我创建了一个自定义步进器。将整个flift / src复制到我的项目中。然后,我复制了stepper.dart并编辑了必要的部分。结果如下:
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/widgets.dart';
import 'package:immunity/src/material/button_theme.dart';
import 'package:immunity/src/material/colors.dart';
import 'package:immunity/src/material/debug.dart';
import 'package:immunity/src/material/flat_button.dart';
import 'package:immunity/src/material/icons.dart';
import 'package:immunity/src/material/ink_well.dart';
import 'package:immunity/src/material/material.dart';
import 'package:immunity/src/material/material_localizations.dart';
import 'package:immunity/src/material/theme.dart';
import 'package:immunity/src/material/typography.dart';
// TODO(dragostis): Missing functionality:
// * mobile horizontal mode with adding/removing steps
// * alternative labeling
// * stepper feedback in the case of high-latency interactions
/// The state of a [Step] which is used to control the style of the circle and
/// text.
///
/// See also:
///
/// * [Step]
enum StepStateCustom {
/// A step that displays its index in its circle.
indexed,
/// A step that displays a pencil icon in its circle.
editing,
/// A step that displays a tick icon in its circle.
complete,
/// A step that is disabled and does not to react to taps.
disabled,
/// A step that is currently having an error. e.g. the use has submitted wrong
/// input.
error,
}
/// Defines the [Stepper]'s main axis.
enum StepperTypeCustom {
/// A vertical layout of the steps with their content in-between the titles.
vertical,
/// A horizontal layout of the steps with their content below the titles.
horizontal,
}
const TextStyle _kStepStyle = TextStyle(
fontSize: 12.0,
color: Colors.white,
);
const Color _kErrorLight = Colors.red;
final Color _kErrorDark = Colors.red.shade400;
const Color _kCircleActiveLight = Colors.white;
const Color _kCircleActiveDark = Colors.black87;
const Color _kDisabledLight = Colors.black38;
const Color _kDisabledDark = Colors.white30;
const double _kStepSize = 24.0;
const double _kTriangleHeight = _kStepSize * 0.866025; // Triangle height. sqrt(3.0) / 2.0
/// A material step used in [Stepper]. The step can have a title and subtitle,
/// an icon within its circle, some content and a state that governs its
/// styling.
///
/// See also:
///
/// * [Stepper]
/// * <https://material.google.com/components/steppers.html>
@immutable
class StepCustom {
/// Creates a step for a [Stepper].
///
/// The [title], [content], and [state] arguments must not be null.
const StepCustom({
@required this.title,
this.subtitle,
@required this.content,
this.state = StepStateCustom.indexed,
this.isActive = false,
}) : assert(title != null),
assert(content != null),
assert(state != null);
/// The title of the step that typically describes it.
final Widget title;
/// The subtitle of the step that appears below the title and has a smaller
/// font size. It typically gives more details that complement the title.
///
/// If null, the subtitle is not shown.
final Widget subtitle;
/// The content of the step that appears below the [title] and [subtitle].
///
/// Below the content, every step has a 'continue' and 'cancel' button.
final Widget content;
/// The state of the step which determines the styling of its components
/// and whether steps are interactive.
final StepStateCustom state;
/// Whether or not the step is active. The flag only influences styling.
final bool isActive;
}
/// A material stepper widget that displays progress through a sequence of
/// steps. Steppers are particularly useful in the case of forms where one step
/// requires the completion of another one, or where multiple steps need to be
/// completed in order to submit the whole form.
///
/// The widget is a flexible wrapper. A parent class should pass [currentStep]
/// to this widget based on some logic triggered by the three callbacks that it
/// provides.
///
/// See also:
///
/// * [Step]
/// * <https://material.google.com/components/steppers.html>
class StepperCustom extends StatefulWidget {
/// Creates a stepper from a list of steps.
///
/// This widget is not meant to be rebuilt with a different list of steps
/// unless a key is provided in order to distinguish the old stepper from the
/// new one.
///
/// The [steps], [type], and [currentStep] arguments must not be null.
StepperCustom({
Key key,
@required this.steps,
this.type = StepperTypeCustom.vertical,
this.currentStep = 0,
this.onStepTapped,
this.onStepContinue,
this.onStepCancel,
}) : assert(steps != null),
assert(type != null),
assert(currentStep != null),
assert(0 <= currentStep && currentStep < steps.length),
super(key: key);
/// The steps of the stepper whose titles, subtitles, icons always get shown.
///
/// The length of [steps] must not change.
final List<StepCustom> steps;
/// The type of stepper that determines the layout. In the case of
/// [StepperTypeCustom.horizontal], the content of the current step is displayed
/// underneath as opposed to the [StepperTypeCustom.vertical] case where it is
/// displayed in-between.
final StepperTypeCustom type;
/// The index into [steps] of the current step whose content is displayed.
final int currentStep;
/// The callback called when a step is tapped, with its index passed as
/// an argument.
final ValueChanged<int> onStepTapped;
/// The callback called when the 'continue' button is tapped.
///
/// If null, the 'continue' button will be disabled.
final VoidCallback onStepContinue;
/// The callback called when the 'cancel' button is tapped.
///
/// If null, the 'cancel' button will be disabled.
final VoidCallback onStepCancel;
@override
_StepperCustomState createState() => _StepperCustomState();
}
class _StepperCustomState extends State<StepperCustom> with TickerProviderStateMixin {
List<GlobalKey> _keys;
final Map<int, StepStateCustom> _oldStates = <int, StepStateCustom>{};
@override
void initState() {
super.initState();
_keys = List<GlobalKey>.generate(
widget.steps.length,
(int i) => GlobalKey(),
);
for (int i = 0; i < widget.steps.length; i += 1)
_oldStates[i] = widget.steps[i].state;
}
@override
void didUpdateWidget(StepperCustom oldWidget) {
super.didUpdateWidget(oldWidget);
assert(widget.steps.length == oldWidget.steps.length);
for (int i = 0; i < oldWidget.steps.length; i += 1)
_oldStates[i] = oldWidget.steps[i].state;
}
bool _isFirst(int index) {
return index == 0;
}
bool _isLast(int index) {
return widget.steps.length - 1 == index;
}
bool _isCurrent(int index) {
return widget.currentStep == index;
}
bool _isDark() {
return Theme.of(context).brightness == Brightness.dark;
}
Widget _buildLine(bool visible) {
return Container(
width: visible ? 1.0 : 0.0,
height: 16.0,
color: Colors.grey.shade400,
);
}
Widget _buildCircleChild(int index, bool oldState) {
final StepStateCustom state = oldState ? _oldStates[index] : widget.steps[index].state;
final bool isDarkActive = _isDark() && widget.steps[index].isActive;
assert(state != null);
switch (state) {
case StepStateCustom.indexed:
case StepStateCustom.disabled:
return Text(
'${index + 1}',
style: isDarkActive ? _kStepStyle.copyWith(color: Colors.black87) : _kStepStyle,
);
case StepStateCustom.editing:
return Icon(
Icons.edit,
color: isDarkActive ? _kCircleActiveDark : _kCircleActiveLight,
size: 18.0,
);
case StepStateCustom.complete:
return Icon(
Icons.check,
color: isDarkActive ? _kCircleActiveDark : _kCircleActiveLight,
size: 18.0,
);
case StepStateCustom.error:
return const Text('!', style: _kStepStyle);
}
return null;
}
Color _circleColor(int index) {
final ThemeData themeData = Theme.of(context);
if (!_isDark()) {
return widget.steps[index].isActive ? themeData.primaryColor : Colors.black38;
} else {
return widget.steps[index].isActive ? themeData.accentColor : themeData.backgroundColor;
}
}
Widget _buildCircle(int index, bool oldState) {
return Container(
margin: const EdgeInsets.symmetric(vertical: 8.0),
width: _kStepSize,
height: _kStepSize,
child: AnimatedContainer(
curve: Curves.fastOutSlowIn,
duration: kThemeAnimationDuration,
decoration: BoxDecoration(
color: _circleColor(index),
shape: BoxShape.circle,
),
child: Center(
child: _buildCircleChild(index, oldState && widget.steps[index].state == StepStateCustom.error),
),
),
);
}
Widget _buildTriangle(int index, bool oldState) {
return Container(
margin: const EdgeInsets.symmetric(vertical: 8.0),
width: _kStepSize,
height: _kStepSize,
child: Center(
child: SizedBox(
width: _kStepSize,
height: _kTriangleHeight, // Height of 24dp-long-sided equilateral triangle.
child: CustomPaint(
painter: _TrianglePainter(
color: _isDark() ? _kErrorDark : _kErrorLight,
),
child: Align(
alignment: const Alignment(0.0, 0.8), // 0.8 looks better than the geometrical 0.33.
child: _buildCircleChild(index, oldState && widget.steps[index].state != StepStateCustom.error),
),
),
),
),
);
}
Widget _buildIcon(int index) {
if (widget.steps[index].state != _oldStates[index]) {
return AnimatedCrossFade(
firstChild: _buildCircle(index, true),
secondChild: _buildTriangle(index, true),
firstCurve: const Interval(0.0, 0.6, curve: Curves.fastOutSlowIn),
secondCurve: const Interval(0.4, 1.0, curve: Curves.fastOutSlowIn),
sizeCurve: Curves.fastOutSlowIn,
crossFadeState: widget.steps[index].state == StepStateCustom.error ? CrossFadeState.showSecond : CrossFadeState.showFirst,
duration: kThemeAnimationDuration,
);
} else {
if (widget.steps[index].state != StepStateCustom.error)
return _buildCircle(index, false);
else
return _buildTriangle(index, false);
}
}
Widget _buildVerticalControls() {
Color cancelColor;
switch (Theme.of(context).brightness) {
case Brightness.light:
cancelColor = Colors.black54;
break;
case Brightness.dark:
cancelColor = Colors.white70;
break;
}
assert(cancelColor != null);
final ThemeData themeData = Theme.of(context);
final MaterialLocalizations localizations = MaterialLocalizations.of(context);
return Container(
margin: const EdgeInsets.only(top: 16.0),
child: ConstrainedBox(
constraints: const BoxConstraints.tightFor(height: 48.0),
child: Row(
children: <Widget>[
FlatButton(
onPressed: widget.onStepContinue,
color: _isDark() ? themeData.backgroundColor : themeData.primaryColor,
textColor: Colors.white,
textTheme: ButtonTextTheme.normal,
child: Text(localizations.continueButtonLabel),
),
Container(
margin: const EdgeInsetsDirectional.only(start: 8.0),
child: FlatButton(
onPressed: widget.onStepCancel,
textColor: cancelColor,
textTheme: ButtonTextTheme.normal,
child: Text(localizations.cancelButtonLabel),
),
),
],
),
),
);
}
TextStyle _titleStyle(int index) {
final ThemeData themeData = Theme.of(context);
final TextTheme textTheme = themeData.textTheme;
assert(widget.steps[index].state != null);
switch (widget.steps[index].state) {
case StepStateCustom.indexed:
case StepStateCustom.editing:
case StepStateCustom.complete:
return textTheme.body2;
case StepStateCustom.disabled:
return textTheme.body2.copyWith(
color: _isDark() ? _kDisabledDark : _kDisabledLight
);
case StepStateCustom.error:
return textTheme.body2.copyWith(
color: _isDark() ? _kErrorDark : _kErrorLight
);
}
return null;
}
TextStyle _subtitleStyle(int index) {
final ThemeData themeData = Theme.of(context);
final TextTheme textTheme = themeData.textTheme;
assert(widget.steps[index].state != null);
switch (widget.steps[index].state) {
case StepStateCustom.indexed:
case StepStateCustom.editing:
case StepStateCustom.complete:
return textTheme.caption;
case StepStateCustom.disabled:
return textTheme.caption.copyWith(
color: _isDark() ? _kDisabledDark : _kDisabledLight
);
case StepStateCustom.error:
return textTheme.caption.copyWith(
color: _isDark() ? _kErrorDark : _kErrorLight
);
}
return null;
}
Widget _buildHeaderText(int index) {
final List<Widget> children = <Widget>[
AnimatedDefaultTextStyle(
style: _titleStyle(index),
duration: kThemeAnimationDuration,
curve: Curves.fastOutSlowIn,
child: widget.steps[index].title,
),
];
if (widget.steps[index].subtitle != null)
children.add(
Container(
margin: const EdgeInsets.only(top: 2.0),
child: AnimatedDefaultTextStyle(
style: _subtitleStyle(index),
duration: kThemeAnimationDuration,
curve: Curves.fastOutSlowIn,
child: widget.steps[index].subtitle,
),
),
);
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: children
);
}
Widget _buildVerticalHeader(int index) {
return Container(
margin: const EdgeInsets.symmetric(horizontal: 24.0),
child: Row(
children: <Widget>[
Column(
children: <Widget>[
// Line parts are always added in order for the ink splash to
// flood the tips of the connector lines.
_buildLine(!_isFirst(index)),
_buildIcon(index),
_buildLine(!_isLast(index)),
]
),
Container(
margin: const EdgeInsetsDirectional.only(start: 12.0),
child: _buildHeaderText(index)
)
]
)
);
}
Widget _buildVerticalBody(int index) {
return Stack(
children: <Widget>[
PositionedDirectional(
start: 24.0,
top: 0.0,
bottom: 0.0,
child: SizedBox(
width: 24.0,
child: Center(
child: SizedBox(
width: _isLast(index) ? 0.0 : 1.0,
child: Container(
color: Colors.grey.shade400,
),
),
),
),
),
AnimatedCrossFade(
firstChild: Container(height: 0.0),
secondChild: Container(
margin: const EdgeInsetsDirectional.only(
start: 60.0,
end: 24.0,
bottom: 24.0,
),
child: Column(
children: <Widget>[
widget.steps[index].content,
_buildVerticalControls(),
],
),
),
firstCurve: const Interval(0.0, 0.6, curve: Curves.fastOutSlowIn),
secondCurve: const Interval(0.4, 1.0, curve: Curves.fastOutSlowIn),
sizeCurve: Curves.fastOutSlowIn,
crossFadeState: _isCurrent(index) ? CrossFadeState.showSecond : CrossFadeState.showFirst,
duration: kThemeAnimationDuration,
),
],
);
}
Widget _buildVertical() {
final List<Widget> children = <Widget>[];
for (int i = 0; i < widget.steps.length; i += 1) {
children.add(
Column(
key: _keys[i],
children: <Widget>[
InkWell(
onTap: widget.steps[i].state != StepStateCustom.disabled ? () {
// In the vertical case we need to scroll to the newly tapped
// step.
Scrollable.ensureVisible(
_keys[i].currentContext,
curve: Curves.fastOutSlowIn,
duration: kThemeAnimationDuration,
);
if (widget.onStepTapped != null)
widget.onStepTapped(i);
} : null,
child: _buildVerticalHeader(i)
),
_buildVerticalBody(i)
]
)
);
}
return ListView(
shrinkWrap: true,
children: children,
);
}
Widget _buildHorizontal() {
final List<Widget> children = <Widget>[];
for (int i = 0; i < widget.steps.length; i += 1) {
children.add(
InkResponse(
onTap: widget.steps[i].state != StepStateCustom.disabled ? () {
if (widget.onStepTapped != null)
widget.onStepTapped(i);
} : null,
child: Row(
children: <Widget>[
Container(
height: 72.0,
child: Center(
child: _buildIcon(i),
),
),
Container(
margin: const EdgeInsetsDirectional.only(start: 12.0),
child: _buildHeaderText(i),
),
],
),
),
);
if (!_isLast(i)) {
children.add(
Expanded(
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 8.0),
height: 1.0,
color: Colors.grey.shade400,
),
),
);
}
}
return Column(
children: <Widget>[
Material(
elevation: 2.0,
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 24.0),
child: Row(
children: children,
),
),
),
Expanded(
child: ListView(
padding: const EdgeInsets.all(24.0),
children: <Widget>[
AnimatedSize(
curve: Curves.fastOutSlowIn,
duration: kThemeAnimationDuration,
vsync: this,
child: widget.steps[widget.currentStep].content,
),
_buildVerticalControls(),
],
),
),
],
);
}
@override
Widget build(BuildContext context) {
assert(debugCheckHasMaterial(context));
assert(() {
if (context.ancestorWidgetOfExactType(StepperCustom) != null)
throw FlutterError(
'Steppers must not be nested. The material specification advises '
'that one should avoid embedding steppers within steppers. '
'https://material.google.com/components/steppers.html#steppers-usage\n'
);
return true;
}());
assert(widget.type != null);
switch (widget.type) {
case StepperTypeCustom.vertical:
return _buildVertical();
case StepperTypeCustom.horizontal:
return _buildHorizontal();
}
return null;
}
}
// Paints a triangle whose base is the bottom of the bounding rectangle and its
// top vertex the middle of its top.
class _TrianglePainter extends CustomPainter {
_TrianglePainter({
this.color
});
final Color color;
@override
bool hitTest(Offset point) => true; // Hitting the rectangle is fine enough.
@override
bool shouldRepaint(_TrianglePainter oldPainter) {
return oldPainter.color != color;
}
@override
void paint(Canvas canvas, Size size) {
final double base = size.width;
final double halfBase = size.width / 2.0;
final double height = size.height;
final List<Offset> points = <Offset>[
Offset(0.0, height),
Offset(base, height),
Offset(halfBase, 0.0),
];
canvas.drawPath(
Path()..addPolygon(points, true),
Paint()..color = color,
);
}
}
问题是当我使用StepperCustom时,flutter抛出一个错误,提示该窗口小部件应具有重要的窗口小部件祖先,但我的StepperCustom位于脚手架的主体中。之前,我还使用Flutter的默认步进器对其进行了测试,并且效果很好。我在自定义步进机上编辑有问题吗?
答案 0 :(得分:0)
错误是:Stepper widgets require a Material widget ancestor
。
您的窗口小部件实际上需要具有窗口小部件祖先。只需将其包裹在这样的材料中即可:
Material(
child: YourStepper
)