问题是,当我发送多达40 KB的数据时,当我发送更多的数据时,一切正常,一半的时间收到的数据却一无所获,是否存在网络流的限制。即使我将数据压缩,我也可以做到这一点。从网络流或输出流确定问题是来自Java还是c#
C#服务器
private void ReadData(){
if (networkStream.DataAvailable)
{
int size = GetBufferSize();
Thread.Sleep(340);
byte[] myReadBuffer = new byte[size];
int numberOfBytesRead = 0;
while (true)
{
numberOfBytesRead = networkStream.Read(myReadBuffer, 0, myReadBuffer.Length);
if (numberOfBytesRead >= myReadBuffer.Length)
{
break;
}
}
string str = Encoding.UTF8.GetString(myReadBuffer, 0, size);
dynamic Message = Newtonsoft.Json.JsonConvert.DeserializeObject<dynamic>(str);
// Android Message , JSON String
if (OnAndroidMessage != null)
{
OnAndroidMessage(Message);
}
}
}
private int GetBufferSize()
{
byte[] myReadBuffer = new byte[4];
int numberOfBytesRead = 0;
do
{
numberOfBytesRead = networkStream.Read(myReadBuffer, 0, myReadBuffer.Length);
} while (networkStream.DataAvailable && numberOfBytesRead < myReadBuffer.Length);
if (numberOfBytesRead > 0)
{
// reverse the byte array.
if (BitConverter.IsLittleEndian)
{
Array.Reverse(myReadBuffer);
}
return BitConverter.ToInt32(myReadBuffer, 0);
}
else
{
return 0;
}
}
Java客户端 //我也对此进行了测试,但并没有将数据切入较小的速度,一半接收到的数据并非全部
mBufferOut = socket.getOutputStream();
private void sendMessage(final String message) {
if (mBufferOut != null && message != null) {
try {
byte[] data = message.getBytes("UTF-8");
Log.d("_TAG", "Sending: " + message);
Log.d("_TAG", "Message length: " + Integer.toString(data.length));
mBufferOut.write(toByteArray(data.length));
mBufferOut.flush();
List<byte[]> divideArray = divideArray(data, 10000);
for (byte[] dataChunk : divideArray) {
Log.e("_TAG","CHUNK SIZE > " + Integer.toString(dataChunk.length));
mBufferOut.write(dataChunk, 0, dataChunk.length);
mBufferOut.flush();
}
} catch (Exception e1) {
e1.printStackTrace();
}
}
}
private List<byte[]> divideArray(byte[] source, int chunksize) {
List<byte[]> result = new ArrayList<byte[]>();
int start = 0;
while (start < source.length) {
int end = Math.min(source.length, start + chunksize);
result.add(Arrays.copyOfRange(source, start, end));
start += chunksize;
}
return result;
}
有什么想法吗?
答案 0 :(得分:0)
此帖子的解决方案NetworkStream is reading data that should not be there
static void ReadExact(Stream stream, byte[] buffer, int offset, int count)
{
int read;
while(count > 0 && (read = stream.Read(buffer, offset, count)) > 0) {
offset += read;
count -= read;
}
if(count != 0) throw new EndOfStreamException();
}
问题是“读取它需要大小”并想要获取该大小,您需要将其分配给块并检查每个块 并且read不会从它停止的地方重新开始,直到它读取的数量被设置为read为止。如果我将其设置为read 10,那么如果找不到10,那么它将读取所找到的内容,例如它读取6,它将返回6当循环读取另一个时间ti时,它不会从6开始,而是从0开始,直到4读取,因此您覆盖了数据,如果它从第一次尝试中读取了10,则将读取设置为完成,因此不会从0开始,它需要读取已设置的数量以将读取的值重新设置为新的缓冲区位置。