GridSizer未正确放置我的元素

时间:2018-09-27 16:44:19

标签: python-3.x user-interface wxpython wxwidgets wxgrid

我想做的是制作一个4X3 Gridsizer并将我的对象附着在每个点上,但是当我运行它时,它似乎运行得很好,但是所有东西都被弄脏了。我看不到我做错了什么。下面是程序那部分的代码

class F_WaferMaps ( wx.Frame ):

def __init__( self, parent, dateBegin , dateEnd):
    wx.Frame.__init__ ( self, parent, id = wx.ID_ANY, title = wx.EmptyString, pos = wx.DefaultPosition, size = wx.Size( 800,500 ), style = wx.DEFAULT_FRAME_STYLE|wx.TAB_TRAVERSAL )
    self.SetSizeHintsSz( wx.DefaultSize, wx.DefaultSize )
    gSizer1 = wx.GridSizer( 4, 3, 3,3 )

    waferDesign = WaferInfo(die_size = (.3,.45),center_xy= (10 ,6.5), dia= 6.0 , edge_excl= 0.0 )
    waferInfo = pd.read_excel("file.xlsx", index_col= None, na_values=['NA'] , usecols=[18,4,5,21,2])
    df2 = waferInfo[(waferInfo.FILE_FINISH_TS >= dateBegin) & (waferInfo.FILE_FINISH_TS <= dateEnd) ]
    waferSubSet = df2[['X', 'Y' , 'HB', 'TIME' , 'LOT']]
    df3 = waferSubSet[~(waferSubSet[['X_COORD', 'Y_COORD', 'LOT_WF']].duplicated(keep = 'last'))] 
    a = 0
    self.hbox = wx.BoxSizer(wx.HORIZONTAL)
    self.vbox = wx.BoxSizer(wx.VERTICAL)
    waferNum = 0 
    for lotID, wafNum in df3.groupby(['LOT_WF']):
        df4 = wafNum[['X_COORD', 'Y_COORD', 'HB_NUM']]
        print(wafNum)
        print("\n")
        my_list = df4.transform(tuple, axis=1).tolist()
        self.panels = wm_core.WaferMapPanel(self, my_list, waferDesign, data_type='discrete'.lower())
        gSizer1.Add(self.panels,1)
        waferNum += 1
    self.SetSizer( gSizer1 )
    self.Layout()

    self.Centre( wx.BOTH )

所以我希望我的输出看起来像

A B C 
D E F
G H I
J K M 

但是我得到的是类似

A
B
C
D
E
etc

下面是WaferMapApp的类,如注释中所要求的

def _init_ui(self):

    """Create the UI Elements and bind various events."""

    # Create items to add to our layout

    self.canvas = FloatCanvas.FloatCanvas(self,

                                          BackgroundColor="BLACK",

                                          )



    # Initialize the FloatCanvas. Needs to come before adding items!
    self.canvas.InitAll()
    # Create the legend

    self._create_legend()
    # Draw the die and wafer objects (outline, crosshairs, etc) on the canvas

    self.draw_die()

    if self.plot_die_centers:

        self.draw_die_center()

    self.draw_wafer_objects()

    # Bind events to the canvas

    self._bind_events()

    # Create layout manager and add items

    self.hbox = wx.BoxSizer(wx.HORIZONTAL)
    self.hbox.Add(self.legend, 0, wx.EXPAND)
    self.hbox.Add(self.canvas, 1, wx.EXPAND)
    self.SetSizer(self.hbox)

我不确定是否是引起问题的布局

0 个答案:

没有答案