我们经常遇到这个问题...
示例:
如果我有一个文件,我想将它复制到另一个目录或UNC共享,如果路径的长度超过248(如果我没有记错),那么它会抛出PathTooLongException。这个问题有解决办法吗?
PS:是否有任何注册表设置将此路径设置为更长的字符集?
答案 0 :(得分:20)
答案 1 :(得分:11)
试试这个: Delimon.Win32.I O Library(V4.0) 这个Libarary是在.NET Framework 4.0上编写的
Delimon.Win32.IO取代了System.IO的基本文件功能,并支持File&文件夹名称最多为 32,767 字符。
https://gallery.technet.microsoft.com/DelimonWin32IO-Library-V40-7ff6b16c
此库是专门为克服.NET Framework的限制而使用long Path&文件名。使用此库,您可以以编程方式浏览,访问,写入,删除等System.IO namespace.Library无法访问的文件和文件夹。
<强>用法强>
首先在项目中添加对Delimon.Win32.IO.dll的引用 (浏览到Delimon.Win32.IO.dll文件)
在您的代码文件中添加“使用Delimon.Win32.IO”
使用普通文件&amp;目录对象就像您正在使用一样 System.IO
答案 2 :(得分:8)
BCL团队已对此进行了深入讨论,请参阅blog entries
本质上,无法在.Net代码中执行此操作并坚持使用BCL。太多的函数依赖于能够规范化路径名(这会立即触发使用期望遵循MAX_PATH的函数)。
你可以包装所有支持“\\?\”语法的win32函数,使用这些函数你可以实现一套长路径感知功能,但这很麻烦。
由于大量工具(包括explorer [1])无法处理长路径名称,因此除非您对与生成的文件系统进行所有交互感到高兴,否则不宜沿着这条路径走下去你的图书馆(或者像robocopy一样用来处理它的有限数量的工具)
为了满足您的具体需求,我会调查直接使用robocopy是否足以执行此任务。
[1] Vista有一些方法可以通过引擎盖下的一些花哨的重命名来缓解这个问题,但这最多是脆弱的。
答案 3 :(得分:4)
我在这一个上看过的只有一个解决方法......这可能会有所帮助
答案 4 :(得分:2)
问题在于Windows API的ANSI版本。需要仔细测试的一个解决方案是强制使用Unicode版本的Windows API。这可以通过将“\\?\
”添加到要查询的路径来完成。
包括解决方法在内的精彩信息可以在Microsoft的基类库(BCL)团队的以下博客文章中找到,该博客标题为“.NET中的长路径”:
答案 5 :(得分:2)
我使用“subst”命令解决问题... http://www.techrepublic.com/article/mapping-drive-letters-to-local-folders-in-windows-xp/5975262
答案 6 :(得分:1)
此库可能会有所帮助: Zeta Long Paths
答案 7 :(得分:1)
我的云端硬盘映射解决方案运行良好且稳定 使用下面列出的“NetWorkDrive.cs”和“NetWorkUNCPath.cs”。
测试示例:
if (srcFileName.Length > 260)
{
string directoryName = srcFileName.Substring(0, srcFileName.LastIndexOf('\\'));
var uncName = GetUNCPath(srcFileName.Substring(0, 2)) + directoryName.Substring(2);
using (NetWorkDrive nDrive = new NetWorkDrive(uncName))
{
drvFileName = nDrive.FullDriveLetter + Path.GetFileName(sourceFileName)
File.Copy(drvFileName, destinationFileName, true);
}
}
else
{
File.Copy(srcFileName, destinationFileName, true);
}
NetWorkDrive.cs 源代码:
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace SeekCopySupportTool.Business
{
public class NetWorkDrive : IDisposable
{
#region private fields
private string m_DriveLetter = string.Empty;
private string m_FullDriveLetter = string.Empty;
private bool m_Disposed = false;
//this list specifies the drive-letters, whitch will be used to map networkfolders
private string[] possibleDriveLetters = new string[]
{
"G:\\",
"H:\\",
"I:\\",
"J:\\",
"K:\\",
"L:\\",
"M:\\",
"N:\\",
"O:\\",
"P:\\",
"Q:\\",
"R:\\",
"S:\\",
"T:\\",
"U:\\",
"V:\\",
"W:\\",
"X:\\",
"Y:\\",
"Z:\\"
};
#endregion
#region public properties
public string DriveLetter
{
get { return m_DriveLetter; }
set { m_DriveLetter = value; }
}
public string FullDriveLetter
{
get { return m_FullDriveLetter; }
set { m_FullDriveLetter = value; }
}
#endregion
#region .ctor
public NetWorkDrive(string folderPath)
{
m_FullDriveLetter = MapFolderAsNetworkDrive(folderPath);
if (string.IsNullOrEmpty(m_FullDriveLetter))
{
throw new Exception("no free valid drive-letter found");
}
m_DriveLetter = m_FullDriveLetter.Substring(0,2);
}
#endregion
#region private methods
/// maps a given folder to a free drive-letter (f:\)
/// <param name="folderPath">the folder to map</param>
/// <returns>the drive letter in this format: "(letter):\" -> "f:\"</returns>
/// <exception cref="Win32Exception">if the connect returns an error</exception>
private string MapFolderAsNetworkDrive(string folderPath)
{
string result = GetFreeDriveLetter();
NETRESOURCE myNetResource = new NETRESOURCE();
myNetResource.dwScope = ResourceScope.RESOURCE_GLOBALNET;
myNetResource.dwType = ResourceType.RESOURCETYPE_ANY;
myNetResource.dwDisplayType = ResourceDisplayType.RESOURCEDISPLAYTYPE_SERVER;
myNetResource.dwUsage = ResourceUsage.RESOURCEUSAGE_CONNECTABLE;
myNetResource.lpLocalName = result.Substring(0,2);
myNetResource.lpRemoteName = folderPath;
myNetResource.lpProvider = null;
int errorcode = WNetAddConnection2(myNetResource, null, null, 0);
if(errorcode != 0)
{
throw new Win32Exception(errorcode);
}
return result;
}
private void DisconnectNetworkDrive()
{
int CONNECT_UPDATE_PROFILE = 0x1;
int errorcode = WNetCancelConnection2(m_DriveLetter, CONNECT_UPDATE_PROFILE, true);
if (errorcode != 0)
{
throw new Win32Exception(errorcode);
}
}
private string GetFreeDriveLetter()
{
//first get the existing driveletters
const int size = 512;
char[] buffer = new char[size];
uint code = GetLogicalDriveStrings(size, buffer);
if (code == 0)
{
return "";
}
List<string> list = new List<string>();
int start = 0;
for (int i = 0; i < code; ++i)
{
if (buffer[i] == 0)
{
string s = new string(buffer, start, i - start);
list.Add(s);
start = i + 1;
}
}
foreach (string s in possibleDriveLetters)
{
if (!list.Contains(s))
{
return s;
}
}
return null;
}
#endregion
#region dll imports
/// <summary>
/// to connect to a networksource
/// </summary>
/// <param name="netResource"></param>
/// <param name="password">null the function uses the current default password associated with the user specified by the username parameter ("" the function does not use a password)</param>
/// <param name="username">null the function uses the default user name (The user context for the process provides the default user name)</param>
/// <param name="flags"></param>
/// <returns></returns>
[DllImport("mpr.dll")]
//public static extern int WNetAddConnection2(ref NETRESOURCE netResource, string password, string username, int flags);
private static extern int WNetAddConnection2([In] NETRESOURCE netResource, string password, string username, int flags);
/// <summary>
/// to disconnect the networksource
/// </summary>
/// <param name="lpName"></param>
/// <param name="dwFlags"></param>
/// <param name="bForce"></param>
/// <returns></returns>
[DllImport("mpr.dll")]
private static extern int WNetCancelConnection2(string lpName, Int32 dwFlags, bool bForce);
/// <param name="nBufferLength"></param>
/// <param name="lpBuffer"></param>
/// <returns></returns>
[DllImport("kernel32.dll")]
private static extern uint GetLogicalDriveStrings(uint nBufferLength, [Out] char[] lpBuffer);
#endregion
#region enums/structs
/// <example>
/// NETRESOURCE myNetResource = new NETRESOURCE();
/// myNetResource.dwScope = 2;
/// myNetResource.dwType = 1;
/// myNetResource.dwDisplayType = 3;
/// myNetResource.dwUsage = 1;
/// myNetResource.LocalName = "z:";
/// myNetResource.RemoteName = @"\servername\sharename";
/// myNetResource.Provider = null;
/// </example>
[StructLayout(LayoutKind.Sequential)]
public class NETRESOURCE
{
public ResourceScope dwScope = 0;
public ResourceType dwType = 0;
public ResourceDisplayType dwDisplayType = 0;
public ResourceUsage dwUsage = 0;
public string lpLocalName = null;
public string lpRemoteName = null;
public string lpComment = null;
public string lpProvider = null;
};
public enum ResourceScope : int
{
RESOURCE_CONNECTED = 1,
RESOURCE_GLOBALNET,
RESOURCE_REMEMBERED,
RESOURCE_RECENT,
RESOURCE_CONTEXT
};
public enum ResourceType : int
{
RESOURCETYPE_ANY,
RESOURCETYPE_DISK,
RESOURCETYPE_PRINT,
RESOURCETYPE_RESERVED
};
public enum ResourceUsage
{
RESOURCEUSAGE_CONNECTABLE = 0x00000001,
RESOURCEUSAGE_CONTAINER = 0x00000002,
RESOURCEUSAGE_NOLOCALDEVICE = 0x00000004,
RESOURCEUSAGE_SIBLING = 0x00000008,
RESOURCEUSAGE_ATTACHED = 0x00000010,
RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED),
};
public enum ResourceDisplayType
{
RESOURCEDISPLAYTYPE_GENERIC,
RESOURCEDISPLAYTYPE_DOMAIN,
RESOURCEDISPLAYTYPE_SERVER,
RESOURCEDISPLAYTYPE_SHARE,
RESOURCEDISPLAYTYPE_FILE,
RESOURCEDISPLAYTYPE_GROUP,
RESOURCEDISPLAYTYPE_NETWORK,
RESOURCEDISPLAYTYPE_ROOT,
RESOURCEDISPLAYTYPE_SHAREADMIN,
RESOURCEDISPLAYTYPE_DIRECTORY,
RESOURCEDISPLAYTYPE_TREE,
RESOURCEDISPLAYTYPE_NDSCONTAINER
};
#endregion
#region IDisposable Members
public void Dispose()
{
Dispose(true);
}
#endregion
#region overrides/virtuals
public override string ToString()
{
return m_FullDriveLetter;
}
/// <param name="disposing"></param>
protected virtual void Dispose(bool disposing)
{
if (!m_Disposed)
{
if (disposing)
{
DisconnectNetworkDrive();
}
m_Disposed = true;
}
}
#endregion
}
}
NetWorkUNCPath.cs 源代码:
using System;
using System.Management;
namespace SeekCopySupportTool.Business
{
public class NetWorkUNCPath
{
// get UNC path
public static string GetUNCPath(string path)
{
if (path.StartsWith(@"\\"))
{
return path;
}
ManagementObject mo = new ManagementObject();
mo.Path = new ManagementPath(String.Format("Win32_LogicalDisk='{0}'", path));
// DriveType 4 = Network Drive
if (Convert.ToUInt32(mo["DriveType"]) == 4)
{
return Convert.ToString(mo["ProviderName"]);
}
// DriveType 3 = Local Drive
else if (Convert.ToUInt32(mo["DriveType"]) == 3)
{
return "\\\\" + Environment.MachineName + "\\" + path.Substring(0,1) + "$";
}
else
{
return path;
}
}
}
}
答案 8 :(得分:0)
在C#对我来说,这是一种解决方法:
/*make long path short by setting it to like cd*/
string path = @"\\godDamnLong\Path\";
Directory.SetCurrentDirectory(path);
答案 9 :(得分:0)
我惊讶地发现 Jason 的解决方案在我的 PC 上使用 Visual Studio 2019 和 .Net Framework 4.7.2 运行良好
最初,我写了一些类似于此代码的内容
Dim sBaseDir = "D:\Documents\+Informatique\Application\@Visual Basic.NET\GetTestAchatsPosts\Site\communication-multimedia\ordinateurs"
Dim sLastDir = "2638.pc-acer-ne-charge-plus-malgre-un-retour-en-garantie-reviens-charge-mais-ne-charge-toujours-pas-garantie-passee-plus-dintervention-gra"
System.IO.Directory.CreateDirectory(sBaseDir & "\" & sLastDir)
此代码生成错误 429-PathTooLongException
然后我测试是只创建最后一个目录
System.IO.Directory.SetCurrentDirectory(sBaseDir)
System.IO.Directory.CreateDirectory(sLastDir)
此代码返回相同的错误 429-PathTooLongException
然后我使用一个短的基本目录进行了测试,以查看问题是否与最后一个目录或完整目录的长度有关
System.IO.Directory.SetCurrentDirectory("D:\Documents")
System.IO.Directory.CreateDirectory(sLastDir)
此代码有效。但是目录是在错误的位置创建的。
然后我测试了减少最后一个目录的名称长度。
System.IO.Directory.SetCurrentDirectory(sBaseDir)
System.IO.Directory.CreateDirectory(sLastDir.Substring(0, 100))
此代码有效,但最后的目录名称减少了!
然后我分两步使用 Jason 的建议进行了测试
System.IO.Directory.SetCurrentDirectory(sBaseDir)
System.IO.Directory.CreateDirectory("\\?\" & sLastDir)
此代码崩溃表明目录语法不正确!
然后我还测试了添加“.”的相同语法。字符串
System.IO.Directory.SetCurrentDirectory(sBaseDir)
System.IO.Directory.CreateDirectory("\\?\.\" & sLastDir)
此代码崩溃表明目录语法不正确!
然后我使用一个简单的命令在完整目录前加上 "\\?"
System.IO.Directory.CreateDirectory("\\?\" & sBaseDir & "\" & sLastDir)
这段代码运行良好,对我来说是最好的解决方案。
唯一的不便是目录必须是完整目录。
警告!不能混用“\”和“/”字符!
我写了以下代码
sQuestionDir = "\\?\" & sArticleDir & "/" & sQuestionDir
If Not System.IO.Directory.Exists(sQuestionDir) Then
System.IO.Directory.CreateDirectory(sQuestionDir)
End If
和程序在执行 CreateDirectory() function !
正确的代码是
sQuestionDir = "\\?\" & sArticleDir & "/" & sQuestionDir
If Not System.IO.Directory.Exists(sQuestionDir) Then
System.IO.Directory.CreateDirectory(sQuestionDir)
End If
我希望所有这些测试都能帮助其他人解决他们的问题。