OSDev:为什么我的VGA终端滚动不起作用?

时间:2018-11-03 04:10:35

标签: gcc terminal x86 osdev vga

我正在将操作系统开发为个人爱好,因此我可以了解软件工程和计算机体系结构。

当文本超过底部或VGA_HEIGHT时,我试图使VGA端子“滚动”。我正在使用OSDev Wiki中的代码以及自己的代码。

我的目标是复制每一行,然后将其写入到其上方的行中。

这是我正在使用的代码:

void terminal_putentryat(unsigned char c, uint8_t color, size_t x, size_t y) {
    const size_t index = y * VGA_WIDTH + x;
    terminal_buffer[index] = vga_entry(c, color);
}

void terminal_putchar(char c) {
    unsigned char uc = c;

    switch(c) {
      case NEWLINE:
        terminal_row++;
        terminal_column = 0;
        terminal_putentryat(' ', terminal_color, terminal_column, terminal_row);
        update_cursor(terminal_column + 1, terminal_row);
        break;

      case '\t':
        /* TODO: Implement tab */
        terminal_column += 4;
        break;

      default:
        terminal_putentryat(uc, terminal_color, terminal_column, terminal_row);
        update_cursor(terminal_column + 1, terminal_row);
        if (++terminal_column == VGA_WIDTH) {
          terminal_column = 0;
          if (++terminal_row == VGA_HEIGHT)
            terminal_row = 0;
        }
    }
    if(terminal_row >= VGA_HEIGHT) {
      terminal_print_error();
      terminal_buffer[(15 * VGA_WIDTH) + 15] = terminal_buffer[(0 * VGA_WIDTH) + 4];
      size_t i, j;
      for(i = 0; i < VGA_WIDTH-1; i++) {
        for(j = VGA_HEIGHT-2; j > 0; j--)
          terminal_buffer[(j * VGA_WIDTH) + i] = terminal_buffer[((j+1) * VGA_WIDTH) + i];
      }
    }
}

但是此功能仅部分起作用。特别是本节:

if(terminal_row >= VGA_HEIGHT) {
      terminal_print_error();
      terminal_buffer[(15 * VGA_WIDTH) + 15] = terminal_buffer[(0 * VGA_WIDTH) + 4];
      size_t i, j;
      for(i = 0; i < VGA_WIDTH-1; i++) {
        for(j = VGA_HEIGHT-2; j > 0; j--)
          terminal_buffer[(j * VGA_WIDTH) + i] = terminal_buffer[((j+1) * VGA_WIDTH) + i];
      }
    }

它仅部分复制数据。例如,当我使用'printf()'向终端写入数据时,如果字符串比正在滚动的数据长,则它将不会滚动。

/*
 * This is the screen driver. It contains functions which print
 * characters and colors to the screen
 * using the VGA controller.
 */

#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <string.h>

#include <kernel/tty.h>

#include "vga.h"

#define REG_SCREEN_CTRL 0x3D4
#define REG_SCREEN_DATA 0x3D5

#define NEWLINE 0x0A
#define TAB 0x09

static const size_t VGA_WIDTH = 80;
static const size_t VGA_HEIGHT = 25;
static uint16_t *const VGA_MEMORY = (uint16_t *)0xC03FF000;

static size_t terminal_row;
static size_t terminal_column;
static uint8_t terminal_color;
static uint16_t *terminal_buffer;

int get_offset(int col, int row) {
  return 2 * (row * VGA_WIDTH + col);
}

int get_offset_row(int offset) {
  return offset / (2 * VGA_WIDTH);
}

int get_offset_col(int offset) {
  return (offset - (get_offset_row(offset) * 2 * VGA_WIDTH)) / 2;
}

static void scroll() {
  if(terminal_row >= VGA_HEIGHT) {

  }
}
void terminal_print_error(void) {
  if(terminal_row >= VGA_HEIGHT) {
    terminal_row = 0;
    /* print white/red E to bottom right corner of screen */
    terminal_putentryat('E', vga_entry_color(VGA_COLOR_RED, VGA_COLOR_WHITE),
                        VGA_WIDTH - 1, VGA_HEIGHT - 1);
  }
}

void terminal_initialize(void) {
    terminal_row = 0;
    terminal_column = 0;
    terminal_color = vga_entry_color(VGA_COLOR_BLACK, VGA_COLOR_CYAN);
    terminal_buffer = VGA_MEMORY;
    for (size_t y = 0; y < VGA_HEIGHT; y++) {
        for (size_t x = 0; x < VGA_WIDTH; x++) {
            const size_t index = y * VGA_WIDTH + x;
            terminal_buffer[index] = vga_entry(' ', terminal_color);
        }
    }
}

void terminal_setcolor(uint8_t color) {
    terminal_color = color;
}

void terminal_putentryat(unsigned char c, uint8_t color, size_t x, size_t y) {
    const size_t index = y * VGA_WIDTH + x;
    terminal_buffer[index] = vga_entry(c, color);
}

void terminal_putchar(char c) {
    unsigned char uc = c;

    switch(c) {
      case NEWLINE:
        terminal_row++;
        terminal_column = 0;
        terminal_putentryat(' ', terminal_color, terminal_column, terminal_row);
        update_cursor(terminal_column + 1, terminal_row);
        break;

      case '\t':
        /* TODO: Implement tab */
        terminal_column += 4;
        break;

      default:
        terminal_putentryat(uc, terminal_color, terminal_column, terminal_row);
        update_cursor(terminal_column + 1, terminal_row);
        if (++terminal_column == VGA_WIDTH) {
          terminal_column = 0;
          if (++terminal_row == VGA_HEIGHT)
            terminal_row = 0;
        }
    }
    if(terminal_row >= VGA_HEIGHT) {
      terminal_print_error();
      terminal_buffer[(15 * VGA_WIDTH) + 15] = terminal_buffer[(0 * VGA_WIDTH) + 4];
      size_t i, j;
      for(i = 0; i < VGA_WIDTH-1; i++) {
        for(j = VGA_HEIGHT-2; j > 0; j--)
          terminal_buffer[(j * VGA_WIDTH) + i] = terminal_buffer[((j+1) * VGA_WIDTH) + i];
      }
    }
}

void terminal_write(const char *data, size_t size) {
    for (size_t i = 0; i < size; i++)
        terminal_putchar(data[i]);
}

void terminal_writestring(const char *data) {
    terminal_write(data, strlen(data));
}

/* inb */
unsigned char port_byte_in(unsigned short port) {
  unsigned char result;
  asm ("in %%dx, %%al" : "=a" (result) : "d" (port));
  return result;
}

void port_byte_out(unsigned short port, unsigned char data) {
  asm ("out %%al, %%dx" : : "a" (data), "d" (port));
}

int get_cursor_offset() {
  /* Use the VGA ports to get the current cursor position
   * 1. Ask for high byte of the cursor offset (data 14)
   * 2. Ask for low byte (data 15)
   */
  port_byte_out(REG_SCREEN_CTRL, 14);
  int offset = port_byte_in(REG_SCREEN_DATA) << 8; /* High byte: << 8 */
  port_byte_out(REG_SCREEN_CTRL, 15);
  offset += port_byte_in(REG_SCREEN_DATA);
  return offset * 2; /* Position * size of character cell */
}

void set_cursor_offset(int offset) {
  /* Similar to get_cursor_offset, but instead of reading we write data */
  offset /= 2;
  port_byte_out(REG_SCREEN_CTRL, 14);
  port_byte_out(REG_SCREEN_DATA, (unsigned char)(offset >> 8));
  port_byte_out(REG_SCREEN_CTRL, 15);
  port_byte_out(REG_SCREEN_DATA, (unsigned char)(offset & 0xff));
}

void update_cursor(int x, int y) {
  uint16_t pos = y * VGA_WIDTH + x;

  port_byte_out(REG_SCREEN_CTRL, 15);
  port_byte_out(REG_SCREEN_DATA, (uint8_t)(pos & 0xFF));
  port_byte_out(REG_SCREEN_CTRL, 14);
  port_byte_out(REG_SCREEN_DATA, (uint8_t)(pos >> 8) & 0xFF);
}

/*
void enable_cursor(uint8_t cursor_start, uint8_t cursor_end) {
  outb(0x3D4, 0x0A);
  outb(0x3D, (inb(0x3D5) & 0xC0) | cursor_start);

  outb(0x3D4, 0x0B);
  outb(0x3D5, (inb(0x3D5) & 0xE0) | cursor_end);
}
*/

1 个答案:

答案 0 :(得分:4)

我相信循环滚动的工作原理主要是正确的,但是在此之前,很多代码会导致您遇到一些错误。

switch语句中的默认情况是,当光标宽度超过屏幕的右边缘时,将增加光标行。然后,if (++terminal_row == VGA_HEIGHT)会将光标行重置为0(如果行增量超过了屏幕的底部边缘)。这样可以防止滚动代码运行。您应该删除if (++terminal_row == VGA_HEIGHT) terminal_row = 0;并仅替换为terminal_row++;,因为紧随开关之后的逻辑将处理终端行变量。

我建议将修改terminal_rowterminal_column的逻辑与验证,重置和滚动这些变量的逻辑分开。例如,如果您对'\ t'字符的处理(如果放在一行的最后3个字符之内),将使字符溢出到下一行,而不会将terminal_rowterminal_column var更新为应保留的位置

  • 您的换行符将始终在行的开头保留空白字符,因为您在将光标修改为换行符之后而不是之前进行了terminal_putentryat。实际上,您不必对任何换行符进行terminal_putentryat,因为显然没有字符改变,只有光标位置改变了。
  • 您可能希望修改\t的处理以调用terminal_write(' ');,而不是直接修改column变量。这简化了实际更新终端的逻辑。上面的第二段详细介绍了此更改可以解决的一些问题。
  • update_cursor()仅应在terminal_putchar()的末尾被调用一次,因为您输入的每个字符都应更新游标。如果您希望terminal_putchar()处理宽度为0的字符,则此方法可能会更改,但这对我来说是违反直觉的,因为此功能专门用于处理显示的字符。
  • 向上修改终端缓冲区以滚动的循环永远不会清除底部的字符
  • 函数底部处理terminal_row >= VGA_HEIGHT的逻辑永远不会将terminal_row重置为有效值。它确实调用了terminal_print_error(),但是当您要将行保留在底部时,此函数会将行重置为0。

    void terminal_putchar(char c) {
        unsigned char uc = c;
    
        // Handle character output and terminal_row/column modification
        switch(c) {
          case NEWLINE:
            terminal_row++;
            terminal_column = 0;
            break;
    
          case '\t':
            terminal_write('    ');
            break;
    
          default:
            terminal_putentryat(uc, terminal_color, terminal_column, terminal_row);
            terminal_column++;
        }
    
        // Handle validation on terminal_column before terminal_row, since the logic in terminal_column can update terminal_row
        if(terminal_column >= VGA_WIDTH) {
              terminal_column = 0;
              terminal_row++;
        }
    
        // Handle validating terminal_row, and scrolling the screen upwards if necessary.
        if(terminal_row >= VGA_HEIGHT) {
            // You shouldn't need terminal_print_error() since you are handling the case where terminal_row >= VGA_HEIGHT
            // terminal_print_error();
    
            // What does this line do? Appears to set the 16th character of the 16th row to the same value as the 5th character of the 1st row.
            // terminal_buffer[(15 * VGA_WIDTH) + 15] = terminal_buffer[(0 * VGA_WIDTH) + 4];
    
            size_t i, j;
            for(i = 0; i < VGA_WIDTH-1; i++) {
                for(j = VGA_HEIGHT-2; j > 0; j--) {
                    terminal_buffer[(j * VGA_WIDTH) + i] = terminal_buffer[((j+1) * VGA_WIDTH) + i];
                }               
            }
    
            // Also clear out the bottom row
            for(i = 0; i < VGA_WIDTH-1; i++) {
                terminal_putentryat(' ', terminal_color, i, VGA_HEIGHT-1);
            }
    
            terminal_row = VGA_HEIGHT-1;
        }
    
        update_cursor(terminal_column, terminal_row);
    }