我有一个组件父级和一个组件子级,其中一些道具连接到父级状态。
在父级中,我调用setState,但未触发子级的componentWillReceiveProps
函数。
更确切地说,它是在父对象的某个点触发的,而不是在另一点被触发的。
这是父母:
... imports
class HomeScreen extends Component {
constructor(props) {
super(props);
dispatchFbPermissionAction = this.dispatchFbPermissionAction.bind(this);
this.state = {
fbPermissions: [],
}
}
componentDidMount () {
this._loadInitialState();
}
_responsePermissionsCallback(error: ?Object, result: ?Object) {
if (error) {
log('Error fetching data: ' + error.toString());
} else {
dispatchFbPermissionAction(result.data);
}
}
dispatchFbPermissionAction = (data) => {
// **NOT FIRED**
this.setState({
fbPermissions: data
});
this.props.fbPermissionsLoaded(data);
}
async _loadInitialState() {
AccessToken.getCurrentAccessToken().then(
(data) => {
if (data) {
const infoRequest = new GraphRequest(
'/me/permissions',
null,
this._responsePermissionsCallback,
);
new GraphRequestManager().addRequest(infoRequest).start();
// **FIRED**
this.setState({
...
});
this.props.loggedIn();
}
}
);
}
render () {
const { navigation } = this.props;
return (
<Container>
<ScrollableTabView
<View tabLabel="ios-film" style={styles.tabView}>
<Text style={styles.tabTitle}>{_.toUpper(strings("main.theatres"))}</Text>
<ListTheatre navigation={this.props.navigation} filterText={this.state.filterText} isLoggedIn={this.state.isLoggedIn} fbPermissions={this.state.fbPermissions}></ListTheatre>
</View>
</ScrollableTabView>
</Container>
)
}
}
const mapStateToProps = (state) => {
return {
isLoggedIn: state.isLoggedIn,
listTheatre: state.listTheatre,
listMusic: state.listMusic
};
};
// wraps dispatch to create nicer functions to call within our component
const mapDispatchToProps = (dispatch) => ({
startup: () => dispatch(StartupActions.startup()),
loggedIn: () => dispatch({
type: LOGGED_IN
}),
fbPermissionsLoaded: (data) => dispatch({
type: FB_PERMISSIONS_LOADED,
fbPermissions: data
})
});
export default connect(mapStateToProps, mapDispatchToProps)(HomeScreen)
这是孩子:
... imports
class ListTheatre extends Component {
constructor(props) {
super(props);
this.state = {
...
}
}
componentWillReceiveProps(nextProps) {
log(this.props)
}
shouldComponentUpdate(nextProps, nextState) {
return !nextState.fetching;
}
render() {
const { navigate } = this.props.navigation;
return (
<SectionList
...
/>
)
}
}
ListTheatre.propTypes = {
isLoggedIn: PropTypes.bool.isRequired,
}
const mapStateToProps = (state) => {
return {
isLoggedIn: state.isLoggedIn
};
};
const mapDispatchToProps = (dispatch) => ({
startup: () => dispatch(StartupActions.startup())
});
export default connect(mapStateToProps, mapDispatchToProps)(ListTheatre);
我不理解为什么GraphRequestManager().addRequest
调用后的setState像超级按钮一样工作(子级的componentWillReceiveProps函数被触发),而dispatchFbPermissionAction函数中的setState不会触发子级的componentWillReceiveProps函数。 / p>
答案 0 :(得分:2)
这是由于connect
/ Connect(ListTheatre)
封装了您的ListTheatre组件为内部内部实现的sCU(shouldComponentUpdate),通过将connect的纯选项设置为false将其关闭喜欢
export default connect(mapStateToProps, mapDispatchToProps, null, {pure: false})(ListTheatre)
[pure](布尔值):如果为true,则connect()将避免重新渲染和调用mapStateToProps,mapDispatchToProps和mergeProps,如果相关的state / props对象根据各自的相等性检查保持相等。假设包装的组件是“纯”组件,除了其道具和所选Redux商店的状态外,不依赖任何输入或状态。默认值:true