在我的应用程序中,LoginScreen(fristScreen)可以使用Facebook登录,并且当用户成功登录时,应用程序会收到一个Facebook access token
并导航至下一个屏幕(VerifyScreen)。在VerifyScreen(secondScreen)中,当我单击一个按钮时,我要带全局状态facebookToken
并显示在屏幕上。下面是我的代码:
App.js
import { createStore } from 'redux'
import { Provider } from 'react-redux'
import { createDrawerNavigator, createStackNavigator, } from 'react-navigation'
const reducer = (state = '', action) => {
switch (action.type) {
case 'UPDATE':
return { facebookToken: action.payload}
}
return state
}
const store = createStore(reducer)
class App extends Component {
render(){
return(
<Provider store={store}>
<View style={{flex:1,backgroundColor:'transparent'}}>
<AppDrawerNavigator/>
</View>
</Provider>
)
}
}
LoginScreen.js
import { LoginButton, AccessToken } from 'react-native-fbsdk';
import {connect} from 'react-redux'
class LoginScreen extends Component{
<View>
<LoginButton
onLoginFinished={
(error, result) => {
if (error) {
console.log("login has error: " + result.error);
} else if (result.isCancelled) {
console.log("login is cancelled.");
} else {
this.props.navigation.navigate('VerifyScreen')
AccessToken.getCurrentAccessToken().then(
(data) => {
this.setState({facebookToken:data.accessToken},
() => console.log('facebookToken.state',this.state.facebookToken),
//Here I am getting undefined for 'this.props.facebookToken'
() => console.log('facebookToken.props',this.props.facebookToken),
console.log('facebook login success!'),
console.log('facebook token is:',data.accessToken.toString()))
}
)
}
}
}
onLogoutFinished={() => console.log("logout.")}/>
//I created a button to see if I could call global state. but this would give me an error "state is not defined"
<Button
title="call global state"
onPress={() => this.props.increaseCounter()}/>
</View>
function mapStateToProps(state) {
return {
facebookToken: state.facebookToken
}
}
function mapDispatchToProps(dispatch) {
return {
increaseCounter: () => dispatch({ type: 'UPDATE',payload: state.facebookToken }),
}
}
export default connect(mapStateToProps, mapDispatchToProps)(LoginScreen)
VerifyScreen.js
import React, { Component } from "react";
import {
View,
Text,
StyleSheet,
Button
} from "react-native";
import {connect} from 'react-redux'
class VerifyScreen extends Component {
render() {
return (
<View>
<Button
title="Get facebook Access Token"
onPress={()=>
//I get undefined data when I console.log
console.log(this.state.facebookToken,'this.state.facebookToken')}/>
<Text style={{ fontSize: 20 }}>{this.props.facebookToken}</Text>
</View>
);
}
}
function mapStateToProps(state) {
return {
facebookToken: state.facebookToken
}
}
export default connect(mapStateToProps, null)(VerifyScreen)
const styles = StyleSheet.create({
container: {
flex: 1,
alignItems: 'center',
justifyContent: 'center'
}
});
在我的LoginScreen中,当我console.log this.state.facbookToken
时,我得到了数据,但是当我导航到nextScreen(VerifyScreen)并进行console.log时,我得到了undefined
。
我的问题:如何从VerifyScreen调用全局状态? 我是Redux的新手,所以我可能做错了事。任何建议或评论确实有帮助。预先感谢!
答案 0 :(得分:2)
在验证屏幕中,您尝试控制台记录this.state.facebookToken,该日志肯定是未定义的。而是尝试将代码更新为this.props.facebookToken
console.log(this.props.facebookToken,'this.props.facebookToken')}/>
this.state
用于保持组件级状态,当您谈论全局状态时,根据您定义的this.props.xxx
方法,redux状态位于mapStateToProps
中
更新:
您违反的问题是
您在分派动作时没有将有效载荷传递给减速器
increaseCounter: ()=>dispatch({ type: 'UPDATE', payload: state.facebookToken })
然后在您的App.js
中,您具有以下代码
switch (action.type) {
case 'UPDATE':
return { facebookToken: state.facebookToken}
}
如果您看上面的代码,您会注意到Redux的流程是这样的,我们尝试调度action
,这是一个具有两个属性type
和{{1 }}(有效载荷是可选的,或者您可以随意命名),然后在减速器中,您可以按以下方式访问payload
payload
您可能想知道什么是switch (action.type) {
case 'UPDATE':
return { facebookToken: action.payload };
}
,我们在更早分发action.payload
时会提供值,所以dispatch({ type: 'UPDATE', payload: state.facebookToken })
就是action.payload
额外:
当然,这取决于您的用例,但是通常,当我们在reducer中返回一个状态时,我们希望返回所有其他状态,并且仅更新更改的特定状态,例如:
state.facebookToken
通常,当我尝试使用Redux调试问题时,我会在console.log(action);
switch (action.type) {
case 'UPDATE':
return { ...state, facebookToken: state.facebookToken };
}
语句之前执行console.log
,以了解我要分派的类型以及有效载荷。 m传递,因此switch
,您将能够看到console.log(action)
属性和type
属性的值