我创建了一个Class在音量为0时显示警报。如果用户更改音量,它应该隐藏。但它不会对音量变化做出反应。我添加了UISlider并启动了AVAudioSession。缺少什么?
#import "VolumeToast.h"
#import <MediaPlayer/MediaPlayer.h>
#import "MBProgressHUD.h"
@interface VolumeToast()
@property (strong, nonatomic) MBProgressHUD *volumeHud;
@property (strong, nonatomic) UISlider *volumeViewSlider; //Added for volume observations
@end
@implementation VolumeToast
- (void)showVolumeAlertIfNeededOnView:(UIView *)view {
if ([[AVAudioSession sharedInstance] outputVolume] == 0)
{
[self showToast:[NSString stringWithFormat:@"Increase volume to enjoy this game"] removeAfter:6.f shouldDisableScreen:FALSE onView:view];
[self setupVolumeObserver];
}
}
-(void)showToast:(NSString*)message removeAfter:(NSTimeInterval)timeout shouldDisableScreen: (BOOL)shouldDisableScreen onView: (UIView *)view
{
self.volumeHud = [MBProgressHUD showHUDAddedTo:view animated:YES];
self.volumeHud.mode = MBProgressHUDModeText;
self.volumeHud.labelText = message;
self.volumeHud.yOffset = view.frame.size.height/2 - 50;
[self.volumeHud hide:YES afterDelay:timeout];
self.volumeHud.userInteractionEnabled = shouldDisableScreen;
}
- (void)setupVolumeObserver
{
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(volumeChanged:) name:@"AVSystemController_SystemVolumeDidChangeNotification" object:nil];
MPVolumeView *volumeView = [[MPVolumeView alloc] init];
for (UIView *view in [volumeView subviews]) {
if ([view.class.description isEqualToString:@"MPVolumeSlider"]) {
self.volumeViewSlider = (UISlider *)view;
[self addSubview:volumeView];
break;
}
}
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
[audioSession setCategory:AVAudioSessionCategoryPlayback withOptions:AVAudioSessionCategoryOptionMixWithOthers error:nil];
NSError *error;
BOOL success = [audioSession setActive:YES error:&error];
if (!success) {
NSLog(@"Error activating audiosession: %@", error);
}
}
从不调用此功能↓↓↓↓↓↓
- (void)volumeChanged:(NSNotification *)notification
{
[self.volumeHud hide:YES];
}
↑↑↑↑↑↑↑↑↑↑↑↑
-(void)hide
{
[self.volumeHud hide:YES];
[self stopTrackingVolumeChanges];
}
- (void)stopTrackingVolumeChanges
{
[[NSNotificationCenter defaultCenter] removeObserver:self name:@"AVSystemController_SystemVolumeDidChangeNotification" object:nil];
dispatch_async(dispatch_get_main_queue(), ^{
NSError *error;
BOOL success = [[AVAudioSession sharedInstance] setActive:NO error:&error];
if (!success) {
NSLog(@"Error deactivating audiosession: %@", error);
}
});
self.volumeViewSlider = nil;
}
@end
答案 0 :(得分:2)
显然,我的代码运行正常。问题出在我的笔记本电脑上–它有一些音量问题,有些是在模拟器上更改音量时,音量没有真正改变。当我切换到真实设备时,一切正常
答案 1 :(得分:0)
尝试使用KV0,它对我有用:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[[AVAudioSession sharedInstance] setActive:YES error:nil];
[[AVAudioSession sharedInstance] addObserver:self forKeyPath:@"outputVolume" options:0 context:nil];
return YES;
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
NSLog(@"Volumechanged");
}
请注意,您需要以下行: [[AVAudioSession sharedInstance] setActive:YES错误:无];
如果省略,您将不会收到通知。 还要导入AVFoundation。
“您可以通过键值观察来观察此属性值的变化。”