这是我尝试过的方法,我想要一个Android设备的位置(纬度和经度),但它返回0、0。
private float userLatitude , userLongitude;
void Start()
{
StartCoroutine(StartLocation());
if(!Input.location.isEnabledByUser){
Screen1ErrorMessage.ShowUserMessage("Location is Disabled.");
}
}
IEnumerator StartLocation(){
if (!Input.location.isEnabledByUser)
Screen1ErrorMessage.ShowUserMessage("Enable Location to Play, else you can't be able to Join any Room");
yield break;
Input.location.Start();
int maxWait = 20;
while (Input.location.status == LocationServiceStatus.Initializing && maxWait > 0)
{
yield return new WaitForSeconds(1);
maxWait--;
}
if (maxWait < 1)
{
Screen1ErrorMessage.ShowUserMessage("Timeout retrieving device location. Make sure you are connected to the internet");
yield break;
}
if (Input.location.status == LocationServiceStatus.Failed)
{
Screen1ErrorMessage.ShowUserMessage("can't obtain device location, Enable Device Location to Play.");
yield break;
}
else
{
userLatitude = Input.location.lastData.latitude ;
userLongitude = Input.location.lastData.longitude;
isLocationAcquired = true;
StartCoroutine(StartLocationUpdate());
}
Input.location.Stop();
}
IEnumerator StartLocationUpdate()
{
string url = "--------------------------------------";
Screen1ErrorMessage.ShowUserMessage("please wait...");
WWWForm form = new WWWForm();
form.AddField("UserId", PlayerPrefs.GetString("userId"));
form.AddField("longitude", userLongitude.ToString());
form.AddField("latitude", userLatitude.ToString());
Debug.Log("Updation Location for User:"+PlayerPrefs.GetString("userId")+" : Latitude :" + userLatitude + " Longitude : "+userLongitude);
UnityWebRequest www = UnityWebRequest.Post(url, form);
yield return www.SendWebRequest();
var Response = JSON.Parse(www.downloadHandler.text);
if (Response["status"].Value == "true")
// Screen1ErrorMessage.ShowUserMessage(result.message);
Debug.Log("User Location Update Success");
else
{
Debug.Log("User Location Update Failed Response ->" + Response.ToString());
}
}
我在启动方法中调用了协程,是否还应尝试唤醒?我正试图调用另一个基于协程的n首个结果,但从未调用过它。这意味着定位服务存在问题。
答案 0 :(得分:0)
同一问题。我使用的是自定义android清单文件(构建设置->播放器设置->发布设置->自定义主清单),因此我通过添加添加我的自定义清单文件来对其进行修复
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />