运行Solidity合同会导致“ ENOENT:无此类文件或目录”错误

时间:2018-09-30 23:07:28

标签: solidity smartcontracts enoent

我正在练习用Solidity编写智能合约,并在下面的结果中运行以下代码 没有此类文件或目录错误。

错误:ENOENT:没有此类文件或目录,请打开“ C:\ kickstart \ ethereum \ build:Campaign.json”

这是一个Kickstarter类型的合约,有多个参与者和一个经理(合约的所有者)。用户能够捐款。经理是唯一能够提取资金的人,但是这种操作需要其他用户的许可。

 **Campaign.sol**
    pragma solidity ^0.4.20;

contract CampaignFactory {
    address[] public deployedCampaigns;


    function createCampaign(uint minimum) public {
     address newCampaign = new Campaign(minimum, msg.sender);
     deployedCampaigns.push(newCampaign);
    }

    function getDeployedCampaigns() public view returns(address []) {
        return deployedCampaigns;
    }

}
contract Campaign {
    struct Request {
        string description;
        uint value;
        address recipient;
        bool complete;
        uint approvalCount;
        mapping(address => bool) approvals;
            }

Request[] public requests;
address public manager;

uint public minimumContribution;
//address[] public approvers; mapping has a constant time lookup
mapping(address => bool) public approvers;
uint public approversCount;

modifier restricted() {
    require(msg.sender == manager);
    _;
}

constructor (uint minimum, address creator) public {
    manager = creator;
    minimumContribution = minimum;
}

function contribute() public payable {
    require(msg.value > minimumContribution);

  approvers[msg.sender] = true;  
  approversCount++;

}

function createRequest(string description, uint value, address recipient) public restricted {
    Request memory newRequest = Request({
        description: description,
        value:value,
        recipient: recipient,
        complete: false,
        approvalCount:0
    });

    requests.push(newRequest);
     }

     function approveRequest(uint index) public {
         Request storage request = requests[index];

         require (approvers [msg.sender]);
         require(!request.approvals[msg.sender]);

         request.approvals[msg.sender] = true;
         request.approvalCount++;



     }

     function finalizeRequest(uint index) public restricted {
     Request storage request = requests[index];

     require(!request.complete);
     request.complete = true;

     }
 }

**compile.js**
const path = require("path");
const solc = require("solc");
//file system on local compuiter
const fs = require("fs-extra");

const buildPath = path.resolve(__dirname, "build");
// file removal in fs-extra version
fs.removeSync(buildPath);
//path to the file
const campaignPath = path.resolve(__dirname, "contracts", "Campaign.sol");
//get a content of file
const source = fs.readFileSync(campaignPath, "utf8");
// output from the compiler
const output = solc.compile(source, 1).contracts;

for (let contract in output) {
  fs.outputJsonSync(
    path.resolve(buildPath, contract + ".json"),
    output[contract]
  );
}

3 个答案:

答案 0 :(得分:0)

回答您的问题:Campain.json位于build文件夹中,其中包含Campaign合同的所有实例的输出。

我能够通过执行以下步骤来纠正错误:

  • 完全删除项目中的node_modules文件夹
  • 运行npm cache clean --force命令
  • 运行npm install

请在下面找到该项目的链接: https://github.com/StephenGrider/EthereumCasts

答案 1 :(得分:0)

如果要确保正确配置了compile.js文件,请在for循环之前添加“ console.log(solc.compile(source,1)); ”并检查输出

关于此问题,您可以替换: path.resolve(buildPath,contract +'.json'), 与 path.resolve(buildPath,contract.replace(':','')+'.json')

希望这会有所帮助!

答案 2 :(得分:0)

我遇到了同样的问题。问题在于Windows对文件名中包含特殊字符(在这种情况下为冒号“:”字符)感到不满意。

这样,当您按如下所示输出结果时,请删除冒号:

for (let contract in output) {
  fs.outputJSONSync(
    path.resolve(buildPath, contract.replace(':', '') + ".json"),
    output[contract]
  );
}