我实际上正在使用smsgateway.me来接收和发送短信,问题是来自api的响应作为对象返回,并且其中的属性都受到保护,我实际上希望它显示我在使用foreach循环的表格格式是一个示例响应。
import pygame, sys, random
from pygame.locals import *
pygame.init()
mainClock = pygame.time.Clock()
windowWidth = 600
windowHeight = 400
windowSize = (600, 400)
windowSurface = pygame.display.set_mode((windowWidth, windowHeight), 0, 32)
display = pygame.Surface((300, 200))
black = (0, 0, 0)
white = (225, 225, 255)
green = (0, 255, 0)
moveRight = False
moveLeft = False
moveSpeed = 6
level= [['0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0'],
['0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0'],
['0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0'],
['0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0'],
['0','0','0','0','0','0','0','2','2','2','2','2','0','0','0','0','0','0','0'],
['0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0'],
['2','2','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','2','2'],
['1','1','2','2','2','2','2','2','2','2','2','2','0','0','2','2','2','1','1'],
['1','1','1','1','1','1','1','1','1','1','1','1','0','0','1','1','1','1','1'],
['1','1','1','1','1','1','1','1','1','1','1','1','0','0','1','1','1','1','1'],
['1','1','1','1','1','1','1','1','1','1','1','1','0','0','1','1','1','1','1'],
['1','1','1','1','1','1','1','1','1','1','1','1','0','0','1','1','1','1','1'],
['1','1','1','1','1','1','1','1','1','1','1','1','0','0','1','1','1','1','1']]
grass = pygame.image.load('grass.png')
dirt = pygame.image.load('dirt.png')
player = pygame.image.load('player.png').convert()
playerRect = pygame.Rect(100, 100, 5, 13)
player.set_colorkey((255,255,255))
while True:
display.fill((214, 42, 78))
#display.blit(player,(playerRect.x,playerRect.y))
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
if event.type == pygame.K_RIGHT or event.key == pygame.K_d:
moveRight = True
if event.type == pygame.K_LEFT or event.key == pygame.K_a:
moveLeft = False
if event.type == pygame.KEYUP:
if event.type == pygame.K_RIGHT or event.key == pygame.K_d:
moveRight = False
if event.type == pygame.K_LEFT or event.key == pygame.K_a:
moveLeft = False
display.blit(player,(playerRect.x,playerRect.y))
playerMovement = [0, 0]
if moveRight == True:
playerMovement[0] += 2
if moveLeft == True:
playerMovement[0] -= 2
tileRect = []
y = 0
for row in level:
x = 0
for col in row:
if col == '2':
display.blit(grass, (x*16, y*16))
if col == '1':
display.blit(dirt, (x*16, y*16))
if col != '0':
tileRect.append(pygame.Rect(x*16,y*16,16,16))
x += 1
y += 1
#pygame.draw.rect(windowSurface, black, player)
windowSurface.blit(pygame.transform.scale(display, windowSize),(0,0))
pygame.display.update()
mainClock.tick(60)
这是我的代码
SMSGatewayMe\Client\Model\MessageSearchResult Object
(
[count:protected] => 59
[results:protected] => Array
(
[0] => SMSGatewayMe\Client\Model\Message Object
(
[id:protected] => 63384039
[deviceId:protected] => 89747
[message:protected] => test m 2
[status:protected] => sent
[log:protected] => Array
(
[0] => SMSGatewayMe\Client\Model\MessageLog Object
(
[status:protected] => failed
[occurredAt:protected] => DateTime Object
(
[date] => 2018-05-13 21:14:49.000000
[timezone_type] => 1
[timezone] => +00:00
)
)
)
[createdAt:protected] => DateTime Object
(
[date] => 2018-05-13 21:14:49.000000
[timezone_type] => 1
[timezone] => +00:00
)
[updatedAt:protected] =>
)
)
)
答案 0 :(得分:0)
当您看到带有受保护/私有数据的对象时,这要么是消费者无法“使用”的信息,要么是可以通过类方法获得的信息。
据我所读的source code of the API ...
$msgs = $messages->getResults();
将为您提供[results:protected]
的值,它是Message
对象的列表。
然后您可以...
foreach ( $msgs as $msg ) {
echo $msg->getMessage().PHP_EOL;
}
这纯粹是通过Github读取源代码,因此可能不是它的预期工作方式。
或者建立列表...
$msgOut = [];
foreach ( $msgs as $msg ) {
$msgOut[] = ["msg" => $msg->getMessage()]; // Add other infor here
}