此Marker组件渲染中的动画道具使用一个标记的数组,使一个标记反弹(如果有一个标记,则反弹),如果存在多个,则下降:
<Marker
key={index}
position={{lat: marker.lat, lng: marker.lng}}
onClick={() => props.handleMarkerClick(marker)}
animation={array.length === 1 ? google.maps.Animation.BOUNCE : google.maps.Animation.DROP}
>
但是,我的目标是为反弹设置750毫秒的超时时间(基于an answer to another SO question)。我无法使用条件三元运算符执行此操作,因此我尝试为此创建一个函数,用animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP}
替换了Marker组件中的animation属性,但都出现了问题。
我认为这可以工作,但是使用google.maps.Animation.BOUNCE;
会引发ESLint错误“预期分配或函数调用,而是看到了一个表达式。”
const bounceMarker = () => {
google.maps.Animation.BOUNCE;
setTimeout(() => {
marker.setAnimation(null);
}, 750);
};
此函数基于Google的markers tutorial,并导致错误“ marker.getAnimation不是函数”:
const bounceMarker = () => {
if (marker.getAnimation() !== null) {
marker.setAnimation(null);
} else {
marker.setAnimation(google.maps.Animation.BOUNCE);
setTimeout(() => {
marker.setAnimation(null);
}, 750);
}
};
如果有用的话,这是此文件中的完整代码,其中两个函数已注释掉:
// Specifies global variable to ESLint (bundled with create-react-app), circumventing no-undef rule. See https://eslint.org/docs/user-guide/configuring#specifying-globals
/* global google */
// This component's code is from react-google-maps implementation instructions https://tomchentw.github.io/react-google-maps/#installation
import React, { Component , Fragment } from 'react';
import { withScriptjs , withGoogleMap, GoogleMap, Marker, InfoWindow } from 'react-google-maps';
const MyMapComponent = withScriptjs(
withGoogleMap(props => (
<GoogleMap
zoom={props.zoom}
defaultCenter={{ lat: 47.6093, lng: -122.3309 }}
>
{/* If there are markers, filters all visible markers (creating new array) then maps over newly created array taking the marker and marker's array index as arguments, rendering each Marker component with the marker index set as the key and the marker's lat and long as the position */}
{props.markers &&
props.markers.filter(marker => marker.isVisible)
// "Keys help React identify which items have changed, are added, or are removed. Keys should be given to the elements inside the array to give the elements a stable identity ... When you don’t have stable IDs for rendered items, you may use the item index as a key as a last resort" https://reactjs.org/docs/lists-and-keys.html
.map((marker, index, array) => {
// const bounceMarker = () => {
// if (marker.getAnimation() !== null) {
// marker.setAnimation(null);
// } else {
// marker.setAnimation(google.maps.Animation.BOUNCE);
// setTimeout(() => {
// marker.setAnimation(null);
// }, 750);
// }
// };
// const bounceMarker = () => {
// google.maps.Animation.BOUNCE;
// setTimeout(() => {
// marker.setAnimation(null);
// }, 750);
// };
const venueInfo = props.venues.find(venue => venue.id === marker.id);
return (
<Marker
key={index}
position={{lat: marker.lat, lng: marker.lng}}
// Marker click event listener, defined in App component class
onClick={() => props.handleMarkerClick(marker)}
animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP}
>
{/* Show marker's InfoWindow when its isOpen state is set to true (set in app.js) */}
{marker.isOpen &&
<InfoWindow>
{/* If a venueInfo is not falsey and: 1) if there's a name and bestPhoto property, return the venue photo and name; 2) if there's only a name property, display the name only; 3) if there's only a photo property, display the photo only. If neither are available and/or venueInfo is falsy display text indicating no info available. See SO question about multiple ternary operators https://stackoverflow.com/questions/7757549/multiple-ternary-operators */}
{venueInfo && venueInfo.name && venueInfo.bestPhoto ?
<Fragment>
<p>{venueInfo.name}</p>
<img src={`${venueInfo.bestPhoto.prefix}200x200${venueInfo.bestPhoto.suffix}`}
// Screen readers already announce as image; don't need the word "image", "photo", etc.
alt={"Venue"}
/>
</Fragment> : venueInfo && venueInfo.name ? <p>{venueInfo.name}</p> : venueInfo && venueInfo.bestPhoto ? <img src={`${venueInfo.bestPhoto.prefix}200x200${venueInfo.bestPhoto.suffix}`}
// Screen readers already announce as image; don't need the word "image", "photo", etc.
alt={"Venue"}
/> : <p>No info available</p>}
</InfoWindow>
}
</Marker>
);
})}
</GoogleMap>
))
);
export default class Map extends Component {
render() {
return (
<MyMapComponent
// This is making the this.setState passed into Map component (as its prop) inside App's component class's render method available to MyMapComponent, which is how props from this.setState are eventually included inside MyMapComponent class (such as zoom={props.zoom})
{...this.props}
isMarkerShown
googleMapURL="https://maps.googleapis.com/maps/api/js?v=3.exp&key=AIzaSyDjl8LxY7Edfulq6t_VDaQsYY4ymPjwN0w"
// CSS declarations are placed in double curly braces because attributes accept JS objects; this is how to include an object literal. See https://stackoverflow.com/questions/22671582/what-is-the-purpose-of-double-curly-braces-in-reacts-jsx-syntax
loadingElement={<div style={{ height: `100%` }} />}
containerElement={<div style={{ height: `100%`, width: `75%` }} />}
mapElement={<div style={{ height: `100%` }} />}
/>
);
}
}
答案 0 :(得分:0)
您遇到此错误
marker.getAnimation不是函数
因为marker
不是实际的google.maps.Marker
对象。
除了渲染标记并随后更新Marker.animation
属性外,如何渲染具有超时的标记(基本上与Marker Animations With setTimeout()示例中演示的方法相同)?
为此,建议引入一种状态来保留动画标记
class MarkersAnimation extends React.Component {
constructor(props) {
super(props);
this.state = {
markers: []
};
}
render() {
return (
<GoogleMap
defaultZoom={this.props.zoom}
defaultCenter={this.props.center}
>
{this.state.markers.map((place, i) => {
return (
<Marker
animation={google.maps.Animation.BOUNCE}
id={place.id}
key={place.id}
position={{ lat: place.lat, lng: place.lng }}
/>
);
})}
</GoogleMap>
);
}
componentDidMount() {
const { markers, delay } = this.props;
this.interval = setInterval(() => {
this.setState(prev => ({
markers: prev.markers.concat([markers.shift()])
}));
if (!markers.length) clearInterval(this.interval);
}, delay);
}
componentWillUnmount() {
clearInterval(this.interval);
}
}