void square(float x, float y, float width, float height)
{
rect(x,y,width,height); // main body
}
void eyes(float x, float y, float width, float height)
{
ellipse(x,y,width,height); //left eyes
ellipse(x,y,width,height); //right eyes
}
void mouth(float startPostionX, float startPostionY, float endPostionX, float endPostionY)
{
line(startPostionX,startPostionY,endPostionX,endPostionY); //mouth
}
void nose(float startPostionX, float startPostionY, float endPostionX, float endPostionY)
{
line(startPostionX,startPostionY,endPostionX,endPostionY); //nose
}
void creature()
{
square(240,300,100,150);//main body
strokeWeight(6);
eyes(265,325,30,30);//left eyes
point(265,325); //left pupils
eyes(320,325,30,30);//right eyes
strokeWeight(6);
point(320,325); //right pupils
mouth(265,390,320,390);//mouth
strokeWeight(3);// increase size of point
stroke(255,223,0);
//point(290,367);
nose(293,345,293,367);
}
void setup()
{
size(600,600); //set size of canvas screen
creature();
}