我有一个另存为image.png
的图像。我任务的工作流程是这样的:
我设法解决了所有步骤,但第3步除外。我发现的最相似的东西是用canvas.create_rectangle(x,y,x+1,y+1,fill="red")
创建一个矩形,但是首先我希望使用一个圆形,其次我无法将canvas
链接到我的Label
>
任何帮助将不胜感激:D
到目前为止,这是我的代码:
root = Tk() # create a window
frame = Frame(root) # define upper frame
middleframe = Frame(root) # define middle frame
exitFrame = Frame(root) # define exit frame
frame.pack() # pack the frame
middleframe.pack() # pack the subframe
exitFrame.pack(side = 'bottom') # pack the exit frame
# function that closes the GUI
def close_window():
root.destroy()
# load the image
img = PhotoImage(file="image.png") # save the image
panel = Label(frame, image=img) # display the image as a label
panel.grid(row=0, column=0) # pack the image
# make the user select some points
global x_Coordinates # initialize empty list for storing x-axis coordinates
global y_Coordinates # initialize empty list for storing y-axis coordinates
x_Coordinates = []
y_Coordinates = []
clicks = 0
def countClicks():
global clicks # this will use the variable to count
clicks = clicks + 1 # increment "clicks"
if clicks == 2: # if the user has selected 2 points, add a button that closes the window
exit_button = Button(exitFrame, state = "normal", text = "Done!", command = close_window) # link the closing function to the button
exit_button.grid(row=2, column=0, pady=5) # set button position with "grid"
pass
def selectPoints(): # function called when user clicks the button "select two points"
panel.bind("<Button 1>", saveCoordinates) # link the function to the left-mouse-click event
exit_button = Button (exitFrame, state = "disabled", text = "Done!", command = close_window) # link closing function to the button
exit_button.grid(row=2, column=0, pady=5) # set button position with "grid"
button_select_points.config(state = "disabled") # switch button state to "disabled"
def saveCoordinates(event): # function called when left-mouse-button is clicked
x_coordinate = event.x # save x and y coordinates selected by the user
y_coordinate = event.y
x_Coordinates.append(x_coordinate) # append to external list
y_Coordinates.append(y_coordinate) # append to external list
countClicks() # invoke function "countClicks"
button_select_points = Button(middleframe, text = "select two points", command = selectPoints) # insert button and link it to "selectPoints"
button_select_points.grid(row=1, column=0, pady=5) # set button position with "grid"
root.mainloop() # keep the GUI open
答案 0 :(得分:2)
除非您想做更多的工作来设置几个像素,否则使用Canvas
小部件可能会更容易,该小部件具有一些更高级的绘制基元(例如,矩形和椭圆形)。 / p>
(这是有关Canvas
小部件的一些相当全面的Tkinter文档。)
下面是对您的代码进行修改的方法(通过遵循PEP 8 - Style Guide for Python Code准则使代码更具可读性,并删除了一些我认为不必要和/或过于多余的内容)。 / p>
它定义了一个名为create_circle()
的新辅助函数,以简化对更通用的Canvas
小部件的create_oval()
方法的调用。现在,在您的saveCoordinates()
函数中调用了该函数(现在,该函数已绑定到新"<Button 1>"
对象的Canvas
事件而不是您使用的Label
上)。>
from tkinter import *
root = Tk() # create a window
frame = Frame(root) # define upper frame
middleframe = Frame(root) # define middle frame
exitFrame = Frame(root) # define exit frame
frame.pack() # pack the frame
middleframe.pack() # pack the subframe
exitFrame.pack(side='bottom') # pack the exit frame
# function that closes the GUI
def close_window():
root.destroy()
img = PhotoImage(file="myimage.png") # load the image
canvas = Canvas(frame, width=img.width(), height=img.height(), borderwidth=0)
canvas.grid(row=0, column=0)
canvas.create_image(0, 0, image=img, anchor=NW)
# make the user select some points
x_Coordinates = [] # list for storing x-axis coordinates
y_Coordinates = [] # list for storing y-axis coordinates
clicks = 0
def create_circle(canvas, x, y, radius, **kwargs):
return canvas.create_oval(x-radius, y-radius, x+radius, y+radius, **kwargs)
def countClicks():
global clicks
clicks += 1
# if the user has selected 2 points, add a button that closes the window
if clicks == 2:
# link the closing function to the button
exit_button = Button(exitFrame, state="normal", text="Done!",
command=close_window)
exit_button.grid(row=2, column=0, pady=5) # set button position with "grid"
def selectPoints(): # function called when user clicks the button "select two points"
# link the function to the left-mouse-click event
canvas.bind("<Button 1>", saveCoordinates)
# link closing function to the button
exit_button = Button (exitFrame, state="disabled", text="Done!",
command=close_window)
exit_button.grid(row=2, column=0, pady=5) # set button position with "grid"
button_select_points.config(state="disabled") # switch button state to "disabled"
def saveCoordinates(event): # function called when left-mouse-button is clicked
x_coordinate = event.x # save x and y coordinates selected by the user
y_coordinate = event.y
x_Coordinates.append(x_coordinate)
y_Coordinates.append(y_coordinate)
# Display a small dot showing position of point.
create_circle(canvas, x_coordinate, y_coordinate, radius=3, fill='red')
countClicks()
# insert button and link it to "selectPoints"
button_select_points = Button(middleframe, text="select two points",
command=selectPoints)
button_select_points.grid(row=1, column=0, pady=5)
root.mainloop() # keep the GUI open
答案 1 :(得分:2)
- 当他选择第一个点时,该特定点会突出显示(例如用红色或任何一种颜色显示);然后他选择第二点,第二点也被突出显示
我设法解决了所有步骤,除了步骤3
PhotoImage
类具有用于设置像素颜色的方法。例如,要将事件的x / y处的像素设置为红色,请执行以下操作:
img.put(("red",), to=(event.x, event.y))
由于很难看到单个像素,因此可以相当容易地绘制围绕该点的3x3矩形小像素。以下示例将红色放置在event.x-1, event.y-1
至event.x+1, event.y+1
的正方形像素中:
img.put(("red",), to=(event.x-1, event.y-1, event.x+1, event.y+1))
put
方法的第一个参数是颜色列表,这些颜色可以是已知的颜色名称或rgb规范(例如:#ff0000
用于红色等)。如果此处的数据不足以填充指定的区域,则将对提供的数据进行平铺。
to
参数指定一个x / y坐标或两个x / y坐标,它们定义一个矩形区域。