此SVG存在两个问题。首先,我需要它来使用Raleway字体。其次,我需要将文本反过来。我尝试使用CSS平移和旋转,但是它们没有提供我想要的结果。我已经阅读了有关SVG样式的文档,但是它没有多大用处,并且不能满足我的特殊需求。我也通过Google搜索过,他们只建议我已经尝试过的东西。
我在下面提供了一些代码以供参考。
// JavaScript that was graciously provided for me:
const rad = Math.PI / 180;
let cx = 50, cy = 100, R = 50, r = 35, A = 40 , a = 5, o=4;
// o for offset
testGroupC2.setAttributeNS(null, "transform", `rotate(${-90 -(A / 2) - a} ${cx} ${cy})`)
// control points for the quadratic Bézier
let px1 = cx + R * Math.cos(0);
let py1 = cy + R * Math.sin(0);
let px2 = cx + R * Math.cos((2*a + A)*rad);
let py2 = cy + R * Math.sin((2*a + A)*rad);
let px3 = cx + r * Math.cos((2*a + A)*rad);
let py3 = cy + r * Math.sin((2*a + A)*rad);
let px4 = cx + r * Math.cos(0);
let py4 = cy + r * Math.sin(0);
// points used to draw the shape
let x11 = cx + (R-o) * Math.cos(0);
let y11 = cy + (R-o) * Math.sin(0);
let x1 = cx + R * Math.cos(a*rad);
let y1 = cy + R * Math.sin(a*rad);
let x2 = cx + R * Math.cos((a + A)*rad);
let y2 = cy + R * Math.sin((a + A)*rad);
let x21 = cx + (R-o) * Math.cos((2*a + A)*rad);
let y21 = cy + (R-o) * Math.sin((2*a + A)*rad);
let x31 = cx + (r+o) * Math.cos((2*a + A)*rad);
let y31 = cy + (r+o) * Math.sin((2*a + A)*rad);
let x3 = cx + r * Math.cos((a + A)*rad);
let y3 = cy + r * Math.sin((a + A)*rad);
let x4 = cx + r * Math.cos(a*rad);
let y4 = cy + r * Math.sin(a*rad);
let x41 = cx + (r+o) * Math.cos(0);
let y41 = cy + (r+o) * Math.sin(0);
/*
No rounded corners
let d = `M${x1},${y1} A${R},${R},0 0,1 ${x2},${y2}
L${x3},${y3} A${r},${r},0 0,0 ${x4},${y4}
L${x1},${y1}Z`;*/
/*
Beveled corners
let d = `M${x1},${y1}
A${R},${R},0 0,1 ${x2},${y2}
L${x21},${y21}
L${x31},${y31}
L${x3},${y3}
A${r},${r},0 0,0 ${x4},${y4}
L${x41},${y41}
L${x11},${y11}
L${x1},${y1}Z`;*/
// Rounded corners with quadratic Bézier curves
d = `M${x1},${y1}
A${R},${R},0 0,1 ${x2},${y2}
Q${px2},${py2} ${x21},${y21}
L${x31},${y31}
Q${px3},${py3} ${x3},${y3}
A${r},${r},0 0,0 ${x4},${y4}
Q${px4},${py4} ${x41},${y41}
L${x11},${y11}
Q${px1},${py1} ${x1},${y1}Z`;
testPath2.setAttributeNS(null,"d",d);
<svg viewBox="0 40 100 40">
<g id="testGroupC2" >
<style type="text/css">
<![CDATA[
@import url('https://fonts.googleapis.com/css?family=Raleway:thin');
text{font-family:Raleway; z-index: 20}
]]>
</style>
<path id="testPath2"/>
<text>
<textpath style="font-size:4pt;" xlink:href="#testPath2" startOffset="63%" >
<tspan x="-3" y="10">Home</tspan>
</textpath>
</text>
</g>
</svg>
答案 0 :(得分:1)
您可以采用底部曲线并将其用作文本的路径。它必须是相反的顺序,否则(如代码中的情况),文本将显示在路径下方并旋转(实际上是路径的方向)。
所以:这是一条仅用于文本的路径,并且对文本对齐方式进行了一些调整
结果如下:
// JavaScript Document
const rad = Math.PI / 180;
let cx = 50, cy = 100, R = 50, r = 35, A = 40 , a = 5, o=4;
// o for offset
testGroupC2.setAttributeNS(null, "transform", `rotate(${-90 -(A / 2) - a} ${cx} ${cy})`)
// control points for the quadratic Bézier
let px1 = cx + R * Math.cos(0);
let py1 = cy + R * Math.sin(0);
let px2 = cx + R * Math.cos((2*a + A)*rad);
let py2 = cy + R * Math.sin((2*a + A)*rad);
let px3 = cx + r * Math.cos((2*a + A)*rad);
let py3 = cy + r * Math.sin((2*a + A)*rad);
let px4 = cx + r * Math.cos(0);
let py4 = cy + r * Math.sin(0);
// points used to draw the shape
let x11 = cx + (R-o) * Math.cos(0);
let y11 = cy + (R-o) * Math.sin(0);
let x1 = cx + R * Math.cos(a*rad);
let y1 = cy + R * Math.sin(a*rad);
let x2 = cx + R * Math.cos((a + A)*rad);
let y2 = cy + R * Math.sin((a + A)*rad);
let x21 = cx + (R-o) * Math.cos((2*a + A)*rad);
let y21 = cy + (R-o) * Math.sin((2*a + A)*rad);
let x31 = cx + (r+o) * Math.cos((2*a + A)*rad);
let y31 = cy + (r+o) * Math.sin((2*a + A)*rad);
let x3 = cx + r * Math.cos((a + A)*rad);
let y3 = cy + r * Math.sin((a + A)*rad);
let x4 = cx + r * Math.cos(a*rad);
let y4 = cy + r * Math.sin(a*rad);
let x41 = cx + (r+o) * Math.cos(0);
let y41 = cy + (r+o) * Math.sin(0);
/*
No rounded corners
let d = `M${x1},${y1} A${R},${R},0 0,1 ${x2},${y2}
L${x3},${y3} A${r},${r},0 0,0 ${x4},${y4}
L${x1},${y1}Z`;*/
/*
Beveled corners
let d = `M${x1},${y1}
A${R},${R},0 0,1 ${x2},${y2}
L${x21},${y21}
L${x31},${y31}
L${x3},${y3}
A${r},${r},0 0,0 ${x4},${y4}
L${x41},${y41}
L${x11},${y11}
L${x1},${y1}Z`;*/
// Rounded corners with quadratic Bézier curves
d = `M${x1},${y1}
A${R},${R},0 0,1 ${x2},${y2}
Q${px2},${py2} ${x21},${y21}
L${x31},${y31}
Q${px3},${py3} ${x3},${y3}
A${r},${r},0 0,0 ${x4},${y4}
Q${px4},${py4} ${x41},${y41}
L${x11},${y11}
Q${px1},${py1} ${x1},${y1}Z`;
testPath2.setAttributeNS(null,"d",d);
/* based on the 2nd A-curve of the testPath,
but last point and starting point switched,
as well as the sweep-flag of the curve */
dtext = `M${x4},${y4}
A${r},${r},0 0,1 ${x3},${y3}`;
textPath.setAttributeNS(null,"d",dtext);
<svg viewBox="0 40 100 40">
<defs><path id="textPath"/></defs>
<g id="testGroupC2" >
<style type="text/css">
<![CDATA[
@import url('https://fonts.googleapis.com/css?family=Raleway:thin');
text{
font-size: 4pt;
fill: #ffffff;
text-anchor: middle;
font-family: 'Raleway';
z-index: 2;
}
]]>
</style>
<path id="testPath2"/>
<text>
<textpath xlink:href="#textPath" startOffset="50%" >
<tspan x="0" dy="-5.5">Home</tspan>
</textpath>
</text>
</g>
</svg>