InputStream iOS可以在没有RunLoop的情况下工作

时间:2018-10-03 19:09:42

标签: ios multithreading runloop

我正在使用InputStream和OutputStream编写iOS应用。但是,我发现无需在RunLoop中调度流就可以读取和写入流!

我在这里是我的ThreadFunc。请注意,我已经注释掉了所有runLoop代码,但是它仍然有效!

@objc func threadFunc(){
    var dataToSend: Data?;

    print("Inside threadFunc loop!");

    //self.m_ReadStream?.schedule(in: RunLoop.current, forMode: RunLoopMode.commonModes );
    self.m_ReadStream!.open();

    //self.m_WriteStream?.schedule(in: RunLoop.current, forMode: RunLoopMode.commonModes );
    self.m_WriteStream!.open()

    var once = false;

    while( !m_Calcelled ){
        let wStat = self.m_WriteStream?.streamStatus;
        let rStat = self.m_ReadStream?.streamStatus;

        if( dataToSend == nil && self.m_Lock.lock(before: Date(timeIntervalSinceNow: 10 ) )){
            dataToSend = self.m_DataToSend; // Make local copy
            self.m_DataToSend = nil;
            self.m_Lock.unlock();
        }

        if( dataToSend != nil && wStat == .open ){
            let totalBytesSent = self.sendDataBlock( d:dataToSend! );
            if( totalBytesSent == dataToSend?.count ){
                print("successfully sent the packet.");
            }
        }
        //let untilDate: Date = Date(timeIntervalSinceNow: 5 );
        //print("SocketThread. Calling runLoop...");
        //RunLoop.current.run( mode: .defaultRunLoopMode, before: untilDate );
        //print("SocketThread is waiting for action....");
        //sleep(1);   // Sleep for 1 second...
    }
}

1 个答案:

答案 0 :(得分:0)

文档说明:

  

除非客户端正在轮询流,否则它负责确保在至少一个运行循环上调度流,并确保正在调度流的至少一个运行循环在运行。

您正在轮询流。通常,这不是要使用流的方式,但是既然如此,就不需要运行循环。