因此,在学习GLFW的过程中,我想使用Atom作为我的IDE。这是我的代码
#include <GLFW\glfw3.h>
int main(void)
{
GLFWwindow* window;
/* Initialize the library */
if (!glfwInit())
return -1;
/* Create a windowed mode window and its OpenGL context */
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}
/* Make the window's context current */
glfwMakeContextCurrent(window);
/* Loop until the user closes the window */
while (!glfwWindowShouldClose(window))
{
/* Render here */
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glVertex2f(-0.5f, -0.5f);
glVertex2f(0.0f, 0.5f);
glVertex2f(0.5f, -0.5f);
glEnd();
/* Swap front and back buffers */
glfwSwapBuffers(window);
/* Poll for and process events */
glfwPollEvents();
}
glfwTerminate();
return 0;
}
因此,我已经尝试过搜索与我的问题类似的问题,但是幸运的是,这些问题的答案不起作用。我已经将GLFW的lib文件添加到MinGW lib文件夹中,但它不起作用,这是我得到的错误。我知道我收到此错误,因为gpp编译器找不到GLFW lib文件。
谢谢您回答:D
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x17): undefined reference to `glfwInit'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x56): undefined reference to `glfwCreateWindow'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x64): undefined reference to `glfwTerminate'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x79): undefined reference to `glfwMakeContextCurrent'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x84): undefined reference to `glfwWindowShouldClose'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x9d): undefined reference to `_imp__glClear@4'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0xae): undefined reference to `_imp__glBegin@4'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0xcb): undefined reference to `_imp__glVertex2f@8'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0xe4): undefined reference to `_imp__glVertex2f@8'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x101): undefined reference to `_imp__glVertex2f@8'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x10b): undefined reference to `_imp__glEnd@0'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x118): undefined reference to `glfwSwapBuffers'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x11d): undefined reference to `glfwPollEvents'
C:\Users\Asus\AppData\Local\Temp\cc4lMOFw.o:main.cpp:(.text+0x127): undefined reference to `glfwTerminate'
collect2.exe: error: ld returned 1 exit status
答案 0 :(得分:0)
所以我已经开始工作了,所以我在做的只是编译程序而没有链接GLFW库。因为我在Atom中将MinGW用作我的C ++编译器,所以需要将其添加到gpp-compiler软件包设置C ++编译器选项-lglfw3dll -lopengl32并将glfw3.dll文件与main.cpp文件放在同一文件夹中,然后它可以工作。请注意,您必须将GLFW的lib文件放入MinGW的libs文件夹,并将GLFW头文件添加到MinGW的include文件夹