我正在尝试实现一个存储非负整数的链表。我的实现如下所示:
我对内存泄漏感到好奇,因此我尝试使用命令“ valgrind --leak-check = yes”来调用名为Valgrind的工具。
==2540== error calling PR_SET_PTRACER, vgdb might block
==2540== Invalid write of size 4
==2540== at 0x10875E: node_create (in LinkedList/bin/main)
==2540== by 0x108832: list_append (in LinkedList/bin/main)
==2540== by 0x108920: main (in LinkedList/bin/main)
==2540== Address 0x522d098 is 0 bytes after a block of size 8 alloc'd
==2540== at 0x4C2FB0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==2540== by 0x10874B: node_create (in LinkedList/bin/main)
==2540== by 0x108832: list_append (in LinkedList/bin/main)
==2540== by 0x108920: main (in LinkedList/bin/main)
.
.
.
==2540== Invalid read of size 4
==2540== at 0x1088BA: list_pop (in LinkedList/bin/main)
==2540== by 0x1089E1: main (in LinkedList/bin/main)
==2540== Address 0x522d138 is 0 bytes after a block of size 8 alloc'd
==2540== at 0x4C2FB0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==2540== by 0x10874B: node_create (in LinkedList/bin/main)
==2540== by 0x108832: list_append (in LinkedList/bin/main)
==2540== by 0x108942: main (in LinkedList/bin/main)
.
.
.
==2540== HEAP SUMMARY:
==2540== in use at exit: 0 bytes in 0 blocks
==2540== total heap usage: 10 allocs, 10 frees, 584 bytes allocated
==2540==
==2540== All heap blocks were freed -- no leaks are possible
相应的功能实现如下:
struct Node {
struct Node* next;
int value;
};
struct List {
struct Node* head;
};
typedef struct Node* Node;
typedef struct List* List;
Node node_create(int value, Node nextNode) {
if(value < 0) {
printf("Error: Could not create node, value is negative.\n");
return NULL;
}
Node node = malloc(sizeof(Node));
if(node != NULL)
{
node->value = value;
node->next = nextNode;
} else {
printf("Error: Could not create node, malloc returned NULL.\n");
}
return node;
}
int list_append(List listHandle, int value) {
Node current = listHandle->head;
Node new = node_create(value, NULL);
if(new == NULL) {
return -1;
}
if(current == NULL) {
listHandle->head = new;
} else {
while(current->next != NULL) {
current = current->next;
}
current->next = new;
}
return value;
}
int list_pop(List listHandle) {
if(listHandle->head == NULL) {
printf("Error: Trying to pop an empty list.\n");
return -1;
}
Node temp = listHandle->head;
int value = temp->value;
if(temp->next == NULL)
{
listHandle->head = NULL;
} else {
listHandle->head = temp->next;
}
free(temp);
return value;
}
我在做什么错?如何改善代码?这甚至是个问题吗,还是Valgrind只是过于腐?
答案 0 :(得分:3)
typedef struct Node* Node;
Node node = malloc(sizeof(Node));
这将分配sizeof(Node)
== sizeof(struct Node*)
个内存字节。因此Node node
不会指向sizeof(struct Node)
字节的内存。您最终将获得超出范围的/无效的内存访问。
要修复代码,请取消引用结构节点的指针或隐式使用具有sizeof的结构节点:
Node node = malloc(sizeof(*node));
Node node = malloc(sizeof(struct Node));
这只是一个解决方法。它使您的代码更加混乱,并且您刚刚发现了为什么typedef后面的隐藏指针是一个坏主意。该行:
Node node = malloc(sizeof(*Node));
@ptx在注释中指出,将不起作用,因为Node
命名了一种类型,因此无法取消引用。
我个人强烈建议重写所有要使用的代码:
typedef struct Node Node;
Node *node_create(int value, Node *nextNode) {
...
Node *node = malloc(sizeof(Node));
...
}
现在,任何立即查看函数node_create
的程序员都将知道,它返回了指向一些可能动态分配的数据的指针。 Is更具可读性,并且不会隐藏指针分配。
答案 1 :(得分:1)
Node node = malloc(sizeof(Node));
Node
实际上是struct Node *
-一个指针。繁荣!您只是为单个指针分配了内存,而不是为结构分配了指针,而该结构至少需要多sizeof(int)
个字节。这就是为什么您没有typedef
指针。