这是我在home.ts中的代码,用于从主进程接收值
import { Component } from '@angular/core';
import { NavController } from 'ionic-angular';
declare var electron : any;
@Component({
selector: 'page-home',
templateUrl: 'home.html'
})
export class HomePage {
arguments: any="ping";
constructor(public navCtrl: NavController) {
}
ionViewDidLoad() {
electron.ipcRenderer.send("test_channel","ping");
electron.ipcRenderer.on("test_channel", function (err,arg) {
this.arguments=arg; // receive new value "pong" from main.js
console.log("Message received from electron: "+arg); // works fine
});
console.log("Message received from electron: "+this.arguments); //does not work, still default value
};
}
这已添加到我在main.js中的代码中,并且可以从渲染过程接收事件
var ipcMain = require('electron').ipcMain;
mainWindow.webContents.openDevTools();
ipcMain.on("test_channel",function(err,arg){
console.log(err);
console.log("Received message: "+arg);
global.sharedObj = {prop1: arg};
console.log("Sending message back!");
// Send message back!
mainWindow.webContents.send("test_channel",arg+'yeah');
})
这被添加到我的index.html中,以使其可以运行离子型
<script>
const electron = require('electron');
</script>