开始用C ++实现该项目,但是我认为Python会成为x平台的更好选择。
这里的目标是创建一个简单的文件服务器,然后创建一个客户端。客户端应该能够将文件上传到服务器并从服务器下载文件。
我为客户提供的代码是:
import socket
def Main():
host = '127.0.0.1'
port = 5000
s = socket.socket()
s.connect((host,port))
choice = raw_input("Upload or Download? (u/d):")
if choice == 'd':
filename = raw_input("File to Download? (q to quit): ")
if filename != 'q':
s.send(filename)
data = s.recv(1024)
if data[:6] == "EXISTS":
filesize = long(data[6:])
message = raw_input("File found on the server!," +str(filesize)+"bytes, continue with download? y/n:")
if message == "y":
s.send('OK')
f = open('new_'+filename, 'wb')
data = s.recv(1024)
totalRecv = len(data)
f.write(data)
while totalRecv < filesize:
data = s.recv(1024)
totalRecv += len(data)
f.write(data)
print ("Percentage Completed: "+"{0:.2f}".format((totalRecv/float(filesize))*100))
print ("File has been Downloaded!")
else:
print ("File doesnt exist!")
else:
filename = raw_input("File to Upload? (q to quit): ")
# if filename != 'q':
print ("Upload Function Coming Soon")
s.close()
if __name__ == '__main__':
Main()
服务器的代码为:
import socket
import threading
import os
def RetrFile(name, sock):
filename = sock.recv(1024)
if os.path.isfile(filename):
sock.send("EXISTS" + str(os.path.getsize(filename)))
userResponse = sock.recv(1024)
if userResponse[:2] == 'OK':
with open(filename, 'rb') as f:
bytesToSend = f.read(1024)
sock.send(bytesToSend)
while bytesToSend != "":
bytesToSend = f.read(1024)
sock.send(bytesToSend)
else:
sock.send("ERR")
sock.close()
def Main():
host = "127.0.0.1"
port = 5000
s = socket.socket()
s.bind((host,port))
s.listen(5)
print ("Server Started")
while True:
c, addr = s.accept()
print ("Client Connected:") + str(addr) + ">"
t = threading.Thread(target=RetrFile, args=("retrThread", c))
t.start()
s.close()
if __name__ == '__main__':
Main()
我可以下载文件了,考虑一下,我应该能够对客户端的上载部分进行逆向处理(而不是获取下载,我基本上是复制服务器部分来执行上传)...但是我似乎无法全力以赴。我现在不担心硬编码端口等问题,以后会解决此问题,但是有人对此有何建议?
我需要强调的是,我正在使用python