我有一个主页和一个用户控件,并在用户控件中有一个带有旋转事件的按钮。事件是旋转的,但不是从中心而是从角落触发的,但是我想在中心位置旋转网格。用户可以轻松地从不同角度旋转视线。我正在尝试构建一个用于构建地图的应用程序。因此用户可以旋转地板以从不同角度观看视线。请帮助解决此问题 我的用户控件Xamal:
<div class="window">
<div class="header">
<div class="burger-container">
<div id="burger">
<div class="bar topBar"></div>
<div class="bar btmBar"></div>
</div>
</div>
<div class="icon icon-apple"></div>
<ul class="menu">
<li class="menu-item"><a href="#">Mac</a></li>
<li class="menu-item"><a href="#">iPad</a></li>
<li class="menu-item"><a href="#">iPhone</a></li>
<li class="menu-item"><a href="#">Watch</a></li>
<li class="menu-item"><a href="#">TV</a></li>
<li class="menu-item"><a href="#">Music</a></li>
<li class="menu-item"><a href="#">Support</a></li>
</ul>
<div class="shop icon icon-bag"></div>
</div>
<div class="content"> <img src="https://images.apple.com/v/ipad-air-2/c/images/overview/performance_large.png" alt=""/>
<h2>Thin. Light. Epic.</h2>
<p>Lorem ipsum dolor sit amet, consectetur adipisicing elit. Voluptas recusandae ullam repellat, soluta, reprehenderit suscipit reiciendis minus ratione alias dolor eveniet rerum.</p>
</div>
</div>
我的主页xamal:
<UserControl x:Class="Floorsreen.FloorUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="600" d:DesignWidth="600" Background="Yellow" >
<Grid Width="600" Height="600" Background="Yellow" >
<Grid Width="500" Height="500" Background="Wheat" Name="my_grid">
<Grid.RenderTransform>
<RotateTransform x:Name="transform" />
</Grid.RenderTransform>
<Grid HorizontalAlignment="Stretch" >
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="20" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
<RowDefinition Height="20" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
<RowDefinition Height="20" />
</Grid.RowDefinitions>
</Grid>
</Grid>
<Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="516,582,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" />
</Grid>
</UserControl>
My UserControl code behind:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace Floorsreen
{
/// <summary>
/// Interaction logic for FloorUserControl.xaml
/// </summary>
public partial class FloorUserControl : UserControl
{
public FloorUserControl()
{
InitializeComponent();
}
private void button1_Click(object sender, RoutedEventArgs e)
{
Storyboard storyboard = new Storyboard();
DoubleAnimation rotateAnimation = new DoubleAnimation()
{
From = 0,
To = 90,
Duration = new Duration(TimeSpan.FromSeconds(10.0))
};
Storyboard.SetTarget(rotateAnimation, my_grid);
Storyboard.SetTargetProperty(rotateAnimation, new PropertyPath("(UIElement.RenderTransform).(RotateTransform.Angle)"));
storyboard.Children.Add(rotateAnimation);
storyboard.Begin();
}
}
}
答案 0 :(得分:-1)
您需要指定RenderTransformOrigin
。此属性需要两个双精度值,通常从0到1,以百分比指定X和Y枢轴位置。意思是RenderTransformOrigin="0.5, 0.5"
从中间的位置开始,默认的RenderTransformOrigin="0, 0"
是左上角。 RenderTransformOrigin="1, 1"
位于右下角,依此类推。
要在中心旋转,您需要将此可附加属性添加到网格中。 示例:
<Grid RenderTransformOrigin="0.5, 0.5">