我有一个疑问,但这可能会回答很多次,但是我找不到关于此的任何解决方案。我的疑问是像uber一样如何在折线上设置动画,现在让我详细解释一下,基于此我经常需要从服务器上等待一段时间,我需要删除多义线的行进部分并对其进行动画处理,现在让我发布我尝试过的内容远。
这是我经常经久不衰的方法
public void UpdatePolyline(Double lat_decimal,Double lng_decimal){
List<LatLng>removedline=new ArrayList<>();
float distance=60.0f;
if (polylineLatlng.size()>0){
for (int i = 0; i < polylineLatlng.size(); i++) {
if (polylineLatlng.size()>0) {
try {
float smallest_distance=CalculationByDistance(polylineLatlng.get(i),new LatLng(lat_decimal, lng_decimal));
if (smallest_distance<distance){
removedline.add(polylineLatlng.get(i));
polylineLatlng.remove(i);
distance=smallest_distance;
}
}catch (Exception ex){
ex.printStackTrace();
break;
}
}
else {
break;
}
}
}
if (mpolyline != null) {
if (polylineLatlng.size() > 0) {
mpolyline.setPoints(polylineLatlng);
for (int i=0;i<removedline.size();i++){
Location location = new Location("");
location.setLatitude(removedline.get(i).latitude);
location.setLongitude(removedline.get(i).longitude);
setDriverMarker(location);
}
}
else {
Location location = new Location("");
location.setLatitude(lat_decimal);
location.setLongitude(lng_decimal);
setDriverMarker(location);
}
}}}
private void setDriverMarker(Location latLng) {
if (latLng != null) {
if (markerDriver == null) {
RideMarker(latLng.getLatitude(),latLng.getLongitude());
} else {
move(markerDriver,latLng);
}
}}
public void move( final Marker marker, final Location toPosition) {
if (fromPosition != null && marker != null && toPosition != null) {
final Handler handlerRotation = new Handler();
final long startAngle = SystemClock.uptimeMillis();
final float startRotation = marker.getRotation();
final long durationRotation = 300;
final Interpolator interpolatorRotation = new LinearInterpolator();
float bearing = fromPosition.bearingTo(toPosition);
// Print.e("Bearing:" + bearing);
angle = bearing<0?(360+bearing):bearing;
angle = angle%360f;
// Print.e("Angle:" + angle);
handlerRotation.post(new Runnable() {
@Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - startAngle;
float t = interpolatorRotation.getInterpolation((float) elapsed / durationRotation);
float rot = t * angle + (1 - t) * startRotation;
float mAngle = -rot > 180 ? rot / 2 : rot;
marker.setRotation(mAngle);
if (t < 1.0) {
handlerRotation.postDelayed(this, 16);
} else {
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection projection = map.getProjection();
Point startPoint = projection.toScreenLocation(marker.getPosition());
final LatLng startLatLng = projection.fromScreenLocation(startPoint);
final long duration = 1000;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
@Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed
/ duration);
double lng = t * toPosition.getLongitude() + (1 - t)
* startLatLng.longitude;
double lat = t * toPosition.getLatitude() + (1 - t)
* startLatLng.latitude;
marker.setPosition(new LatLng(lat, lng));
map.moveCamera(CameraUpdateFactory.newCameraPosition(new CameraPosition.Builder()
.target(new LatLng(toPosition.getLatitude(),toPosition.getLongitude()))
.zoom(map.getCameraPosition().zoom)
.build()));
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
}
}
});
}
}
});
}
fromPosition = toPosition;
}
但是我无法在其上设置标记动画,甚至折线的行进部分也无法消除该操作,请任何人分享这点,感谢前进的努力!