我想从UIColor获取各个值。不确定怎么做?
答案 0 :(得分:8)
static void RGBtoHSV( float r, float g, float b, float *h, float *s, float *v )
{
float min, max, delta;
min = MIN( r, MIN( g, b ));
max = MAX( r, MAX( g, b ));
*v = max; // v
delta = max - min;
if( max != 0 )
*s = delta / max; // s
else {
// r = g = b = 0 // s = 0, v is undefined
*s = 0;
*h = -1;
return;
}
if( r == max )
*h = ( g - b ) / delta; // between yellow & magenta
else if( g == max )
*h = 2 + ( b - r ) / delta; // between cyan & yellow
else
*h = 4 + ( r - g ) / delta; // between magenta & cyan
*h *= 60; // degrees
if( *h < 0 )
*h += 360;
}
static void HSVtoRGB( float *r, float *g, float *b, float h, float s, float v )
{
int i;
float f, p, q, t;
if( s == 0 ) {
// achromatic (grey)
*r = *g = *b = v;
return;
}
h /= 60; // sector 0 to 5
i = floor( h );
f = h - i; // factorial part of h
p = v * ( 1 - s );
q = v * ( 1 - s * f );
t = v * ( 1 - s * ( 1 - f ) );
switch( i ) {
case 0:
*r = v;
*g = t;
*b = p;
break;
case 1:
*r = q;
*g = v;
*b = p;
break;
case 2:
*r = p;
*g = v;
*b = t;
break;
case 3:
*r = p;
*g = q;
*b = v;
break;
case 4:
*r = t;
*g = p;
*b = v;
break;
default: // case 5:
*r = v;
*g = p;
*b = q;
break;
}
}
...
CGFloat r, g, b, a, h, s, v;
const CGFloat *comp = CGColorGetComponents([myUIColor CGColor]);
r = comp[0];
g = comp[1];
b = comp[2];
a = comp[3];
RGBtoHSV(r, g, b, &h, &s, &v);
上面的代码假设UIColor是在RGB空间中设置的(这是典型的)。如果颜色在另一个颜色空间中,它将崩溃和/或具有未定义的行为。
iOS 5.0有- (BOOL)getHue:(CGFloat *)hue saturation:(CGFloat *)saturation brightness:(CGFloat *)brightness alpha:(CGFloat *)alpha
,它可以帮助您完成所有这些工作。但现在还没有。
答案 1 :(得分:1)
答案 2 :(得分:1)
在Dustin算法的底部,他提到iOS 5及更高版本中的所有UIColor对象现在都有
getHue:saturation:brightness:alpha:
这使得从颜色中获取值非常容易。这绝对是现在最简单的解决方案,大多数人都在iOS 5上。