首次发布。我正在为我的一个小项目尝试sqlite,但遇到了一些非常奇怪的事情。问题似乎出在参数上,但我不明白。也许有人可以向我解释为什么它在某个地方有效,而在另一个地方无效。
在这里是:在这段代码中,一切工作正常:
public void SaveObject(PlayerCharacter playerCharacter)
{
SQLiteConnection sqliteConnection = new SQLiteConnection(ConnectionString.Connection);
sqliteConnection.Open();
String query = String.Empty;
switch (playerCharacter.InternalState)
{
case InternalStates.New:
query = "INSERT INTO PlayerCharacters(Id, Name, ArmorClass, InitiativeBonus) VALUES (@Id, @Name, @ArmorClass, @InitiativeBonus)";
break;
case InternalStates.Modified:
query = @" UPDATE PlayerCharacters
SET Name = @Name,
ArmorClass = @ArmorClass,
InitiativeBonus = @InitiativeBonus
WHERE Id = @Id";
break;
case InternalStates.Deleted:
//To maybe implement in the future
break;
}
List<SQLiteParameter> parameters = new List<SQLiteParameter>()
{
new SQLiteParameter("@Id", playerCharacter.Id),
new SQLiteParameter("@Name", playerCharacter.Name),
new SQLiteParameter("@ArmorClass", playerCharacter.ArmorClass),
new SQLiteParameter("@InitiativeBonus", playerCharacter.InitiativeBonus)
};
SQLiteCommand command = new SQLiteCommand(query, sqliteConnection);
command.Parameters.AddRange(parameters.ToArray());
command.ExecuteNonQuery();
playerCharacter.SetInternalState(InternalStates.UnModified, true);
sqliteConnection.Close();
}
在这里,我试图找出问题所在。当我删除参数Id
和Where
子句时,所有内容都会按照应有的方式进行更新,但是当我尝试使用该参数时,它将永远找不到要更新的行:
public void SaveObject(Monster monster)
{
SQLiteConnection sqliteConnection = new SQLiteConnection(ConnectionString.Connection);
sqliteConnection.Open();
String query = String.Empty;
switch (monster.InternalState)
{
case InternalStates.New:
query = @" INSERT INTO Monsters(Id,
Name,
Size,
Type,
Subtype,
Alignment,
ArmorClass,
HitPoints,
HitDice,
Speed,
DamageVulnerabilities,
DamageResistances,
DamageImmunities,
ConditionImmunities,
Senses,
Languages,
ChallengeRating)
VALUES (@Id,
@Name,
@Size,
@Type,
@Subtype,
@Alignment,
@ArmorClass,
@HitPoints,
@HitDice,
@Speed,
@DamageVulnerabilities,
@DamageResistances,
@DamageImmunities,
@ConditionImmunities,
@Senses,
@Languages,
@ChallengeRating)";
break;
case InternalStates.Modified:
query = @" UPDATE Monsters
SET Name = @Name
WHERE Monsters.Id = @Id";
//Size = @Size,
// Type = @Type,
// Subtype = @Subtype,
// Alignment = @Alignment,
// ArmorClass = @ArmorClass,
// HitPoints = @HitPoints,
// HitDice = @HitDice,
// Speed = @Speed,
// DamageVulnerabilities = @DamageVulnerabilities,
// DamageResistances = @DamageResistances,
// DamageImmunities = @DamageImmunities,
// ConditionImmunities = @ConditionImmunities,
// Senses = @Senses,
// Languages = @Languages,
// ChallengeRating = @ChallengeRating
break;
case InternalStates.Deleted:
//To maybe implement in the future
break;
}
List<SQLiteParameter> parameters = new List<SQLiteParameter>()
{
new SQLiteParameter("@Id", monster.Id ),
new SQLiteParameter("@Name", monster.Name)
//new SQLiteParameter("@Size", monster.Size),
//new SQLiteParameter("@Type", monster.Type),
//new SQLiteParameter("@Subtype", monster.Subtype),
//new SQLiteParameter("@Alignment", monster.Alignment),
//new SQLiteParameter("@ArmorClass", monster.ArmorClass),
//new SQLiteParameter("@HitPoints", monster.HitPoints),
//new SQLiteParameter("@HitDice", monster.HitDice),
//new SQLiteParameter("@Speed", monster.Speed),
//new SQLiteParameter("@DamageVulnerabilities", monster.DamageVulnerabilities),
//new SQLiteParameter("@DamageResistances", monster.DamageResistances),
//new SQLiteParameter("@DamageImmunities", monster.DamageImmunities),
//new SQLiteParameter("@ConditionImmunities", monster.ConditionImmunities),
//new SQLiteParameter("@Senses", monster.Senses),
//new SQLiteParameter("@Languages", monster.Languages),
//new SQLiteParameter("@ChallengeRating", monster.ChallengeRating)
};
SQLiteCommand command = new SQLiteCommand(query, sqliteConnection);
command.Parameters.AddRange(parameters.ToArray());
int i = command.ExecuteNonQuery();
monster.SetInternalState(InternalStates.UnModified, true);
sqliteConnection.Close();
}
我已经检查过,并且ID存在于数据库中。它应该找到结果。 如果有人知道原因并可以向我解释,那将使我高兴!
更新
我仍然不知道为什么它在第一个示例中起作用,而在另一个示例中却不起作用,但在这里是对我有用的解决方案。
sql参数具有DbType属性,它会自动设置为适合该值,在我的情况下,它设置为Guid。在Sqlite中,uniqueidentifier类型不存在,它的处理过程类似于字符串。所以这就是我所做的:
...
List<SQLiteParameter> parameters = new List<SQLiteParameter>()
{
new SQLiteParameter("@Id", monster.Id ) {DbType = DbType.String},
new SQLiteParameter("@Name", monster.Name)
//new SQLiteParameter("@Size", monster.Size),
//new SQLiteParameter("@Type", monster.Type),
//new SQLiteParameter("@Subtype", monster.Subtype),
//new SQLiteParameter("@Alignment", monster.Alignment),
//new SQLiteParameter("@ArmorClass", monster.ArmorClass),
//new SQLiteParameter("@HitPoints", monster.HitPoints),
//new SQLiteParameter("@HitDice", monster.HitDice),
//new SQLiteParameter("@Speed", monster.Speed),
//new SQLiteParameter("@DamageVulnerabilities", monster.DamageVulnerabilities),
//new SQLiteParameter("@DamageResistances", monster.DamageResistances),
//new SQLiteParameter("@DamageImmunities", monster.DamageImmunities),
//new SQLiteParameter("@ConditionImmunities", monster.ConditionImmunities),
//new SQLiteParameter("@Senses", monster.Senses),
//new SQLiteParameter("@Languages", monster.Languages),
//new SQLiteParameter("@ChallengeRating", monster.ChallengeRating)
};
...
答案 0 :(得分:0)
您可以尝试更改此内容吗?
UPDATE Monsters
SET Name = @Name
WHERE Monsters.Id = @Id
收件人
UPDATE Monsters SET Name = @Name
WHERE Monsters.Id like @Id
在C#中:
new SQLiteParameter("@Id", "%" + monster.Id + "%");
现在,您必须在switch / case语句上方声明列表:
List<SQLiteParameter> parameters = new List<SQLiteParameter>()
{
// remove the @id parameter here
new SQLiteParameter("@Name", monster.Name)
//new SQLiteParameter("@Size", monster.Size),
//new SQLiteParameter("@Type", monster.Type),
//new SQLiteParameter("@Subtype", monster.Subtype),
//new SQLiteParameter("@Alignment", monster.Alignment),
//new SQLiteParameter("@ArmorClass", monster.ArmorClass),
//new SQLiteParameter("@HitPoints", monster.HitPoints),
//new SQLiteParameter("@HitDice", monster.HitDice),
//new SQLiteParameter("@Speed", monster.Speed),
//new SQLiteParameter("@DamageVulnerabilities", monster.DamageVulnerabilities),
//new SQLiteParameter("@DamageResistances", monster.DamageResistances),
//new SQLiteParameter("@DamageImmunities", monster.DamageImmunities),
//new SQLiteParameter("@ConditionImmunities", monster.ConditionImmunities),
//new SQLiteParameter("@Senses", monster.Senses),
//new SQLiteParameter("@Languages", monster.Languages),
//new SQLiteParameter("@ChallengeRating", monster.ChallengeRating)
};
要插入的情况:
parameters.Add(new SQLiteParameter("@Id", monster.Id ));
在您要进行更新的情况下:
parameters.Add(new SQLiteParameter("@Id", "%" + monster.Id + "%"));
您的最终代码:
public void SaveObject(Monster monster)
{
SQLiteConnection sqliteConnection = new SQLiteConnection(ConnectionString.Connection);
sqliteConnection.Open();
String query = String.Empty;
List<SQLiteParameter> parameters = new List<SQLiteParameter>()
{
new SQLiteParameter("@Name", monster.Name)
//new SQLiteParameter("@Size", monster.Size),
//new SQLiteParameter("@Type", monster.Type),
//new SQLiteParameter("@Subtype", monster.Subtype),
//new SQLiteParameter("@Alignment", monster.Alignment),
//new SQLiteParameter("@ArmorClass", monster.ArmorClass),
//new SQLiteParameter("@HitPoints", monster.HitPoints),
//new SQLiteParameter("@HitDice", monster.HitDice),
//new SQLiteParameter("@Speed", monster.Speed),
//new SQLiteParameter("@DamageVulnerabilities", monster.DamageVulnerabilities),
//new SQLiteParameter("@DamageResistances", monster.DamageResistances),
//new SQLiteParameter("@DamageImmunities", monster.DamageImmunities),
//new SQLiteParameter("@ConditionImmunities", monster.ConditionImmunities),
//new SQLiteParameter("@Senses", monster.Senses),
//new SQLiteParameter("@Languages", monster.Languages),
//new SQLiteParameter("@ChallengeRating", monster.ChallengeRating)
};
switch (monster.InternalState)
{
case InternalStates.New:
query = @" INSERT INTO Monsters(Id,
Name,
Size,
Type,
Subtype,
Alignment,
ArmorClass,
HitPoints,
HitDice,
Speed,
DamageVulnerabilities,
DamageResistances,
DamageImmunities,
ConditionImmunities,
Senses,
Languages,
ChallengeRating)
VALUES (@Id,
@Name,
@Size,
@Type,
@Subtype,
@Alignment,
@ArmorClass,
@HitPoints,
@HitDice,
@Speed,
@DamageVulnerabilities,
@DamageResistances,
@DamageImmunities,
@ConditionImmunities,
@Senses,
@Languages,
@ChallengeRating)";
parameters.Add(new SQLiteParameter("@Id", monster.Id ));
break;
case InternalStates.Modified:
query = @" UPDATE Monsters
SET Name = @Name
WHERE Monsters.Id like @Id";
//Size = @Size,
// Type = @Type,
// Subtype = @Subtype,
// Alignment = @Alignment,
// ArmorClass = @ArmorClass,
// HitPoints = @HitPoints,
// HitDice = @HitDice,
// Speed = @Speed,
// DamageVulnerabilities = @DamageVulnerabilities,
// DamageResistances = @DamageResistances,
// DamageImmunities = @DamageImmunities,
// ConditionImmunities = @ConditionImmunities,
// Senses = @Senses,
// Languages = @Languages,
// ChallengeRating = @ChallengeRating
parameters.Add(new SQLiteParameter("@Id", "%" + monster.Id + "%"));
break;
case InternalStates.Deleted:
//To maybe implement in the future
break;
}
SQLiteCommand command = new SQLiteCommand(query, sqliteConnection);
command.Parameters.AddRange(parameters.ToArray());
int i = command.ExecuteNonQuery();
monster.SetInternalState(InternalStates.UnModified, true);
sqliteConnection.Close();
}
更新:
不支持sqllite的GUId。将Guid转换为String或将id的changind数据类型转换为string可能会有所帮助。
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