bugsnag-react-native')

    // Intercom
    compile 'io.intercom.android:intercom-sdk-base:5.+'
    compile 'io.intercom.android:intercom-sdk-fcm:5.+'

    // Additional Config
    compile project(':tipsi-stripe')
    compile project(':react-native-picker')
    compile project(':react-native-svg')
    compile project(':react-native-device-info')
    compile project(':react-native-intercom')
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'

该应用程序成功构建!但是为什么/如何/做什么?

我看到编译时可以将--info flag添加到“以查看正在应用版本替代的日志条目。”

我想知道如何以及为什么……我很高兴添加此插件并继续使用当前的抽象级别。

2 个答案:

答案 0 :(得分:4)

好吧,在花了大部分时间调查这个问题之后,我给出了一个解决方案的草图。

对我来说,最直接的原因是在打包时,各种com.android.support库已升级到版本28.0.0

io.intercom.android:intercom-sdk-base:5.+
io.intercom.android:intercom-sdk-fcm:5.+

5.1.5升级到5.1.6,大约发生在11月12日至11月14日之间,符合相关时间表。

./gradlew app:dependencies5.1.6一起运行,我们看到android支持库使用28.0.0

+--- io.intercom.android:intercom-sdk-base:5.1.6
|    +--- com.android.support:design:28.0.0 (*)
|    +--- com.android.support:appcompat-v7:28.0.0 (*)
|    +--- com.android.support:animated-vector-drawable:28.0.0 (*)
|    +--- com.android.support:support-vector-drawable:28.0.0 (*)
|    +--- com.android.support:support-compat:28.0.0 (*)
|    +--- com.android.support:support-core-utils:28.0.0 (*)
|    +--- com.android.support:support-core-ui:28.0.0 (*)
|    +--- com.android.support:support-fragment:28.0.0 (*)
|    +--- com.android.support:support-annotations:28.0.0
|    +--- com.android.support:recyclerview-v7:28.0.0 (*)
...

鉴于5.1.5

+--- io.intercom.android:intercom-sdk-base:5.1.5
|    +--- com.android.support:design:27.1.1 (*)
|    +--- com.android.support:appcompat-v7:27.1.1 (*)
|    +--- com.android.support:animated-vector-drawable:27.1.1 (*)
|    +--- com.android.support:support-vector-drawable:27.1.1 (*)
|    +--- com.android.support:support-compat:27.1.1 (*)
|    +--- com.android.support:support-core-utils:27.1.1 (*)
|    +--- com.android.support:support-core-ui:27.1.1 (*)
|    +--- com.android.support:support-fragment:27.1.1 (*)
|    +--- com.android.support:support-annotations:27.1.1
|    +--- com.android.support:recyclerview-v7:27.1.1 (*)

由于我们使用的是支持库版本28.0.0,因此我们现在需要将compileSdkVersion升级到版本28

android/app/build.gradle中,

android {
    compileSdkVersion 28
...

答案 1 :(得分:0)

虽然我不认为这是您要询问的详细信息,但在运行以清除各种缓存的命令中,您包含了yarn install,但并非100%可重复。

运行yarn install时,它将使用与您指定的语义版本相匹配的最高版本来安装package.json中列出的依赖项。

我之前对此一直很痛苦,自从上次构建以来,依赖项已经升级,并且运行yarn install实际上是在引入更新,而不是完全重新安装以前的依赖项版本。如果新版本中引入了错误,尽管您的代码没有“明显地”更改,但是您的构建可能会被破坏。

一个解决方案是同时提交package.jsonyarn.lock并运行yarn install --frozen-lockfile,它将reinstall exactly the versions of dependencies listed in the lockfile(文档的措辞有点令人困惑)。这在CI环境中特别有用,可以防止您描述的问题类型(“昨天工作,但现在不再工作”),因为它可以确保正在编译的整个代码(而不仅仅是用户代码)都是两次构建之间相同。