from random import choice
print("Lets Play")
play1 = input("Player 1 name: ")
play2 = input("Player 2 name: ")
print("Hi " + play1 + " & " + play2 + ", let" + "'" + "s roll the dice")
die = list(range(2, 13))
d_1 = choice(die)
print(play1, "Your number is...\n{}".format(d_1))
d_2 = choice(die)
print(play2, "Your number is...\n{}".format(d_2))
if not d_1 % 2:
d_1 += 10
else:
d_1 -= 5
if not d_2 % 2:
d_2 += 10
else:
d_2 -= 5
if d_1 <= 0:
print ("test")
if d_2 <= 0:
d_2.append(0)
print (play1, "Your total points is",d_1)
print (play2, "Your total points is",d_2)
答案 0 :(得分:0)
因为d_2
是一个整数而不是一个列表,所以不要这样做(这会导致错误,因为您不能追加到整数);
if d_2 <= 0:
d_2.append(0)
您应该像这样;
if d_2 < 0:
d_2 = 0
答案 1 :(得分:0)
如果一次重复if/else
,则可以设置字典并处理所有字典。要处理小于0的值,只需在打印odd
操纵得分
dicta = {play1: d_1, play2: d_2}
for k, v in dicta.items():
if not v % 2:
print(k, "your total points are", v+10)
else:
if v - 5 < 0:
print(k, "your total points are", 0)
else:
print(k, "your total points are", v-5)