我正在以Xamarin形式创建带有渐变的按钮。我成功制作了它,但是当我稍后在代码中尝试更新其颜色时,UI中什么也没发生。
这是项目的设置方式:
XAML:
<controls:FullyColoredGradient x:Name = "SelectedBackground" StartColor = "Purple" EndColor="Yellow" />
如果我随后在代码上稍作改动,请尝试更新这些颜色,如下所示:
SelectedBackground.EndColor = Color.Red;
SelectedBackground.StartColor = Color.Blue;
然后什么也没有发生。它们不会重新着色。
这是我共享代码的外观:
public class FullyColoredGradient : Button
{
public static readonly BindableProperty StartColorProperty =
BindableProperty.Create(nameof(StartColor),
typeof(Color), typeof(FullyColoredGradient),
Color.Default);
public Color StartColor
{
get { return (Color)GetValue(StartColorProperty); }
set { SetValue(StartColorProperty, value); }
}
public static readonly BindableProperty EndColorProperty =
BindableProperty.Create(nameof(EndColor),
typeof(Color), typeof(FullyColoredGradient),
Color.Default);
public Color EndColor
{
get { return (Color)GetValue(EndColorProperty); }
set { SetValue(EndColorProperty, value); }
}
}
这是我的iOS渲染器:
public class TransparentGradientColor_iOS : ButtonRenderer
{
CGRect rect;
CAGradientLayer gradientLayer;
public TransparentGradientColor_iOS() { }
public override void Draw(CGRect rect)
{
base.Draw(rect);
this.rect = rect;
FullyColoredGradient rcv = (FullyColoredGradient)Element;
if (rcv == null)
return;
this.ClipsToBounds = true;
this.Layer.MasksToBounds = true;
FullyColoredGradient stack = (FullyColoredGradient)this.Element;
CGColor startColor = stack.StartColor.ToCGColor();
CGColor endColor = stack.EndColor.ToCGColor();
#region for Vertical Gradient
this.gradientLayer = new CAGradientLayer()
{
StartPoint = new CGPoint(0, 0.5),
EndPoint = new CGPoint(1, 0.5)
};
#endregion
gradientLayer.Frame = rect;
gradientLayer.Colors = new CGColor[] { startColor, endColor };
NativeView.Layer.InsertSublayer(gradientLayer, 0);
}
protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
{
base.OnElementChanged(e);
if (e.OldElement == null)
{
UpdateColor();
}
}
protected override void OnElementPropertyChanged(object sender, PropertyChangedEventArgs e)
{
base.OnElementPropertyChanged(sender, e);
UpdateColor();
}
void UpdateColor()
{
if (gradientLayer != null)
{
FullyColoredGradient stack = (FullyColoredGradient)this.Element;
CGColor startColor = Xamarin.Forms.Color.White.ToCGColor();
CGColor endColor = Xamarin.Forms.Color.White.ToCGColor();
gradientLayer.Colors = new CGColor[] { startColor, endColor };
}
}
}
答案 0 :(得分:0)
我已经使用了此自定义渲染器,它将对所有按钮应用渐变(您可以根据需要创建自定义按钮),可以尝试一下:
[assembly: ExportRenderer(typeof(Button), typeof(CustomButtonRendereriOS))]
namespace XYZ.iOS.Renderer
{
public class CustomButtonRendereriOS : ButtonRenderer
{
//To apply gradient background to button
public override CGRect Frame
{
get
{
return base.Frame;
}
set
{
if (value.Width > 0 && value.Height > 0)
{
foreach (var layer in Control?.Layer.Sublayers.Where(layer => layer is CAGradientLayer))
layer.Frame = new CGRect(0, 0, value.Width, value.Height);
}
base.Frame = value;
}
}
protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
{
base.OnElementChanged(e);
if (e.OldElement == null)
{
try
{
var gradient = new CAGradientLayer();
gradient.CornerRadius = Control.Layer.CornerRadius = 5;
gradient.Colors = new CGColor[]
{
UIColor.FromRGB(243, 112, 33).CGColor,
UIColor.FromRGB(226, 64, 64).CGColor
};
var layer = Control?.Layer.Sublayers.LastOrDefault();
Control?.Layer.InsertSublayerBelow(gradient, layer);
}
catch (Exception ex)
{
}
}
}
}
您还可以在自定义渲染器的帮助下使用此处所述的渐变堆栈布局/框架,并对其单击事件使用Tap Gesture。 Gradient Button in Xamarin Forms 希望这可以解决您的问题。