我找到了一个问题,但是我不确定这是bug还是其他错误,并且我不知道如何处理。
我一次将c:l(test_data)文件两次,发现关系进程的内存全部长大。 这是我的测试。
Os:Linux或Win
Erlang版本:R19或R20
Dir:erl_test
文件: test_server.erl,test_statem.erl,test_fsm.erl,test_data.erl,test_server2.erl。
test_data.erl是1M大文件。
运气是:
erl -s make all
erl
main:c(1). %% will make 4 process: fsm , statem, server
observer:start(). %% open observer, see process memory
main:l(). %% will reload test_data.erl
%% look 4 processes memory
main:l(). %% reload test_data again
%% look 4 processes memory, become large
main.erl和test_server.erl代码:
%% main.erl
-module(main).
-export([c/1, l/0]).
%% make process
c(N) ->
test_fsm:create_mon(N),
test_statem:create_mon(N),
test_server:create_mon(N),
test_server2:create_mon(N),
ok.
%% reload test_data
l()->
c:l(test_data).
%% test_server.erl, test_fsm, test_statem's code the same as test_server
-module(test_server).
-behaviour(gen_server).
%% API
-export([start_link/0, create_mon/1]).
%% gen_server callbacks
-export([init/1, handle_call/3, handle_cast/2, handle_info/2, terminate/2, code_change/3]).
-define(SERVER, ?MODULE).
-record(state, {mon = undefined}).
create_mon(0) -> ok;
create_mon(N) ->
start_link(),
create_mon(N-1).
start_link() ->
gen_server:start(?MODULE, [], []).
init([]) ->
erlang:send_after(10000, self(), init),
{ok, #state{mon = test_data:get(1)}}.
...
handle_info(_Info, State) ->
Mon = test_data:get(1),
erlang:send_after(10000, self(), info),
{noreply, State#state{mon = Mon}}.
...
%%test_data.erl
-module(test_data).
-export([get/1]).
-include("test.hrl").
get(1) ->
#mon{id = 1,name = "test", kind = 10,boss = 0,type = 0,career = 0,color
= 1,auto = 0,icon = 5010011,icon_scale = 1,icon_effect =
"",icon_texture = 0,weapon_id = 5010011,foot_icon = 0,desc =
"",lv = 1,hp_lim = 1000,att = 0,def = 0,hit = 0,dodge = 0,crit =
0,ten = 0,wreck = 0,resist = 0,special_attr = [],resum =
[],striking_distance = 0,tracing_distance = 0,warning_range =
0,hate_range = 0,speed = 0,skill = [{1110000003,1}],retime =
0,att_time = 0,att_type = 0,drop = 0,exp = 100,out =
0,collect_time = 0,collect_count = 0,is_fight_back =
0,is_be_atted = 1,is_be_clicked = 1,is_armor = 0,del_hp_each_time
= [10,10],figure_visible = 1,is_hide_hp = 0,is_hit_ac =
0,exp_share_type = 0,anger = 0};
...
get(10000) ->
...
....
图像是观察者的结果:enter image description here