作为我的Swift菜鸟,我发现自己正在复制和粘贴代码。我知道我应该使用DRY方法而不是这样做,但是这部分代码让我很困惑。我尝试创建一个结构来保存它,但是该结构引发了各种错误。我不太了解类以及如何对它进行子类化,所以也许这就是解决方案。我只是不知道该怎么做?还是扩展名?
无论如何,这是我不断在每个新视图控制器中复制和粘贴的代码:
import UIKit
import AVKit
class Step3JobSummaryVC: UIViewController, UITableViewDataSource, UITableViewDelegate {
...
var sourceVCIdentity = "setup"
var initialLaunch = true
let playerVC = AVPlayerViewController()
let video = Video.step3JobsSummary
...
// ------------------------
// Autoplay Video Functions
// ------------------------
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
if initialLaunch == true {
showUnplayedVideo()
initialLaunch = false
}
Video.updatePlaybackTime(playerVC: playerVC, videoURL: video.url, firebaseVideoID: video.firebaseID)
}
func showUnplayedVideo() {
// 1. get current video data
Video.getFirebaseData(firebaseVideoID: video.firebaseID) { (playbackTime, watched) in
if !watched {
// 2. show setup video popup on first load
guard let videoURL = URL(string: self.video.url) else { print("url error"); return }
let player = AVPlayer(url: videoURL)
self.playerVC.player = player
// 3. fast forward to where user left off (if applicable)
player.seek(to: CMTimeMakeWithSeconds(playbackTime, 1))
// 4. dismiss the player once the video is over and update Firebase
NotificationCenter.default.addObserver(self,
selector: #selector(self.playerDidFinishPlaying),
name: NSNotification.Name.AVPlayerItemDidPlayToEndTime,
object: self.playerVC.player?.currentItem)
self.present(self.playerVC, animated: true) {
self.playerVC.player?.play()
}
}
}
}
@objc func playerDidFinishPlaying(note: NSNotification) {
self.playerVC.dismiss(animated: true)
Video.updateFirebase(firebaseVideoID: video.firebaseID)
}
任何帮助都会很棒。我只是想学习:-)
编辑#1
这是我的扩展尝试。我简化并重构了代码,但像以前一样,这给了我一个错误。这次错误是“扩展名不得包含存储的属性”。那么如何访问AVPlayerController?!?
extension UIViewController {
let playerVC = AVPlayerViewController()
func showUnplayedVideo(video: Video) {
// 1. get current video data
Video.getFirebaseData(firebaseVideoID: video.firebaseID) { (playbackTime, watched) in
if !watched {
// 2. show setup video popup on first load
guard let videoURL = URL(string: video.url) else { print("url error"); return }
let player = AVPlayer(url: videoURL)
self.playerVC.player = player
// 3. fast forward to where user left off (if applicable)
player.seek(to: CMTimeMakeWithSeconds(playbackTime, 1))
// 4. dismiss the player once the video is over and update Firebase
NotificationCenter.default.addObserver(forName: .AVPlayerItemDidPlayToEndTime,
object: playerVC.player?.currentItem,
queue: .main) { (notification) in
self.playerDidFinishPlaying(note: notification as NSNotification)
self.present(self.playerVC, animated: true) {
self.playerVC.player?.play()
}
}
}
}
func playerDidFinishPlaying(note: NSNotification, video: Video) {
self.playerVC.dismiss(animated: true)
Video.updateFirebase(firebaseVideoID: video.firebaseID)
}
}
编辑#2
所以我可以编译代码而没有任何错误,但是现在它没有触发。奥格。
extension UIViewController {
func showUnplayedVideo(playerVC: AVPlayerViewController, video: Video) {
print("does this code even fire?")
// 1. get current video data
Video.getFirebaseData(firebaseVideoID: video.firebaseID) { (playbackTime, watched) in
if !watched {
// 2. show setup video popup on first load
guard let videoURL = URL(string: video.url) else { print("url error"); return }
let player = AVPlayer(url: videoURL)
playerVC.player = player
// 3. fast forward to where user left off (if applicable)
player.seek(to: CMTimeMakeWithSeconds(playbackTime, 1))
// 4. dismiss the player once the video is over and update Firebase
NotificationCenter.default.addObserver(forName: .AVPlayerItemDidPlayToEndTime,
object: playerVC.player?.currentItem,
queue: .main) { (notification) in
self.playerDidFinishPlaying(playerVC: playerVC, note: notification as NSNotification, video: video)
self.present(playerVC, animated: true) {
playerVC.player?.play()
}
}
}
}
}
func playerDidFinishPlaying(playerVC: AVPlayerViewController, note: NSNotification, video: Video) {
playerVC.dismiss(animated: true)
Video.updateFirebase(firebaseVideoID: video.firebaseID)
}
}
为什么这行不通?
答案 0 :(得分:1)
我将从为您的功能定义协议开始,像这样:
protocol VideoPlayable {
func showUnplayedVideo(playerVC: AVPlayerViewController, video: Video)
}
然后向其中添加默认实现
extension VideoPlayable where Self: UIViewController {
func showUnplayedVideo(playerVC: AVPlayerViewController, video: Video) {
print("does this code even fire?")
// 1. get current video data
Video.getFirebaseData(firebaseVideoID: video.firebaseID) { (playbackTime, watched) in
if !watched {
// 2. show setup video popup on first load
guard let videoURL = URL(string: video.url) else { print("url error"); return }
let player = AVPlayer(url: videoURL)
playerVC.player = player
// 3. fast forward to where user left off (if applicable)
player.seek(to: CMTimeMakeWithSeconds(playbackTime, 1))
// 4. dismiss the player once the video is over and update Firebase
NotificationCenter.default.addObserver(forName: .AVPlayerItemDidPlayToEndTime,
object: playerVC.player?.currentItem,
queue: .main) { (notification) in
self.playerDidFinishPlaying(playerVC: playerVC, note: notification as NSNotification, video: video)
}
self.present(playerVC, animated: true) {
playerVC.player?.play()
}
}
}
}
private func playerDidFinishPlaying(playerVC: AVPlayerViewController, note: NSNotification, video: Video) {
playerVC.dismiss(animated: true)
Video.updateFirebase(firebaseVideoID: video.firebaseID)
}
}
由于此操作,当您将VideoPlayable协议添加到控制器时,您将可以使用自定义功能,而其他不具有此功能的控制器将无法访问此方法。 另外,如果您真的想访问方法
func playerDidFinishPlaying(playerVC: AVPlayerViewController, note: NSNotification, video: Video)
将其添加到协议中,并从实现中删除私有语句。
您的视频播放器没有显示,因为您将播放器的显示添加到了通知栏中。
此外,请考虑为块添加适当的自我处理。现在,我认为自己有可能陷入困境。
只是让您知道声明 哪里Self:UIViewController 将实现的访问限制为UIViewControllers,因此,如果将协议添加到UIView子类,则将无法访问默认实现。然后,您需要添加一个新的:),这可以防止在您不希望使用该协议的地方丢失该协议。
答案 1 :(得分:1)
您可以将所有重用的代码移到一个单独的类中
a
答案 2 :(得分:0)
您是否考虑过使用更传统的继承模型?
class VideoPlayingBaseController: : UIViewController, UITableViewDataSource, UITableViewDelegate {
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
if initialLaunch == true {
showUnplayedVideo()
initialLaunch = false
}
Video.updatePlaybackTime(playerVC: playerVC, videoURL: video.url, firebaseVideoID: video.firebaseID)
}
func showUnplayedVideo() {
// 1. get current video data
Video.getFirebaseData(firebaseVideoID: video.firebaseID) { (playbackTime, watched) in
if !watched {
// 2. show setup video popup on first load
guard let videoURL = URL(string: self.video.url) else { print("url error"); return }
let player = AVPlayer(url: videoURL)
self.playerVC.player = player
// 3. fast forward to where user left off (if applicable)
player.seek(to: CMTimeMakeWithSeconds(playbackTime, 1))
// 4. dismiss the player once the video is over and update Firebase
NotificationCenter.default.addObserver(self,
selector: #selector(self.playerDidFinishPlaying),
name: NSNotification.Name.AVPlayerItemDidPlayToEndTime,
object: self.playerVC.player?.currentItem)
self.present(self.playerVC, animated: true) {
self.playerVC.player?.play()
}
}
}
}
@objc func playerDidFinishPlaying(note: NSNotification) {
self.playerVC.dismiss(animated: true)
Video.updateFirebase(firebaseVideoID: video.firebaseID)
}
}
然后有使用它的类:
class Step3JobSummaryVC: VideoPlayingBaseController {
//more code here
}